Quote:
Originally Posted by The M00ps
Just because I feel compelled to throw my 2 cents in, here's my list of what I consider to be undeniably broken:
1) the crash bug
2) planes at a distance are visible, then become invisible before they become visible again
3) no brakes for flight sticks
4) when switching to map view, plane flips over and spirals toward the ground (worse in single mission)
Things that really should be fixed, but are more subjective than the above:
1) persistent multiplayer lobby (why does any modern game not do this???)
2) forced cockpit view for multiplayer
3) flight models for P51, FW190
4) lack of bombsight view
5) horrendous dead zone for flight sticks (I understand this is a 360 issue, but I'm feeling bitchy)
6) ability to kick players from lobby
7) correct the 'no available servers' message
|
Yeah this top list summary is pretty much spot on in my opinion (assuming by "crash bug" you mean people crashing and score not going to the killer? Because generally the term "crash bug" means a bug that ceases operation of the game and either locks or reboots the console. Which BoP has, but it is very, very rare...)
I only agree with about half of your subjective list, but then it's subjective

I'm sure I could think of some to replace them. The no brakes on flightsticks doesn't bother me, but I can't land in sim with the pad aviator layout either because of button conflicts, for instance.
But my argument is - the game is still bloody good fun in spite of these problems. But I guess that is also subjective, and for people that can't see past its problems and have fun with it, I'm sorry for them because they missed out on a great game. But to blame the devs and/or publishers for their negative outlook is, IMO, wrong. They are just throwing back in their faces the dev's hard work, and a gutsy move from the publishers.
And no, I'm not brown-nosing. I just appreciate the blood, sweat and tears that go into these products. Especially as the patch was done without financial backing from the publisher.