I can assure you that burning/poisoning is only irritating in the beginning. Once YOU get to use this little tool and master it with time, you will change your opinion.
General rule of thumb when using units with burning/poisoning post-effects:
1. Make sure the enemy stack is big or is comprised of high-health units.
2. Make sure the enemy stack has low fire/poison resistance. The lower the resistances, the better the effect.
3. Make sure the leadership difference between your stack and the enemy stack is close. This will maximize the effect.
You will soon find out that it is worth it. Whenever I play with units with post-effects, I always make sure that I get the battle alchemy medal. The extra poisoning/burning damage is more than welcome.
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