Quote:
Originally Posted by DGDobrev
Basic formula:
Damage = Burn/Poison Factor * random number (0.05-1) * Current total troop health * Medal Bonus
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Thanks for the explanation but anyone else think that his is just a horrible ass backwards way of calculating DoT damage? Metathron was correct in saying that the damage from the DoT should be relative to the attacking size since every single other ability works that way.
The more Paladins you have the more you heal, the more shamans you have the more damage those dancing axes do etc. I don't suppose there's a mod that can correct this?