Quote:
Originally Posted by Shadowcorp
...2- The ps3 is still unable to handle 16 player matches, unless the host has over 100mb connection..... not many people have these outside of japan
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actually download speed has little or nothing to do with server performance. What matters is the host's upload speed, which in most games works out to about 60 to 100kbits/s needed for each player. For a 12 player game, a host would need an 896kbit-max upload line, which tends to be around 600 kbits in practice. Most connections are sold on the basis of download speed only, leaving a lot of people with only 256kbit upload, enough for 4 to 6 players, but they don't know it and set the max to 16 anyway. A simple bandwidth tester like most games have would fix that.