Quote:
Originally Posted by SgtPappy
Do the engines just quit after running for too long on damage? It's never happened in any other plane except for my Spitfire IX.
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yes, usually. It's a simplified model in most of the mechanical areas. If the engine is any darker than faint pink, it's running on borrowed time. I think it lasts longer if you use the lowest RPM possible though, besides not using WEP.
so unless you've got multiple attempts, the engine is the worst place to get hit. If you avoid head-on attacks vs fighters or tail attacks vs bombers you can protect your engine to a degree. If you can get used to aviator layout, you can see when your opponent is about to shoot, and break or jink to avoid it.
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edal the rules for your challenge match would be a good honor system type of thing for making limited ammo work in general, if and until MP is fixed. In dogfight mode, if a player is winchester then they shouldn't be allowed to crash unless they can successfully disengage. Something like, be out of range for maybe 1 or 2 minutes, then a crash would be allowed and of course opponent would be allowed to crash too for fairness. If both players run out of ammo then both respawn.