I am interested in input on this idea. I am wondering if it would take away from the SIM experiance in the following. People like myself with the only problem with sim. I have the hardest time following my foe, even after I find them. I think it is much harder than in a real aircraft due to the lack and quickness of reflex of a natural head turn when you see a potential target. I am thinking some help to compensate for the lack of depth perception, and natural reflex would be ok with SIM mode. For instance, I do not like in realistic how you can not hide, or use any stealth strategy, but you can in SIM. This is what I love about SIM, and don't want to do away with that ability. However, If there was a way, that you can tag a potential target AFTER you detect it first on your own would be helpful. I think you should be able to lock onto something once you detect it, even if for an aloted time period. For instance, you seek out enemy or potential target. You see something, so you can lock onto it and track it with the left trigger as in realistic, until you release that trigger. Once you release it, you are on your own again to find it again. This would give you the quick head turning ability as an more natural sense and speed as in a real plane. But once you take your eye off it (release the trigger), to look back forward to get your baring, you would have to find it again... Would that be something doable, and would it be a worthy, and fair compromise in your (the hard core SIM fokes) opinion? I think it would be, and would love SIM exclusively if I had that ability that I feel would be more natural, and compensate for the lack of depth perception lost on a display.
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