Quote:
Originally Posted by RomBinDaHouse
This screens was over year before release (IGN published it on June 6, 2008; released sept-4-09):
..not only screens but also gameplay videotrailers was presented.
2all - it based on project priorities which things are finished\polished first in development stages.
|
Dear RomBinDaHouse,
They used original code of Il-2, if you don't know. We give them it. They wasn't need to make everything from zero. Isn't it different case? To rework say 3D model of aircraft to add polygons on some details, to make more greater size textures doen't means to make greatest technical and historical research that to make original 3D model. Loking on the models of SoW i'm personally sure that
I can say that a lot of people, historian writers, cinematograph, etc will use
OUR sim for the
reference and modelling for the cinema some aerial battles (like it was already with Il-2, but now it will be on a 10+ times higher level at all and will looks at least in air close to real picture). I'm sure that nobody also would put in a single sim so much love to aviation on the whole market.
Everything that currently do others as new fligth sims - its not for years, its just flyby...
Also we are not using technologies like do it others - demo, then upgrade nad upgrade more and more. We make many things in parallel and then do complete compilations more close to beta.
Also you show me pictures, that are not looking like the photo, but looking like the painted picture, that of course has some style of painter(s), but not like real picture that would see the human eye. Trust me
In our case - we would like to get the most photographic quality of the whole image on monitor from differnet angles of view and distances. The goal is to get the best looking sim for a long time, how it was with Il-2 when its born.
Also we make a constructor, that many other developers will modify with new content... this absolutely other comparison to the console games.... or ported from console to PC games...
Just try to think about info I giving you in my message.