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Old 10-26-2009, 06:50 AM
Ancient Seraph Ancient Seraph is offline
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Location: Dutchman in Spain
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Quote:
Originally Posted by MrHemlocks View Post
So to hell with realism...just make this darn game more arcade I guess?!?!? Let me tell you what happened to ALL the arcade combat sims(flight) for xbox...THEY FAILED and so will this if not made more realistic and less arcade like. Why is the PC version of IL2 is soooo popular....because it is centered around realism...that includes rocket damage. Now imagine what would of come of IL2(PC) had it been as arcade like this game(even in sim mode)...it would of been but a nightmare of a game that would had been long since dead.
To be honest, I do believe less important things like rockets can be tweaked/nerfed for gameplay. They can never touch flight models obviously, but if some minor change to something can make quite a positive difference for gameplay, I do not mind. As I said, as it is now it's tricky to kill a grounded plane: strafing is difficult and bombing takes a bit of practice, but with rockets with splash-damage every bozo could do it. This would definitely ruin CTA for me, since there'd be zero skill required to kill a grounded plane.
Bringing 'just' 6 rockets would make no difference, since it'd be so easy to hit with rockets, you'd just be able to kill 6 planes with it, which I think is quite a lot (yes, I do think they should reduce the bomb load a bit in R).
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