Great update, this really show good progress on the sim. I'm still shocked by the spitfire cockpit shot, its GREAT for an alpha. The rest looks very good als but with the expected tuning needed for an alpga software.
Like very much the forrest with difereng kind and hights of trees.
My questios would be:
1) All the trees will be collidable?
2) Seccond the question about seeing the hull of a ship below the waterline, or a submarin close to the surface?. It would be cool to be able to have partial sunken ships near the shores, with most of the ship below the waterline.
3) The drums. Are they individual drums put together or a single object all together?. Would they explode, burn when shot or bombed?
Or even thrown away if a bomb falls and explodes near by? Physics engine i'm asking here? Something like we see on todays FPS.
4) Great model of the engish fuel truck. Is there a similar model with the hose deployed to put them near an aircraft and make it look like its chargin fuel?. I know this is too much
5) Finally some serious smoke column on the 0147 pic

, not the classic thin cigarret smoke column we are all get used to on out beloved simulators
6) Something that seems nobody notice? We have CURVES ON ROADS
http://files.games.1c.ru/il2pict/grab0126.jpg
Is this mean no more of the old angular "elbows" on the roads like we have on il-2?
Also we will be able to have moving vehicles inside the forest?
7) A wish for an update comment. Will there be more complex damage model on bridges?. Not just one bomb near by and bye bye bridge?
Looking foward to the next update

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