View Single Post
  #94  
Old 10-20-2009, 11:09 PM
Zhuangzi's Avatar
Zhuangzi Zhuangzi is offline
Approved Member
 
Join Date: Sep 2008
Location: Perth, Australia
Posts: 923
Default

I wouldn't get too excited about AP being harder than TL. I played the game through on Hard as a Warrior and didn't have many problems.

I found the skills that increased critical hits to be incredibly powerful. By the end of the game my units had at least 30-40% critical chance, which was great. The 'Wake Dragon' spell is very useful for a Warrior, as you can sometimes use the Baby Dragon twice in a turn toward the end of the game, and it negates recharge time of course. Basically I found the Warrior path to be very, very strong. The main Dragon skill toward the end was Dive Dragon, which had been buffed insanely. I was slightly disappointed about the lack of variation in the Dragon's skills. Some of the other things are nice early (the wall is okay, as is the strange egg) but toward the end it was all direct damage.

Time Back is gone, but there's now a spell which does exactly the same thing, so I ended up using that a lot.

I don't think Impossible will be too difficult for a Warrior. As a Mage, it might be more challenging.
Reply With Quote