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Old 09-14-2009, 07:01 PM
nearmiss nearmiss is offline
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Join Date: Dec 2007
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Lucas you are right on.

We are currently restricted on the number of aircraft we can have in the air, along with other moving objects. It varies, but it can be problem in missions.

FPS is affected by number of aircraft. If you have a bomber raid, and the bombers fly off what do you need them for anymore. If your action area is where the bombers dropped their bombs and enemy fighters jump into the contest they can eat up the FPS. Then you couple that with a dozen or so bombers flying off into the sunset with no value to your mission, along with some moving ground objects ...you have FPS slow downs and jerky flying. This can make the difference in the quality of graphics you select for your missions. You cannot select video quality levels as high as you would like in many situations.

Also, after your bombers are gone and still in the air eating FPS you cannot introduce new aircraft or objects without hit on FPS. So, you limit your mission.

Effectively it is all about FPS and the number of moving objects you can have working simultaneously in missions.

I know all this may be for naught in the SOW, but we are talking about IL2. I'm beginning to see on the horizon a lot more of IL2 than I would have ever thought, especially since you guys have dropped onto the scene with Oleg's blessing. So what if we only have 8 poly aircraft graphics. I've been enjoying this old sim for a long time as is. Now that DT is taking such an interest to make such excellent changes in the IL2 the prospects are exciting.

Last edited by nearmiss; 09-14-2009 at 07:07 PM.