Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Mods (http://forum.fulqrumpublishing.com/forumdisplay.php?f=124)
-   -   What can be modded in this game? (http://forum.fulqrumpublishing.com/showthread.php?t=4028)

Sammual 09-26-2008 03:53 PM

What can be modded in this game?
 
Could you add new buildings?
Creatures?
Classes?

Can you edit the map?

How do you mod this game other then INI file changes?
Is there a built in scripting lang we can use?

Thanks,
Sammual

bman654 09-26-2008 04:03 PM

all the .kfs files can be opened with winzip or winrar. You can mod some stuff inside them pretty easily b/c they are text files. Others are probably more difficult.

For example, I found the .kfs file that has all the english text. If one of the people complaining about the translation wanted to, they could fix it for everyone!

Daystar 09-26-2008 04:26 PM

Can you edit the images? 'Cause I'd really like to have gay marriage possible.

maerduin 10-07-2008 06:32 PM

Bman654: Where did you find the complete English translation? I'd love to try my hand at this. You can tell that the game is cleverly written but sometimes awkwardly translated, so I'd love to make the translation more consistent. Unfortunately, I'd only be able to work with the English--but in most cases the sense can be deciphered.

bman654 10-07-2008 09:42 PM

I *think* everything is in: C:\games\King's Bounty\sessions\base\loc_ses.kfs. Just make sure and use a text editor that can read/write unicode files (notepad works ok).

good luck!

maerduin 10-08-2008 12:41 AM

Yep, found it. Already edited and tested some of the conversations with King Mark. Thanks!

bman654 10-08-2008 04:23 AM

If you clean up the language any be sure and post it for us all to enjoy! :)


All times are GMT. The time now is 04:29 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.