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-   -   refueling n rearming (http://forum.fulqrumpublishing.com/showthread.php?t=39393)

He111 05-16-2013 01:32 PM

refueling n rearming
 
Did anyone get the refueling and rearming working ? especially with AI aircraft ?

Ta.

.

Skoshi Tiger 05-17-2013 12:14 PM

Quote:

Originally Posted by He111 (Post 502857)
Did anyone get the refueling and rearming working ? especially with AI aircraft ?

Ta.

.

Not sure about AI planes, but R&R is fairly routine on ATAG for player aircraft. They have some limitations to their script.

Quote:

Your plane MUST:
1.- Have at least 1 bullet left on each gun. Firing all bullets jams the machine guns and the ground crew will have to dismount them.
2.- Have at least one drop of fuel left. Emptying the tanks completely would require the maintenance crew to clean the fuel lines.
3.- Have the canopy open. Safety requirement in case an emergency occurs.
4.- Have magnetos off. To avoid unintentional power on while in-service.
5.- Be fully stopped.
Because it is script based the R&R script needs to be incorporated into the mission for it to work.

Did you want AI aircraft to do a mission and return to base R&R, then head off for the next mission? That would be kind of cool.

You could start off with a fixed amount of aircraft for each side and run until one side was completely wiped out!

Sokol1 05-17-2013 01:17 PM

Quote:

5.- Be fully stopped.
At end of RR the "parking brakes" are automatically ON, cause of many broken propellers after RR. :)

Sokol1

He111 05-21-2013 06:33 AM

Sorry for late reply been busy ... busy shooting down HUNNS! :grin:

I'e noticed how AI aircraft sometimes ????? continue on with a mission even though they (a) have engine damage, (b) out of ammo, (c) low on fuel. Only some times mind you, i have notice a aircraft head for home with a spluttering engine. Most common is AI following Defined paths even though out of ammo ?????

I thought it would be cool, and common sense for a defending aircraft to get down, re-arm and refuel ASAP to rejoin the fight.

.


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