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New units
Besides the viking units, are there any new units for the other races?
The only one I have seen is Jotun which is still Norse unit but considered neutral. |
there are frost spiders and ice dragons, both neutral and obviously kinda related in theming.
then there is the Lava Golem, which can only be summoned by a valkyrie skill so they kinda count as viking units despite being neutral. Rune Mages arent new but changed considerably to work with the viking runes aswell as unused hero runes. |
Almost every race/unit has a subtle difference.
Archdemons can do AoE attack now with 4 reload, all demons release rage balls when killing, they also get a bonus if they hit with a critical... Dwarves like to retaliate harder (15% bonus to person who hit them last) Humans/Elves work better in familiar terrain (whatever terrain you have fought the most in, bonus to attack/defense stats) A few other small details... |
What CK said. You will find a lot of tweaks and ehancements to units across the board, so it's fun to discover them all and play around with it, I think.
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I was hoping for more real combos to try out than the races we see already. But oh well, wonder if anyone is willing to do a mod for AP or CW later to include the Viking units.
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there is a new combo with runemage+phantoming
AFAIK but when i find some new ones i will post them here;) |
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but not with the runes;)
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Sucks that I always feel forced into playing humans because all the other units are meh at least to me. Vikings could be a lot more fun if someone made a increased hp mod for them.
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