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-   -   Trying to play allowing losses is horrible (http://forum.fulqrumpublishing.com/showthread.php?t=35907)

gunnyhighway 11-12-2012 09:29 AM

Trying to play allowing losses is horrible
 
First playthrough was easy enough on impossible. So trying to get out of the mindset of no loss and just enjoy the game.

And now that I can take losses this game feels like a 2 year old could play it. I kept checking over and over to make sure I was on impossible because it just felt so wierd how fast the game went and how easy it seemed.

I want more then anything to just enjoy the game while allowing losses but I mentally just can't twist my mind around it. At least there was a slight challenge to no loss.

Anyone have any mods to increase game to super impossible?

Lancian 11-12-2012 09:47 AM

Quote:

Originally Posted by gunnyhighway (Post 480247)

Anyone have any mods to increase game to super impossible?

Did you complete impossible as soothsayer ? I'm playing it right now and got stuck few times (spider, Zalnaron, now undead invasion). I heard skald have a super easy playthrough. I agree that game should have more balanced difficulties and classes.

ikbenrichard 11-12-2012 09:49 AM

Quote:

Originally Posted by Lancian (Post 480253)
Did you complete impossible as soothsayer ? I'm playing it right now and got stuck few times (spider, Zalnaron, now undead invasion). I heard skald have a super easy playthrough. I agree that game should have more balanced difficulties and classes.

Same here, playing as a soothsayer and having not an easy time at all.
Certainly hard with the no loss approuch.

gunnyhighway 11-12-2012 10:00 AM

Yea soothsayer thus probably why Skald is making this feel too easy. Spider boss I was fortunate enough to figure out that you can cover the entire battlefield with ice fragments and spiders cant fall from sky thus no adds :]


Worst part of it all is I tell myself, "self, we are gonna take losses this time and we are just gonna enjoy the game." But I simply feel my hands reaching for escape key on 1 death to reload. I want to play with losses but this community kinda ruined the game with this no-loss nonsense and I bought right into it. Now I feel there is no going back lol.

Totoro 11-12-2012 10:05 AM

Well, if the game is possible to finish without losses it is quite obvious that it can't be very hard to play otherwise.

If players keep insisting that they want a game that can be finished without losses, developers won't make the game so difficult.

Personally I think instead of worrying about losses in a battle, a player should worry about winning a battle.

gunnyhighway 11-12-2012 10:06 AM

Quote:

Originally Posted by Totoro (Post 480260)
Well, if the game is possible to finish without losses it is quite obvious that it can't be very hard to play otherwise.

If players keep insisting that they want a game that can be finished without losses, developers won't make the game so difficult.

Personally I think instead of worrying about losses in a battle, a player should worry about winning a battle.

I totally agree. I wish they would make it so difficult that this no loss nonsense goes right out the window.

After all its war stuff must die!!!!

tiberiu 11-12-2012 10:06 AM

This thread's name should have been "Playing the game without caring about losing units is horribly easy". :)

Because I don't think anybody is trying to lose units...

I agree that the game is super easy. With the exception of the Boss Spider of course, which is a quite imbalanced fight especially with Mage.

Lancian 11-12-2012 10:09 AM

Quote:

Originally Posted by Totoro (Post 480260)

Personally I think instead of worrying about losses in a battle, a player should worry about winning a battle.

Partially agree, but in this case the game need much larger reserve. I simply dont have fun when I'm forced to visit 3-5 maps to replenish army after every battle :)

In my current playthrough, I had 4 fights with massive losses and a few with minor ones. But those no loss battles against deadly to invincible enemies I had to kill were challenging indeed and required different approach.

gunnyhighway 11-12-2012 10:11 AM

Skipping ahead zones perhaps can help make it a little more challenging but then your forced to go back and clean up more boring fights

Totoro 11-12-2012 10:16 AM

Quote:

Originally Posted by Lancian (Post 480263)
Partially agree, but in this case the game need much larger reserve. I simply dont have fun when I'm forced to visit 3-5 maps to replenish army after every battle :)

In my current playthrough, I had 4 fights with massive losses and a few with minor ones. But those no loss battles against deadly to invincible enemies I had to kill were challenging indeed and required different approach.

I agree that resupplying armies would require redesign in that case.


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