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-   -   Mmmm non FPS killing clouds (http://forum.fulqrumpublishing.com/showthread.php?t=35041)

Anders_And 10-17-2012 11:00 AM

Mmmm non FPS killing clouds
 
This is what we should have in CLOD

http://voidhunger.borec.cz/rof7.jpg

http://riseofflight.com/Forum/downlo...8421&mode=view

http://riseofflight.com/Forum/downlo...8420&mode=view

http://riseofflight.com/Forum/downlo...8419&mode=view

http://riseofflight.com/Forum/downlo...8422&mode=view

Just what CAN be possible without killing FPS at all...

Laszlo 10-17-2012 11:09 AM

Sadness
 
It's so sad. I want this.

Continu0 10-17-2012 11:23 AM

Strange as Clouds were never such an issue on my system, might it be an Nvidia-problem?

priller26 10-18-2012 12:03 AM

With a 3gig video card (nvidia gtx580), I've never had an issue with flight sim clouds, dust or particle effects in any games.

5./JG27.Farber 10-18-2012 12:09 AM

[SARCASM] Thats really easy the devs will slip that right in along with NO MOVING WEATHER FRONTS AND GENERIC WEATHER....

Or you could just play RoF... :-P

Maybe even they could paint black lines on the ground for trenches, take away all the ground objects and simulate the front lines by constant irrelevant bombardment... - Just like Rise of Sh56...[/SARCASM]

;)

meplay 10-18-2012 01:35 AM

sry! anders got owned by previous poster!

satchenko 10-18-2012 03:20 AM

Amazing and lovely Sim!!!!

Tiger27 10-18-2012 03:30 AM

Quote:

Originally Posted by satchenko (Post 470270)
Amazing and lovely Sim!!!!

Sure is, haven't they already loaned the sound guy to improve Clods sound a while back, I think these two sims are not really in competition as what they are trying to achieve is different.

ATAG_Bliss 10-18-2012 06:14 AM

I love how posts talking about other games stays in the general section for the actual Cliffs of Dover forum, while general posts about actual Cliffs of Dover get locked or moved.

I can only imagine who's moderation this is.

JG52Uther 10-18-2012 06:24 AM

Moderators aren't here 24 hours a day. Just use the 'report post' button.


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