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-   -   AAA Problems with 4.09 (http://forum.fulqrumpublishing.com/showthread.php?t=3456)

Beebop 06-15-2008 12:03 AM

AAA Problems with 4.09
 
I'm having some issues with getting AAA to fire consistently on the new maps. It's hit or miss. Not a particular AAA piece or placement. I've tried everything.
Any ideas?

Wild.Bill.Kelso 06-16-2008 08:11 PM

Ditto on that! Same here. I just created a new dogfight mission and 'no' AAA will fire at all at the enemy or anybody.

I also created 2 Airstarts with the Runway 4 and Homebases as usual. One worked and the other started the aircraft only 50 feet above the ground... parked. When I started the engines and started moving, it went about 10 feet and fell to the ground in flames. I deleted that airstart and re-created it in the same location with the same results..

WBK

brando 06-16-2008 08:56 PM

Quote:

Originally Posted by Beebop (Post 44014)
I'm having some issues with getting AAA to fire consistently on the new maps. It's hit or miss. Not a particular AAA piece or placement. I've tried everything.
Any ideas?

I've written a few missions for 4.09beta - never had any problems with either AAA or artillery in general. Any particular maps?

B

Feuerfalke 06-17-2008 06:46 AM

Quote:

Originally Posted by brando (Post 44108)
I've written a few missions for 4.09beta - never had any problems with either AAA or artillery in general. Any particular maps?

B

I read a few comments about the Slovakia-Map concerning these issues. IIRC there's also a thread on the Zoo on page1 about this.

Wild.Bill.Kelso 06-17-2008 12:16 PM

It's with the Slovakia map. Beebop and I both have this problem. I started a thread at the zoo about 4.09 and the Slovakia map that turned into a discussion about this issue...

brando 06-17-2008 12:44 PM

OK, it was the Slovakia map I was thinking about myself. Is there a particular area which doesn't run AAA? I set up a night mission recently - with buckets of 88mm and searchlights along one of the river valleys that runs SW>NE. It works like a charm. However I did notice one odd fact: Although I was using the 88mm (German flak guns) the icons all showed up as Red and had to be altered manually to show Blue. I don't recall having to do that in previous versions.

Wild.Bill.Kelso 06-17-2008 01:05 PM

My dogfight map has airbases in the bottom/left (S/W) corner of the map at Nitra and Piestany. Neither base's artillary/aaa will fire at me. I even put Red AAA at the Blue Base and when I spawn at the blue base it won't fire at me.

Bearcat 06-17-2008 01:23 PM

This must be in DF maps only because Papy Toa who writes a lot of oyur newer missions has no problem with getting flak to hit.. LMAO.

IceFire 06-18-2008 03:30 AM

Could some of you post your mission files so we can have a look at them.

Also, a common mistake amongst mission designers is that they place 'static objects' rather than 'artillery' for the flak emplacements. Ends up being a bunch of useless AAA batteries that do not fire.

dflion 06-18-2008 05:17 AM

AAA Problems with 4.09
 
IceFire has just answered my suggestion - Artillery must be selected for AA to work, not 'static AA objects'.
Also there is a properties box when you activate the artillery piece, it has a 'timeout' area for stopping AA fire for a certain period and a 'hold fire (m)' area - the number of minutes required. Double check that these box's have not been 'checked'?

Both the normal 'Slovakia Map' and 'Bessarabia' maps work ok with artillery on my game version 4.09b1m

DFLion


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