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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Crash Poll (http://forum.fulqrumpublishing.com/showthread.php?t=34183)

JG52Krupi 09-03-2012 12:47 PM

Crash Poll
 
It has been a while since I have made a poll and I am starting to get withdrawal symptoms so here's another one ;)

I haven't heard of crashes been mentioned for a while now so I thought I would create this poll to get a general consensus, albeit a heavily biased consensus :-P

ATAG_Dutch 09-03-2012 12:55 PM

Nope. Not unless I start teamspeak before I start the game. If I do this, Cliffs just won't start. I have to start the game, spawn, alt/tab out, start ts, alt/tab back in, check it's ok, alt/tab out, start fraps, alt tab back in, start engine.

Bit of a hassle, but it works. :)

JG52Krupi 09-03-2012 12:59 PM

Now that is odd Ditch I can turn everything on before starting the game.

Fraps, bugger so you were not lying when you said you have a video of last night and one with me talking... I really don't want to hear my bristolian lingo :x

trademe900 09-03-2012 01:03 PM

Every time, although I can actually play now. Before I couldn't even get into a game.

ATAG_Snapper 09-03-2012 01:07 PM

No crashes with this beta (1.08 ). Even when getting the dreaded slowdown of framerates when engaging several human multi-engine opponents, I'll have a sustained slideshow of 1 fps but no CTD.

JG52Krupi 09-03-2012 01:19 PM

Quote:

Originally Posted by trademe900 (Post 458311)
Every time, although I can actually play now. Before I couldn't even get into a game.

Could you post you pc specs mate.

SlipBall 09-03-2012 01:31 PM

Negative none notta

macro 09-03-2012 02:09 PM

Rarely since last beta, when it does seems completly seperate from above mentioned slide shows.

But thats on current system got new one to build when i get home yay!

esmiol 09-03-2012 02:16 PM

personaly since the last beta patch i don't have crash anymore.

Ribbs67 09-03-2012 02:30 PM

I still have crashes bad.. usually when I hit the ground ... ;)


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