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-   -   Plane data sheet / guides - Infomation request. (http://forum.fulqrumpublishing.com/showthread.php?t=34148)

MadTommy 08-31-2012 01:17 PM

Plane data sheet / guides - Infomation request.
 
I'm trying to put together a data sheet / guide for all the planes within the game using the latest patch. (1.08.18956).

I'd like to have a data sheet for each plane that is clear and concise that will cover warm up, take off, climb, cruise & combat settings at different altitudes. As well as bombing systems/protocols/methods.

I'm not doing this because i know it all and want to share.. i'm doing it because I don't know nearly enough and a central source for such info does not seem to exist. I need YOUR help to compile this info. I know nothing about bombers..for example.

I don't care about real world pilot notes or data. What i want is in-game data.. how things work in the sim not how they should work. For me this will be the manual that never was... and will need to be updated as changes are made through patches.

Below is an example of a WIP data sheep for the Spit MkIIa

http://www.djow.co.uk/bitsbobs/RAF%2...et%20MkIIa.jpg

For example i don't know what are the optimal combat or cruise settings. I don't know how long you can use optimal combat settings before frying the engine. To find these out i will be searching the forums here and over at ATAG, however i know there are numerous folks here who could probably provide this info.

I'm happy to produce these data sheets, but i need help finding the correct info regarding the latest patch.

Here is an example of a post by Dutch that will be so useful.. please post links to useful info and please share your knowledge so i can compile this manual/guide.

Quote:

Originally Posted by ATAG_Dutch (Post 452236)
I always warm the water temp to 60 degrees or preferably 80 before moving at all. I don't take much notice of the oil temp in any of the Spits while I'm on the ground.

Once the water is up to above 60, take off at max revs/max boost, without engaging 'emergency' boost. Gear up, and allow airspeed to exceed 185mph before throttling back to +4 boost and changing prop pitch to give 2800rpm. Throttle adjust to give +5 boost, or + 6.25 if you're in a rush. Then watch your temps, and reduce revs with prop pitch if oil exceeds 95 degrees, reduce boost if coolant exceeds 110 degrees. Your engine won't blow because of water temp until 120 degrees. Set your rad at halfway open/closed.

For a nice relaxing climb, set revs at 2500rpm and throttle to +5 boost. Unless there are bogies above your airfield, why stress your engine? Climb rate at 165mph, 2500rpm and +5 boost is about 2000ft per min.

If such a resource similar to what i am trying to achieve here already exists please let me know. ideally this should be in a wiki... so it can be kept up to date by the community.. but i'll start with a off-line document for now.

Thanks for any input or help. :)

ATAG_Dutch 08-31-2012 01:40 PM

Great idea Tommy. :)

Cruising figs missing are +0 Boost, weak mixture. Max Boost in weak mixture is around +2.

The Spit II can now climb at +9 Boost, 2600rpm and 50% rad too, rich mixture. For some peculiar reason, we have to change to weak mixture with 'emergency Boost' which is wrong.

I hope you're not making too much work for yourself though, as B6 has already mentioned the potential for a new 'release candidate' patch in September, which may change a lot of things. Good luck though! :)

MadTommy 08-31-2012 02:11 PM

Quote:

Originally Posted by ATAG_Dutch (Post 457911)
Great idea Tommy. :)

Cruising figs missing are +0 Boost, weak mixture. Max Boost in weak mixture is around +2.

The Spit II can now climb at +9 Boost, 2600rpm and 50% rad too, rich mixture. For some peculiar reason, we have to change to weak mixture with 'emergency Boost' which is wrong.

I hope you're not making too much work for yourself though, as B6 has already mentioned the potential for a new 'release candidate' patch in September, which may change a lot of things. Good luck though! :)

Cheers mate..

I intend to do this in a fashion so that it can easily be updated as patches come out. Ideally i'd wait until the official steam patch is released.. but i might die first :-P

This is really a personal quest.. many of the planes i don't fly simply because i don't know how to (properly that is) and there is no point waiting the the Dev team to compile a decent manual. So I decided to try to do it myself.

2GFlea did something similar last year...http://forum.1cpublishing.eu/showthread.php?t=24547 and i'll use that as the basis for these data sheets. But i need something up to date.

Appreciate the extra info, cheers Tommy.

5./JG27.Farber 08-31-2012 02:43 PM

All of these thigs are great for the community, thank you for your efforts.

First post on this page may help you.

http://forum.1cpublishing.eu/showthr...t=34115&page=4

Also in the video there is a table for engine settings in German and English.

MadTommy 09-03-2012 09:48 AM

Quote:

Originally Posted by 5./JG27.Farber (Post 457923)
All of these thigs are great for the community, thank you for your efforts.

First post on this page may help you.

http://forum.1cpublishing.eu/showthr...t=34115&page=4

Also in the video there is a table for engine settings in German and English.

Cheers Farber...I've taken some good notes from that vid. Cheers.

Crumpp 09-10-2012 03:08 PM

Good job! That is exactly what is needed. It would be nice if the developers would add some input to your checklist's.

MadTommy 09-29-2012 03:45 PM

I had paused this awaiting the patch.. I'll resume this asap. Will wait a week or so so I can work out how everything is working.

Community input is very much wanted... :)

EDIT: Actually i'm going to wait for it to go to Steam.. IF I'm still playing I'll do these then. No point at the minute.

MadTommy 10-28-2012 08:02 AM

Hurricane Mk1 87oct & Spit IIa
 
Please provide feedback on additions and errors etc.

Thanks.

http://img191.imageshack.us/img191/7921/hurrirotol.jpg

**

http://img211.imageshack.us/img211/2836/spitiia.jpg


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