![]() |
Regarding the whining about anti aliasing not working....
Anyone heard of Star Wars the Old Republic? One of the most expensive games ever made by a 200+ team with almost unlimited resources?
It does not have anti aliasing - yet... The "are working on it". So please give the poor sods at MG some slack as having both AA and other GPU effects at the same time is obviously not "just a switch"... http://www.swtor.com/de/community/sh...d.php?t=192825 /Mazex |
Quote:
I've never understood the constant demands for AA. I have good eyesight but I simply don't notice all the jaggies that people complain about. |
Quote:
|
S!
It is the same as some people want 250fps when using an insane resolution with gazillion of applied FSAA/AF etc. There will always be a trade off between eyecandy and performance, can not have it all. I do VERY rarely use FSAA or AF forced via CCC, usually the in-game settings work the best for me and even then I am on the more conservative side while applying. As Sutts said..you hardly notice them, at least in heat of battle :D |
Question
Does forcing AA on with Nvidia Inspector work as it did for IL-2 1946? My old comp did not run Clod well so I never tried it but I just built a new comp and am waiting for a dang wireless networking card to come in so I can load "steam" on it. |
XXX are you saying?
I play with AA in-game and it works, its a mod and you can find it in this forum |
Quote:
Oki fair enough. But when did last get a check-up at your eyesight? ;) Sorry - Cut not resists. I clearly see a huge diffident between have it or not have it. Im using "injectSMAA_by_mrhaandi_1.2" at the moment to compensate for the leak of AA in the Sim. It work great. Try it out and see if it all looks the same for you Mate. ~S~ |
Quote:
|
Quote:
|
Quote:
http://forum.1cpublishing.eu/showthread.php?t=28978 ~S~ |
All times are GMT. The time now is 04:09 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.