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Blood spatter in the cockpit to denote pilot injury but not dismemberment of body?
Taking a lead from Krupi's post I hope that this makes sense to those who voted yes to Gore.
I don't actually see the need to have parts of a pilot blown off and currently that is not an option in the cockpit view as you don't have a body! However when the pilot gets injured would it be of use to have a blood spatter inside the cockpit and from external view be able to see this effect with maybe a bloodied pilot? As I mention, there is no-need to have a pilot model eviscerated however a visible indication that the pilot is injured may be of use to team-player's when looking across at the pilot and seeing if it's just his aircraft that is damaged or if the pilot/crew-member is injured? Cheers, MP |
IMO a waste of time. You can already see if a gunner is dead and if you get satisfaction by blood splatter you should consider a visit to your local psychiatrist.
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I guess it is the last thing for me in the row as well, to see in a SIM....1c should focus on more important aspects, then this..
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Don´t you think your analogy is a little off?
Or do you really regard beating a human to a bloody mash with bat as the same fun as wrecking an old car with a bat? I thought CoD is a simulation of planes and aerial combat, but maybe I was wrong. :confused: |
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Voted erm....naaaaah.
Although the blood spattered goggles, red peripheral vision and silence followed by a gradual return of sound in RoF make me feel more wounded than the gradual fade to red in CoD. Other aircraft doesn't matter to me at all. |
Blood on the cockpit as in IL2 doesn't bother me at all. It doesn't stir my blood lust, understanding it is just a game.
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Voted yes for a bit of Blood, nothing more
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