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-   -   Any word on FSAA and AF? (http://forum.fulqrumpublishing.com/showthread.php?t=22776)

Langnasen 05-11-2011 10:07 AM

Any word on FSAA and AF?
 
Any idea when we're going to be able to apply anti-aliasing and anisotropic-filtering to the game through our cards' CPs, like we can in any other game? I'd like to be able to make proper use of the card for which I paid £500 for the sake of this game.

Just a word, a hint, a clue, instead of the deafening silence. Thanks in advance.

Ataros 05-11-2011 12:36 PM

You can apply AF and AA in drivers now.

AF works, but I prefer to set it to "Application controlled" as it uses different AF settings for different objects.

AA should definitely work in true fullscreen mode (beta patch). Maybe you have to switch it off in game and switch it on in drivers (or put both ON). AA worked for me even in windowed mode if I set it off in game first. I use ATI Tray Tools to change drivers settings.

Langnasen 05-11-2011 12:56 PM

Quote:

Originally Posted by Ataros (Post 281671)
You can apply AF and AA in drivers now.

AF works, but I prefer to set it to "Application controlled" as it uses different AF settings for different objects.

AA should definitely work in true fullscreen mode (beta patch). Maybe you have to switch it off in game and switch it on in drivers (or put both ON). AA worked for me even in windowed mode if I set it off in game first. I use ATI Tray Tools to change drivers settings.

I've tried all combinations but as almost everyone else has found it's not possible to make card CP settings work in the game. Those who think it is working are mistaken.

skouras 05-11-2011 01:07 PM

yes it is NOT working:rolleyes:

Kankkis 05-11-2011 01:13 PM

AF does nothing, AA does not work over 2x(actually very poor AA with 2x but little smoother than without AA.

JumpingHubert 05-11-2011 01:14 PM

i think some people can´t distinguish 2xAA and higher AA..only an assumption.
it is absurd that we haven´t until now not one word from dev´s related to this problem..

Widow17 05-11-2011 01:35 PM

words just consume time and dont actually help anyone. rather put the time and effort into actual work concerning this problem.

Langnasen 05-11-2011 01:44 PM

Quote:

Originally Posted by Widow17 (Post 281698)
words just consume time and dont actually help anyone. rather put the time and effort into actual work concerning this problem.

I'd rather a few words at the expense of a bit of work vs an assumption later proven unfounded.

Doc_uk 05-11-2011 03:43 PM

Quote:

Originally Posted by Ataros (Post 281671)
You can apply AF and AA in drivers now.

AF works, but I prefer to set it to "Application controlled" as it uses different AF settings for different objects.

AA should definitely work in true fullscreen mode (beta patch). Maybe you have to switch it off in game and switch it on in drivers (or put both ON). AA worked for me even in windowed mode if I set it off in game first. I use ATI Tray Tools to change drivers settings.

I think sombody needs Glasses:grin:

SsSsSsSsSnake 05-11-2011 03:48 PM

he should have gone to Specsavers:)


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