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Ram
Many debates about Ram and how much CLOD use's. In the recent interview at Simhq Oleg stated that updating ram will improve performance if you only have 2GB. Luthier as also stated that there are no issues with ram, so can someone tell me how I will know that all my 12GB of ram is going to be used for pure CLOD goodness and not just 2-3GB of it?
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Most new ones I know cap out well below 2gb's |
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4gb ram - windows - all the other processes runing in the background = ~3Gb left for CLOD |
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From what I've seen, it's a 32 bit .exe. That means that it's not going to be able to use as much RAM as a 64 bit. exe. Most of your 12GB will be 'wasted' as far as the game is concerned. Of course it does leave more RAM available for other things like TS, TrackIR, etc.
Why they went with a 32 bit .exe simple amazes me, especially when you consider that both of their recommended MINIMUM spec CPUs are 64 bit processors.. 64 bit processors have been mainstream for so long that it's almost criminal that they didn't go with 64 bit exclusively. I guess that would have left out those dinosaurs that are still running XP, but that POS OS needs to die anyway. |
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Why do you think we're still stuck with dx9 as minimum requirement in all games? |
Hi everybody,
I suggest you this links http://download.orbmu2k.de/download.php?id=43 here you can find an usefull gadget to monitor constantly your computer resources, it is made for Intel family cpu don't know if it works with amd cpu. This app shows memory, cpu, vcore load and other stuff here is a GPU observer gadget http://download.orbmu2k.de/download.php?id=49 very useful as well. I use them in 3d modelling application. Ciao |
Anyone tried toggling the MegaTexture setting in the config.ini from 0 (default) to 1? I'm guessing it is some form of texture compression? Save some RAM?
BTW, I think XP uses less RAM then any of them? It's Vista the one that sux. |
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