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LOD Damage Viewer
Might there by chance be any type of third party LOD model viewer for the differing damage models in IL-2 1946?
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You might find something here >
http://www.smsp.org/il2/3d_modeling_bible/index.html Or contact them directly in the "Community" section. |
Perhaps the biggest problem I've had with IL-2 has been the LOD's, possibly in conjunction with my far less than perfect-capable graphics hardware.
Approaching a perfectly visible target when at about 400m it simply disappears while I watch forced me into using limited range and info icons because what's the choice? Next time I see, he's turned into me and I go from lining up a shot to late-reacting. It can be really hard to find a plane in the sky from another plane even when the 'target' is not camo painted, but generally once you find them in clear sky they don't disappear while you watch at close range in MILES or less. |
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Aviar |
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I believe that the LOD's on a very few planes are not optimized, but in general, the issues that MaxGuns mentioned is not normal.
Aviar |
Those were the days when I was running GeForce2 through GeForce5 at 1024x768. My term for it was "The Romulan Cloaking Device".
Perhaps my color depth didn't help.And yes, it was only some of us that had that problem and none of us was running anything like perfect settings. I wonder how much hair was lost in Moscow over that? :( There was a period in RB3D where my graphics card showed all planes cycling through different angles. Every plane looked like it was rolling and tumbling all the time. Then I got a Voodoo2 and it stopped. Mind you, 2 months of not having a clue which way the enemy was tilting their nose and wings really did sharpen my predictive skills. ;) |
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