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champion mode
ok i said i wouldnt post after being out all evening ( so i am going to ask forgiveness for this night ;) ) but i was thinking about this and wanted to get your thoughts. a champion mode...or whatever you wish to call it. basically its a winner takes all match. set up on limited fuel and ammo....with a HOME base. you die due to getting smoked by someone or unable to hold your crate in the air due to damage...you are done...no RESPAWNS...sayōnara, auf vetersein, ciao baby... ( but you do get to view the rest of match if you wish)....if you are damaged and CAN evade the enemy to get home and LAND alive at your home base without crashing...you can be repaired, rearmed and fueled to rejoin the battle. you dont shoot a shot and just cruise around the country side trying to scam and pull a fast one...last place automatically. last plane in the air is king and is rated as such. what do you think and would you play that kind of match? to me...this would make a lot of players re-evaluate their strategy. too many times i have seen fliers in a congo line...each one firing on the a/c in front of them...hoping to get that kill before they get flamed by the guy on their 6. the point is staying alive to fight, and that is more important than kills...this is the ultimate SIM/REAL...what say you?
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This sounds fun. By the way what is your psn?
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;) MAC |
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wouldn't work in realistic, in my opinion. Its hard enough getting people to bail after taking too much damage let alone disengage from battle. I could see it work in sim, it's not for me though. good luck
sorry didn't realise this was for xbox, i hope you can achieve this goal i'm we couldn't do it on ps3 for random micless people who just wanna play the game. |
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Its a good idea to try. I think it could work but you would need VERY good communitcation and cooperation from all players, if you get a random no mic join then you can forget it lol
I can see it working best as a team game though. You would want to use one of the 2 airfield CTA maps with unlimited time and maximum tickets. Before the combat both teams will need to capture their field and then get every body to fly to the middle of the map at the same time were the combat will start. Players that die then need to stay at there home airfield (land or circling) and become base defenders. If a player has become damaged then he could return to the home base, land, and then after a confirmation of a good land by a base defender he can bail out and declare a "landed bail out death" and return to the middle of the map once he has respawned. If an enemy player aproches very close to the home base (chasing a damaged/no ammo friendly looking to land) the base defenders can engage him until he retreats back towards the middle of the map. When a team loses its last "alive" player, everyone on that side will need to quit the game to end it for both sides. The winner is the team and players left alive. Any detection of cowardice will not be tolerated, the punishment is death lol I might see if we can get it working next time all the regular sim flyers on xbox are together. I can't see why it wouldn't work in realistic aswell though. |
Sounds a great set up guys!
Count me in!:-P:-P |
It sucks not having a TV that can use a mic. I can't sing Oh No John to anyone.
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actually at first my mind was in "sequel mode". was going to try to suggest this to the devs. so when the window came up for quick match, ranked match, and so forth...if you picked ranked match you got all the options now but also a king of the heap kind of play.
but the more i think about it...it is doable now. I was thinking along the same lines as you pope. everyone would have to have a mic... and a couple players would have to officiate as umpires or referees. they could fly whatever plane they need be it a 163 or a 153. it would have to be set up on a CTA with one umpire watching the field so when someone landed to refuel and rearm the ump would give the OK to bail and thus respawn. the other ref would fly the battle field and one or the other would have to keep score. the game scoreboard would be null and void. if i was behind someone i would announce " Bobbysocks on Lightening27". if Lightening goes down i would get credited with a kill. IF you auger into the ground...you are out. this would keep play in higher altitudes. if you get into a spin you would have ample air to recover...you would shy away from hugging the deck and use it as a last resort defence. if you get shot up and can evade your attacker...you can get a fresh A/C...providing you can land in one piece. before the game is set 2 battle zones could be set up. one north and one south of the airfield. one would be for the actual game the other would be where you would go after you die. you can still dogfight there. the ref over the official battle field would instruct respawning players where to go and watch the game play from a higher altitude. some ot all of these might work. it would take a little time to learn and you would pretty much have to set it up for awhile as a private game. so pope, you want to see if we can get a dozen guys to try this out? we can set up a special invitation game to see how it works. i will be out of town the rest of this week but will be around next thurs, fri, and sat and can get on whatever is good for you gents. maybe over the week we can talk amongst outselves and hammer out all the rules and such. you in? i really wish there was a way that psn and xbox could fly together.... |
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