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Anton, describe Battle Planes
Anton on the website it says there are fighters, battle planes, and bombers. Can you describe what planes in BOP are defined as battle planes?
Would the junkers and il2 be some of them? Light planes with rear gunners? Also will the game be in 1080P? Please I hope so. |
Actually, I don't know. :)
Our game has fighters, strike-fighters (like IL-2), and bombers. So I guess, battle planes are actually strike-fighters. And yes, strike-fighters (some of them) have rear-gunner. |
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What about the resolution, Will it be in 1080p? |
Rear-gunners are by default controlled by AI, but you can change camera to control rear-gun directly.
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Now for a question more personal. Anton, What is your favorite plane in the game? |
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I am patriot, and the plane is really good. But I like what rockets and bombs do to ground objects, too. So I like IL-2 as well. |
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So this means you loose control of the plane right? The plane will keep going in the direction you were going when you switch seats? |
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Using different types of planes is essential in some MP modes. |
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No. That frustrutes most of the players.
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I like the trailers but thats just showing off the engine , when will we get to see some dev diaries? and if so , will simulation mode be featured or will it be swept under the rug for casual mode? |
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But I understand what you are talking about. There will be more trailers, and yes, at least one of it will be showing realtime in-game capture with HUDs/etc (from Arcade mode, due to obvious reasons). Quote:
Theere will be simulation mode, of course. |
[QUOTE=Anton Yudintsev;80293][QUOTE=guiltyspark;80291]
I like the trailers but thats just showing off the engine , when will we get to see some dev diaries? Quote:
Like instead of showing simulation mode , you will show all the gameplay when its dumbed down in arcade mode, that would be dissapointing for alot of us. anyway , i have to ask 2 more things, please answer it honestly for me as i know its hard to do from a PR perspective. first of all will this game feature vertical sync ? and second Will the game ship with anti aliasing quality of this level on xbox 360 ? or are these "doctored" shots. http://images.playfrance.com/5/5407/zoom/0186.jpg |
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Console audience is much less hardcore, than PC (original IL-2) is. Flightsim fans know what IL-2 was, and probably are looking for more info here (or other sites). That's casual audience, that can be frightened by IL-2 legacy, and publisher wants to convince them, that the game will still be fun, even if you don't have flight-stick and years of flight-sim experience. Quote:
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Sweet I think he just answered my question indirectly about the resolution being HD at 1080p. Thanks Anton
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Those marketing screens were taken at 1080p to look nice the real game will look a little more jaggy like this http://www.jeuxvideo.com/images/x3/i/l/il2bx3021.jpg |
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The game is pretty the same on PS3.
Same resolution, same AA&anisotropy level. There are technical differences (platforms ARE different, if you want to utilize their power, not only use common denominator), but all effects and visuals are in place. |
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Anton, several aircraft such as the Pe-2 and Ju 87 Stuka have aerodynamic brake for bombing dive. Will be possible to control these brakes through the PAD?
I don't think it might be possible, but can you tell us the functions associated with each key on the PAD in simulation mode (especially the keys a,b,x,y and the cross) ? I'm just interested to know how you adapt to the simulation on console with PAD who don't have more than fifteen combinations :) |
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Desode |
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In 'arcade' it will perform automatically, if you have all throttle off, and continue to slow down, and the speed is below certain limit (to prevent damaging of other planes). So in arcade mode it is used only for landing. |
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A lot of additional QA/TCR check needed. So we've used it internally only. |
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Sorry guys - we'll do it next time. Simply there were not enough resources and powers to make and then QA it. We just cut the whole feature off. |
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Maybe next time.:-P |
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-will heavy bombers have cockpit view? (as the He-111 and the Blenheim)
-will the loss of an ally in a mission has affects in the following missions? |
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