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Joystick latency under CoD
Hello all,
I still experience this issue shown in the youtube video, not sure if few other have it too ... however other sims run well, only CoD seem to be affected. This lag prevents from really enjoying tirght maneuvers. Do we have some some solutions to this issue ? BTW thanks a lot to ATAG for the patch, realy good one. Jean-François Cliffs of Dover slow controls |
Your sensitivity setting is..?
You could put screenshot of your settings. |
2 Attachment(s)
Quote:
Attched a screen shot & my configuration files. TY |
Try it with 0 , that is lets say in old il2 everything on 100.
Just move slider to left close to zero and see what wil happen. I keep all axes that way, close to zero. |
... it makes no difference.
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Strange.
But I saw something wrong in your conf.ini. There is lot of stuff missing in [widow] part. Or you probably posted confs from the game folder. Post confs from Documents folder. This is mine. Code:
[window] |
conf attached
[BOB]
EpilepsyFilter=0 [window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 width=1920 height=1080 posLeft=0 posTop=0 ColourBits=32 FullScreen=1 ChangeScreenRes=1 Frequency=60 StereoMode=0 [NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host=216.52.148.29 port=27016 [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0 [rts] ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0 [rts_joystick] FF=1 [core] RandSeed = 0 TexQual=1 TexFlags.PolygonStipple=0 Shadows=1 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=1 LandShading=1 LandDetails=1 Sky=3 Forest=2 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=-1 Effects=1 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=3 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=1 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=0 MeshStatics=1 MeshStaticsDetail=2 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=0 TexFlags.SSAO=0 TexFlags.VSync=0 [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 vgMaster=15 vgMusic=15 vgVoice=15 |
[QUOTE=jf1981;503773]Hello all,
I still experience this issue shown in the youtube video, not sure if few other have it too ... however other sims run well, only CoD seem to be affected. This lag prevents from really enjoying tirght maneuvers. Do we have some some solutions to this issue ? BTW thanks a lot to ATAG for the patch, realy good one. Jean-François First, observe the windows joystick control panel and confirm that all is OK in Windows. If the lag exists in the operating system, the solution lies there. I would check the Joystick manufacturer's forums if that is the case. Obviously, drivers must be current. If the latency does not exist in Windows, then game setup or another running program or service must be the culprit. Good luck. |
Hi
That's fine in windows, for sure I have checked. Another sim I have works well either. Maybe this issue is common to everyong playing CoD .... ? |
No not at all.And there are a lot of x52 users.
Could you attach your confUser.ini pls? |
have you tried lowering your settings to see if this reduces it?
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