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-   -   To luthier and team (http://forum.fulqrumpublishing.com/showthread.php?t=36432)

[URU]AkeR 12-11-2012 06:21 PM

To luthier and team
 
I just want to say thank you for so many hours of fun with IL2 series.
This series not only filled my dreams of what a combat flight sim should be.

It also gave me the chance to meet my great friends from URU sqad and so many others.

I will drink at your honour tonight my friends!

And want to let you know that if you keep making sims I will buy it with my eyes closed.

Long live and all the best to you my friends!

MusseMus 12-11-2012 06:39 PM

+1

major_setback 12-11-2012 07:11 PM

Just as it was getting good......
Thanks Luthier.
For fixing it before it ended. For CoD and all that came before it.
:-(......

Ailantd 12-11-2012 07:33 PM

And thanks to Oleg too. His photographic eye gave a new dimension to fly siming, in the original il2 and in CoD. I wish he still would be in the simming world.

addman 12-11-2012 07:37 PM

+1

Thanks luthier and team for trying as hard as you did under non-optimal circumstance and working with a non-optimal piece of software. The sweat of your brow does not go unnoticed. I wish you all the best in the future and I DO hope to see you involved in future flightsim titles and hopefully that mysterious Korea sim we've heard about. A high-fidelity Korea sim would be absolutely awesome *insert humble "shut up and take my money!" here*.

SlipBall 12-11-2012 07:49 PM

Quote:

Originally Posted by addman (Post 486967)
+1

Thanks luthier and team for trying as hard as you did under non-optimal circumstance and working with a non-optimal piece of software. The sweat of your brow does not go unnoticed. I wish you all the best in the future and I DO hope to see you involved in future flightsim titles and hopefully that mysterious Korea sim we've heard about. A high-fidelity Korea sim would be absolutely awesome.


+1:)

Thanks for some great flying and more to come.

BadAim 12-11-2012 08:29 PM

Thank you Ilya. Your efforts are appreciated!!!!!

Continu0 12-11-2012 08:33 PM

Quote:

Originally Posted by BadAim (Post 486989)
Thank you Ilya. Your efforts are appreciated!!!!!

+1

Fenice_1965 12-11-2012 08:34 PM

TY for what IL2 gave to us in all these years. A pity that your work hasn't developed in what it could be.

Mango 12-11-2012 09:17 PM

+1

Thanks Luthier for many years in the sky. I hope you're staying in the business though, I know you have many unfulfilled dreams!!

AndyHill 12-11-2012 09:18 PM

It would be interesting to know more about the fate of the team members, but in any case thank you for all the fun and years of Il-2 greatness. I have to admit I was never the biggest fan of CoD, but I appreciate all the effort put into it and it would be a relief to hear you're doing ok.

And Luthier, from someone who can at least to an extent relate with the challenges you face in your job; thanks for the effort and best of luck to you in your future endeavors, be it BoS or something entirely different.

Cranky 12-11-2012 09:45 PM

Thanks Luthier, for nothing really.

d.burnette 12-11-2012 09:54 PM

Quote:

Originally Posted by Cranky (Post 487035)
Thanks Luthier, for nothing really.

Best I can tell , he was dealt a pretty bad hand he had to work with. I think he deserves thanks for getting it to the level it did with the last patch, considering what he had to work with.

Cranky 12-11-2012 09:57 PM

Quote:

Originally Posted by d.burnette (Post 487042)
Best I can tell , he was dealt a pretty bad hand he had to work with. I think he deserves thanks for getting it to the level it did with the last patch, considering what he had to work with.

Nah, I wont forget all the bull crap he gave us before release, the faked 'leaked video' showing the game running well, and then the Epilepsy filter lie, then the SLI bollocks, then the SDK, the merge with BOM.... etc etc etc.

skarden 12-11-2012 10:42 PM

Christ Cranky, you'd think you had nothing else going in your life but this, I'd like to see your evidence about this "the Epilepsy filter lie" and the faked "leaked video" and I don't mean just you ranting on like a spoilt little ADD child, actual REAL evidence.

Luither did what he could with what he had, and I for one applaud the work he did.
I've had a lot of fun with CLOD.

kristorf 12-11-2012 10:44 PM

Quote:

Originally Posted by Cranky (Post 487047)
Nah, I wont forget all the bull crap he gave us before release, the faked 'leaked video' showing the game running well, and then the Epilepsy filter lie, then the SLI bollocks, then the SDK, the merge with BOM.... etc etc etc.

About sums it up for me as well.

vranac 12-11-2012 11:09 PM

Quote:

Originally Posted by Cranky (Post 487047)
Nah, I wont forget all the bull crap he gave us before release, the faked 'leaked video' showing the game running well, and then the Epilepsy filter lie, then the SLI bollocks, then the SDK, the merge with BOM.... etc etc etc.

Now, you will enjoy nice little furball over Stalingrad maybe in 2014 with no ground targets or only few of them that the new ND egine supports Tree ?

Are you happy now ?


Edit : Thank you very much Luthier and the team for trying to give us WW2 flightsim !

We got one but I was hoping for sequels.

Skoshi Tiger 12-11-2012 11:41 PM

Quote:

Originally Posted by Cranky (Post 487035)
Thanks Luthier, for nothing really.

Cranky, Jasons just said - "We want to give this to you, but we can only get there if you give us a fair shot and your support"

It was just as true for Luthier and the COD team. Sad thing is they were never give that simple curtesy.

Guess it's really hard for some leopard to change their spots, it will be interesting to see which attitudes and vindictiveness are transfered to BOS.

BigC208 12-12-2012 12:02 AM

It sucks that the new il2 series is stillborn. What we have right now is playable and I was looking forward to other theatres. The CloD engine looked perfect for the air to ground combat on the Eastern Front. Since this is not going to happen I'm looking forward to see what the merged team can come up with.

I have been playing RoF since it was released. Bought pretty much all aircraft and think they have a good bussiness model. What made RoF work for me is all the unknown aircraft from the era. Just fun to see what they could do. With WWII I'm much more familiar and know allready that I won't be buying more than maybe 10 aircraft. In Il2-1946 and RoF I ended up flying maybe 5 aircraft on a regular basis. So, if you want me to buy airplanes you better also sell me the theatre maps to go with the planes.

Goodbye Luthier and thanks for at least having the program stable before deepsixing it! Still keeping my fingers crossed that in a year or 5 someone ressurects it with better average hardware around.

Bearcat 12-12-2012 12:53 AM

Is it just me or is there not a huge DUHHH to be placed in here somewhere.. Some of you people act as if IL2 is dead..

Quote:

Dear Pilots,
Today we announced a new partnership between 1C and 777 Studios and the next product in the Sturmovik legacy – IL-2 Sturmovik: Battle of Stalingrad.

Both 1C and 777 Studios have entered into this arrangement with the best of intentions, which are to make quality combat flight simulation products that you enjoy (Rise of Flight, IL-2 Sturmovik). Both companies share a deep desire to see the flight-simulation genre succeed and thrive. And both companies have already spent millions of dollars and countless sleepless nights trying to make products that the flight-simulation community loves. We believe our past effortsare an indication that our motivations in this genre are sincere and our dedication to this niche of PC gaming has always been and will remain strong.

This development may come as a surprise to some in the community, but we are not here to argue about it.
By combining the best talent, management and technology we feel that it will be easier to overcome the technical, financial and industry related challenges that are unique to the flight-simulation genre. But it’s still not going to be easy and we still need the community’s support. There is no unlimited budget or endless release schedule. We hope that all of the virtual pilots out there in the community understand the challenges we face and will choose to stand with us in this new enterprise and help us make a brighter future for the entire combat flight-simulation genre.
We’re sure you will have questions about the upcoming product.
Warmest Regards,
The Team
IL-2 Sturmovik
Rise of Flight
I say .. the king is dead.. LONG LIVE THE KING..

ATAG_Bliss 12-12-2012 01:03 AM

Quote:

Originally Posted by Bearcat (Post 487109)
Is it just me or is there not a huge DUHHH to be placed in here somewhere.. Some of you people act as if IL2 is dead..

If you have ever played, built missions, or seen the limitations placed on ROF because of it's engine, you would realize IL2 is dead after this announcement.

As I've already said, if they can't fix the limitations in 4 years on their current game engine. How do you magically believe they are gonna fix it and build a WWII sim (in reality take 2 years to model a map and WWII planes and slap them on the ROF engine)?

It's pretty obvious. Heck it's even coming out in DX9. They should of released what they had for BoM and the SDK and let the players figure it out.

Duh is exactly right.

And when the only Maddox team members they kept were the modelers (not the programmers) that should be your 1st hint.

Feathered_IV 12-12-2012 01:50 AM

I wouldn't get too worried yet. Making the new sim is a very good opportunity to get in there and address those current limitations of the DN engine. This could well be very good for both titles.

On topic, no mention was made of Luthier in the announcements. Is he still working for 1c, or are the earlier rumors about him departing actually true?

:confused:

Skoshi Tiger 12-12-2012 01:59 AM

Quote:

Originally Posted by Feathered_IV (Post 487118)
I wouldn't get too worried yet. Making the new sim is a very good opportunity to get in there and address those current limitations of the DN engine. This could well be very good for both titles.
:

Good Point Feathered.

A year is a very long time in the Sim Development. What ever the out come, it will sure be an interesting ride.

Buster_Dee 12-12-2012 02:11 AM

Thanks Oleg and Luthier--wherever you are.

Bearcat 12-12-2012 03:22 AM

Quote:

Originally Posted by Feathered_IV (Post 487118)
I wouldn't get too worried yet. Making the new sim is a very good opportunity to get in there and address those current limitations of the DN engine. This could well be very good for both titles.

That's my point.. way too early to start crying in the beer for sure.

hiro 12-12-2012 04:24 AM

yeah, a big thanks to

Luthier and team for keeping it going this long . . . and to Oleg also for starting it up

Even though I joked about ROF, I feel this is the catalyst to return IL 2 successor(s) back to awesomeness. Only time will tell how great the new series will be. At last 777 dedication to ROF and the new IL-2 iteration will prove to be a winner.

Volksieg 12-12-2012 03:04 PM

I agree. WAY too soon to judge how this will go.

So Rise of Flight has tons of limitations! I won't argue with that and will, instead, defer to those on here who have tried to run ROF servers, script missions etc.

That said.. we are not talking about IL2, the new and thrilling WW2 addon for Rise of Flight! We are seeing the emergence of a new IL2 game coming out on a souped up rendition of the same engine as Rise of Flight! We don't know what additions will be made to this engine... we don't know what graphical changes will be made over the coming year... sure.. we know there won't be clickable cockpits and that has pissed me off a tiny bit but I'm sure I can get over it. :D

We just don't know enough to rubbish the idea just yet!

Case in point: Look how many varied games are released using.. I dunno... the Unreal Engine! Are all those games the same? Not at all. They are all made using the same engine though!

Just because you can't do certain things in Rise of Flight..... it is way too early to assume that those things can't be done with the engine it is built upon.

I'm no programmer but, correct me if I am wrong here.... the engine is the maths behind a game. If you don't like textures in ROF... it could be different textures. Don't like the flight models? They can be changed and, let's face it, they have to be as the flight physics of WWI biplanes and WW2 single prop aircraft are different.... like anything mathematical, it can be added to and it can be subtracted from. See what happens. :)

BaronBonBaron 12-12-2012 05:40 PM

Quote:

Originally Posted by addman (Post 486967)
+1

Thanks luthier and team for trying as hard as you did under non-optimal circumstance and working with a non-optimal piece of software. The sweat of your brow does not go unnoticed. I wish you all the best in the future and I DO hope to see you involved in future flightsim titles and hopefully that mysterious Korea sim we've heard about. A high-fidelity Korea sim would be absolutely awesome *insert humble "shut up and take my money!" here*.

+1

Luthier, the years of work you put into the series is not unnoticed or unappreciated. Thank you.

BigC208 12-12-2012 06:55 PM

Quote:

Originally Posted by Bearcat (Post 487133)
That's my point.. way too early to start crying in the beer for sure.

Nope, this is the time to cry in your beer. The CloD engine with it's magnificently detailed ground targets is gone. All the future stuff we've been drooling over is gone. I was more enamored with the sims potential than what we actually have right now. The new program is not going to be mergeable with CloD. There were still a lot of little things that needed to be fixed. This was going to be accomplished with BoM this spring or summer but that's now off the table.

I don't know about you Bearcat, but I've been looking forward to CloD since 2006. Built two computers specifically for it and have a bit of a foul taste in my mouth of how this all played out. I was looking forward to the new series and a better GUI. Really hoped to have a GUI like Il2-1946 with the ability to set up quick missions on the fly. Like you said, the King is dead. let's give him his due respect.

Thanks Luthier for the 300 plus hours of enjoyment I had with CloD.

Richie 12-13-2012 02:46 AM

This simulator series has made this boring guys life 100% less boring and that 100% true :) For a WWII fighter aircraft nut who has always wanted to fly it came along just at the right time. Thank you everyone at 1c especially Oleg and Ilya.

bAlliStiK 12-13-2012 01:03 PM

COD is only the beginning.

Sadly, il2 will definitely die when this community desist in claiming the deserved open sourcing of COD.

If they want to make a ROF of WW2 called IL2, go forward but we want Oleg's dream made ​​reality.

RELEASE COD'S CODE NOW! LONG LIVE TO IL2!


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