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|| Il2 Sturmovik: B.O.S ||
http://forum.il2sturmovik.net/
Guys this is a big day, and we should all congratulate both Team of the developers.. 1C to willing to keep going and 777 to get on with them.. I hope that you will understand that this is the only way for a sim of that caliber to survive.. I did understand and going with the flow. We are so fortunate that 777 ( Jason ) is in it now.. Don't forget "he is one of us".. one passionate of Aviation and Flight Sim, You can find him roaming the virtual skies ;) and I'm telling you that the Teams / he will give their best. I really see a bright future and a load of fun for all. I say Congratulations. Please help the best you can. |
Santa came early!
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Well said GOZR.
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The only way that the new game could become better than COD is to include all the great parts of COD... Huge number of items in a map. Amazing click-able cockpits. Amazing damage model (ROF looks good but no cockpit damage and no where near the systems that a ww2 aircraft has to model, so time will tell. The visual breaking of structure is more than welcome.) |
I agree I'm looking forward to this sim. See you guys on the new forum.
But I hope someone can mod CoD to keep it goin. |
If it is good as I can imagine 1c and 777 can make this, my wife will be upset by the amounts of money I will be willing spend on it.
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Well IIRC the ROF team left 1C over development of "Knight of the Sky" or something like that, and became Nequib or something near to that. And found the IL2 Eng was not working the way they wanted. So they developed the ROF engine, then they were loosing the business Jason saved them.
But the point here is the majority of the team is all together again. Possibly they can get it all together and working beyond our dreams as IL2 was initially, from what we had at the time. |
Yes unified Teams make wonders ;)
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For better or worse, this is what we have now, so let's try to make the best out of it. I see a lot of "the sky is falling" types, but I think we should remain hopeful. 777's management is very good, from what I've seen so far.
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It would seem to me, this announcement is way better than the alternative, being which would have been the end of this series. And we may have come very close to that happening.
Some like it, some don't, but at least we know the series is still alive s, and hopefully if successfull will continue to grow. |
With less competition, customers lose, companies win
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Agreed ;) Let's also not forget that they will have members who worked on the CloD engine and so will know how to add DM and FM to the software. It's not just 777 working on it now, they have 2-years to actually make improvements. At-least with a good team-leader at the helm, we should know what difficulties they face on a regular basis...rather than the endless months of no information at-all! MP |
I look forward to a new WW2 flight sim. I hope it is an improvement on CloD and Im confident that 777 can help deliver it.
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It´s about RoF series what we are talking about now. |
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AA_Engadin. |
They should both be ashamed, years of lies and string pulling to a loyal community.
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Sorry if I offended anyone.. |
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I like to fly simulations, so that I can operate the aircraft as per the handbook, so using a keyboard key to switch fuel cocks on or off, or set a gun-sight etc... doesn't really float my boat. Also technology, including games, are mean't to progress and become more advanced, I was pushing keyboard keys 10 years ago, but I like the interactive approach. Don't get me wrong I still use keys for some things, but that's because I use the HAT still, so adjusting rads for instance, in-flight would just increase workload. But with the advent of TrackIR, clickable pits go hand in hand with it, plus its the natural progression until everyone is using touchscreens, so if your going to brand something a "simulator", it should simulate. But that's just my opinion. |
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The time spent on the "clickible" cockpit items could have been spent on other things. |
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People seem to forget there's a new standard in the CFS world as it comes to flight management / operation and FM & systems modelling complexity, and that standard is DCS. Not WWII, true, but warts and all it still sets the current bar for realistic sims. Now RoF doesn't have any complexity as it comes to actually operating the kites, but that, I feel, is still excusable because the planes really are so rudimentary. WWII-era planes however are operationally quite complex already, and a proper sim should take that into account as well. Just my $0.02 though... |
I'll reserve judgement until I see some images and vids from BOS. Until then I'm back on the fence that I've been on for +2 years here, and happily spending my flying-time zipping along doing CAS/BAI-missions in my Hog, or CAP in my Su-33 (DCS wtf).
If BOS doesn't seem interesting, well, then I won't bother picking it up. It's up to 1C/777 to make it as appealing to me as possible, and I'm a VERY hard person to please when it comes to flightsims. I've been spoiled over the years :P |
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