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Convergence Vert=Horiz ?? Russians respond please
I read on a recent post that the labels in the Russian game version loadout screen are correct and differ from the English version, in that Vert and Horizontal boxes are reversed.
Can a Russian user post a screen shot of his load out screen with the convergence label visible please .. like this English version: http://i40.photobucket.com/albums/e2...od_Loadout.jpg Please translate the Russian legends for us non Cyrillic illiterates like me :) |
hey IvanK
is that a screenshot of your current game??? cause my game has it the other way round...first horizontal and then vertical convergence... |
Yep, here's mine, english version latest steam patch:
http://img402.imageshack.us/img402/64/convergence.jpg Anyway I've seen in another post someone saying that russian labels seem to be fixed. |
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Mine is Current STEAM version. What Language is your install David ? |
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ok i just double checked to be 100% sure...
mine is definitely the other way round the upper convergence is the horizontal one, and the lower one the vertical... its the current german steam version PS: which plane are you looking at this screenshot?maybe it has something to do with this? |
Spit IIA. Your image might answer the question though in that Convergence in the English localisation is reversed/porked but not in other localisations. Will Check E4B in English version.
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Just checked the E4B in my install
Vertical Conv labelled on the top box Horizontal labelled on the bottom box.... i.e. the reverse of yours. So this implies that its only reversed in the English localisation. I guess we now need to get someone from each localisation to respond so we can put this whole thing to bed once and for all. |
It's so on every plane, quick mission single, mission, campaign...
So it's just the english version than |
the spanish version is also reversed.
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screen shot please Pupo ... so we can document this.
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Well this would explain the different answers i got when i asked about this.
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its an easy test too, jsut set vertical convergence to 800 meters, and horizontal to a 100, and see.
this as been reported even before there was the bugtracker. Tough the Devs don't care to fix it. |
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To fix the issue they just switched text labels in recent patches, but they did not move the boxes. Thus if you had correct settings you do not have to change them.
In current RU version upper line is Horisontal (e.g. set @ 183 in my case) and lower line is vertical (set @ 600 in my case). It may be the case that they did not switch text labels in all local versions as localization could be done externally. To be sure just open the user.ini in the Docs/1C folder. The first figure is horisontal one, the 2nd is vertical. It is quicker to copy paste in this file than to use GUI changing 100 guns convergence anyway. Code:
[Aircraft.SpitfireMkIa] |
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Russian version has convergence settings as: Hor = гориз Vert = верт |
Guns 1 - 4 yellow tracers - conv 1000 - 133
Guns 5 - 8 red tracers - conv 133 - 1000 http://i47.tinypic.com/20pdow8.jpg Edit - inside view http://i45.tinypic.com/1088bxc.jpg Sokol1 |
something seems to be wrong with that picture. I'm not seeing the 1000-133 vertical convergence ballistic trajectory difference.. maybe it's because of the screenshots angles?
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Nice example Sokol1 !
@adonys you don't see how the yellow tracers (h 1000 v 130) going much more parallel with plane than red? And how red tracers go much higher on the second ss (h 130 v 1000)? |
Well the threads nothing to do with convergences
just a GUI problem. |
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