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-   -   Update on Steam (http://forum.fulqrumpublishing.com/showthread.php?t=35620)

Sneaksie 11-02-2012 10:28 AM

Update on Steam
 
Recently released King’s Bounty: Warriors of the North has been updated on Steam. The list of improvements and fixes includes:

• Odis Or and Undershore Brotherhood quests corrected*
• Quest-related (“Missing cabin boy”) army now doesn’t run away anymore*
• "Sense Weakness" skill routine fixed
• "Icy Rage" skill now applies critical chance to rage abilities
• Valkyrie level up interface improved
• Game freeze after sacrificing a second item to Gudrida fixed
• Hilda now adds a correct amount of leadership at any level*
• Regina now grants an attack bonus to level 5 creatures*
• "Greedy" achievement counter now displays the amount of gold earned correctly*
• "Magical Help" ability of Witchhunters now applies a random buff
• Calculation of travel time between islands corrected*
• Incorrect passages in Catacombs, Pirate dungeon and on the Riftlands, Tunsinn, Grotland, Island and Nordlig are now fixed
• Auto-battle now uses rage abilities
• Amount of honey in "Block of Honey" now won’t be reduced over time if the item is not equipped*
• "Shamanic Doll" item functioning corrected*
• "Telescopic Sight" item functioning corrected*
• "Last hero" spell corrected
• Rune Mages initiative corrected
• A number of texts clarified and corrected, including descriptions of Song of Ljusalfheim, skill "Transmutation", "Divine Hand", bonus items in Valhalla edition and more

* This change will be applied only after starting a new game because this data is stored in a save file.

ikbenrichard 11-02-2012 11:23 AM

That sucks, now i can restart once more since the fixes are to big to ignore it.
O well nice to know that there is patch sooner then later.

hotfix666 11-02-2012 11:48 AM

[QUOTE=Sneaksie;476503]Recently released King’s Bounty: Warriors of the North has been updated on Steam. The list of improvements and fixes includes:

• Odis Or and Undershore Brotherhood quests corrected*
• Quest-related (“Missing cabin boy”) army now doesn’t run away anymore*
• "Sense Weakness" skill routine fixed
• "Icy Rage" skill now applies critical chance to rage abilities
• Valkyrie level up interface improved
• Game freeze after sacrificing a second item to Gudrida fixed
• Hilda now adds a correct amount of leadership at any level*
• Regina now grants an attack bonus to level 5 creatures*
• "Greedy" achievement counter now displays the amount of gold earned correctly*
• "Magical Help" ability of Witchhunters now applies a random buff
• Calculation of travel time between islands corrected*
• Incorrect passages in Catacombs, Pirate dungeon and on the Riftlands, Tunsinn, Grotland, Island and Nordlig are now fixed
• Auto-battle now uses rage abilities
• Amount of honey in "Block of Honey" now won’t be reduced over time if the item is not equipped*
• "Shamanic Doll" item functioning corrected*
• "Telescopic Sight" item functioning corrected*
• "Last hero" spell corrected
• Rune Mages initiative corrected
• A number of texts clarified and corrected, including descriptions of Song of Ljusalfheim, skill "Transmutation", "Divine Hand", bonus items in Valhalla edition and more

* This change will be applied only after starting a new game because this data is stored in a save file.[/QUOTE]


so great...better them take back game and start sell it when its finish!

hotfix666 11-02-2012 12:16 PM

this dosent work for me... "Greedy" achievement counter now displays the amount of gold earned correctly*


I have restart steam etc :(

Bhruic 11-02-2012 12:21 PM

It's one of the "This change will be applied only after starting a new game because this data is stored in a save file." So it won't apply to games in progress.

hotfix666 11-02-2012 12:27 PM

Quote:

Originally Posted by Bhruic (Post 476545)
It's one of the "This change will be applied only after starting a new game because this data is stored in a save file." So it won't apply to games in progress.

I have start new game etc and this game sux so much now and I never gonna buy 1 more game from this company!

Nevar 11-02-2012 12:36 PM

Quote:

Originally Posted by hotfix666 (Post 476547)
I have start new game etc and this game sux so much now and I never gonna buy 1 more game from this company!

Dude, it's ONE game. KBtl, AP and CW all rocked. I wouldn't hate on the company for a few (well, okay a LOT of) screw-ups. It doesn't change the fact that the game is fun and I have 58 hours on WotN... Somehow O_O

hotfix666 11-02-2012 12:43 PM

Quote:

Originally Posted by Nevar (Post 476549)
Dude, it's ONE game. KBtl, AP and CW all rocked. I wouldn't hate on the company for a few (well, okay a LOT of) screw-ups. It doesn't change the fact that the game is fun and I have 58 hours on WotN... Somehow O_O

Its strange when the another games not have so much bugs but this have and why I read bug is fixed when its not fixed? Them are really bad fix bugs :(

pr0 11-02-2012 02:03 PM

Thanks for fixing it but still arggh - restart really? The odds that the equipment drops will be anywhere near as good ...

Nevar 11-02-2012 02:50 PM

Quote:

Originally Posted by hotfix666 (Post 476554)
Its strange when the another games not have so much bugs but this have and why I read bug is fixed when its not fixed? Them are really bad fix bugs :(

That's true, actually. It's why I can tell people who say this is just a copy-paste of the old games that it isn't- the old games didn't have these bugs.

Instead, it seems something went horribly wrong when this was being made. I dunno. Maybe the Katauri was attacked by Gremlins before release.

DGDobrev 11-02-2012 03:13 PM

It is good to know that they are working on it. I guess if we're patient, the game will be much more playable in like a month or so. There are plenty of other stuff to waste some time with anyway :)

camelotcrusade 11-02-2012 03:16 PM

I've updated the bug thread to the best of my ability to include fixes. If anyone finds things that are still listed which are fixed, please post in the bug thread and I'll updae the list.

I don't feel like starting over right now and they aren't very detailed on some of the fixes so your help is appreciated.

Also: Thanks for the patch. :)

Kyraj 11-02-2012 04:07 PM

Is there no possibility to edit/fix the savegame in order for it to reflect the patch changes? It is completely ridiculous to abandon my game now because quests won't work later, I've worked a lot on the character.

Razorflame 11-02-2012 04:20 PM

man most of these so called buf fixes were already fixed by modders lol

and they even did it way faster xD

oh well at least a patch showed up ty for that

Totoro 11-02-2012 04:45 PM

I'm not that far in the game yet. Is it possible that these bugs don't apply to me? Or does every player have them?

Nevar 11-02-2012 04:47 PM

I have decided to just let the game sit still for a while until most bugs have been fixed. I'll just go play Red Sands, as I've never tried that before.

I'm glad for the patch, but those asterisked ones are a little annoying.

T-zi 11-02-2012 06:04 PM

I won't restart for those changes.

Dri 11-02-2012 10:40 PM

So let me get this straight... I'm not even off the first island - will I have to restart to get these fixes even when I have yet to even encounter most of these issues?

Please say no.

camelotcrusade 11-02-2012 10:48 PM

Quote:

Originally Posted by Dri (Post 476764)
So let me get this straight... I'm not even off the first island - will I have to restart to get these fixes even when I have yet to even encounter most of these issues?

Please say no.

That's a good question. Does anybody know if maps are spawned (correctly) the first time you access them, or does it happen when the game is created? If they are spawned upon access you should be okay for anything not on the first island.

Zechnophobe 11-02-2012 11:21 PM

Quote:

Originally Posted by camelotcrusade (Post 476767)
That's a good question. Does anybody know if maps are spawned (correctly) the first time you access them, or does it happen when the game is created? If they are spawned upon access you should be okay for anything not on the first island.

Most things are done at game start. This is what lets you use the save-game scanner!

Hmm, this should also mean there is a finite number of versions of the game, based on a seed. It'd be cool to be able to choose, and share game seeds.

PennyT18 11-03-2012 12:14 AM

Well, crap. And I had just started over to catch some of the quests I'd missed the first time around.:(

Oh, well. It'll be worth it to take advantage of the patch. I guess.

keko4321 11-03-2012 12:29 AM

i won't restart now ...
i'll finish first playthrough then i'll restart with new class :P

namad 11-03-2012 12:49 AM

the old games actually had WORSE bugs... your save files could easily become corrupted but then you wouldn't find out for like 10hours and you'd have to reload an old save that was like days or weeks old... as all the newer ones would be utterly corrupted... it was horrible and they eventually released a uncorruptor of saves tool?


so yeah warriors of the north has a lot of typo grade bugs and a lot of abilities they dont' work right.... but the game is more playable than any of the previous ones!!

namad 11-03-2012 12:50 AM

Quote:

Originally Posted by Zechnophobe (Post 476785)
Most things are done at game start. This is what lets you use the save-game scanner!

Hmm, this should also mean there is a finite number of versions of the game, based on a seed. It'd be cool to be able to choose, and share game seeds.

the finite number is probably billions or trillions though

namad 11-03-2012 01:03 AM

before this update was the travel time between islands too high?

because compared to my crossworld playthrough I've used twice as many days of time to reach a similar level with my hero... or was it too low and days are just supposed to go by faster in this game?

redfuryau 11-03-2012 08:07 AM

Quote:

Originally Posted by Sneaksie (Post 476503)
• Auto-battle now uses rage abilities

This did not work for me in my current game (doesn't have an * next to it) so I'm wondering whether my game has successfully updated. I am wondering if someone has a simple way that you can tell if the update has worked or not ... since the patch doesn't seem to come with a build number, can someone please confirm the version/build number of the patched game? For reference, mine says Version 1.3.1 (build 6246.)

Once patched I'd like to start a new game to take advantage of the new stuff, but I'm relatively time-poor (job,family,kids,etc) so am apprehensive to restart unless I'm 100% sure I've got the latest version (note that for various reasons, I don't necessarily trust my steam client with this.)

Thanks

Nevar 11-03-2012 09:05 AM

Regina is applying the bonus without restarting for me.

DGDobrev 11-03-2012 10:05 AM

Some things are hard-coded, and some things are saved as the game is created. It is very hard to find a difference, or completely separate the two. Since KB is usually 90% created as the game starts (the other 10% are game mechanics) almost anything which is story-based and had a patch doing alterations on it would have been irrevocably changed.

camelotcrusade 11-03-2012 06:00 PM

@anybody who restarted, let me know if autobattle is using rage abilities and if the maidens call of valhalla is working or not. Not sure how/if to list those bugs. thanks!

PennyT18 11-03-2012 11:09 PM

I restarted and no, rage is still not triggering in auto combat. Now, this is only with the Olaf rage skill at the moment. I was waiting to say something if it still didn't work once I got my first Valkyrie.

camelotcrusade 11-03-2012 11:15 PM

Okay, let me know. I'll update the bugs so they know Olaf won't use his personal rage skills.

PennyT18 11-03-2012 11:32 PM

You got it.

PennyT18 11-04-2012 12:25 AM

Rage skills are definitely not working on auto.

Zechnophobe 11-04-2012 01:08 AM

Quote:

Originally Posted by redfuryau (Post 476898)
This did not work for me in my current game (doesn't have an * next to it) so I'm wondering whether my game has successfully updated. I am wondering if someone has a simple way that you can tell if the update has worked or not ... since the patch doesn't seem to come with a build number, can someone please confirm the version/build number of the patched game? For reference, mine says Version 1.3.1 (build 6246.)

Once patched I'd like to start a new game to take advantage of the new stuff, but I'm relatively time-poor (job,family,kids,etc) so am apprehensive to restart unless I'm 100% sure I've got the latest version (note that for various reasons, I don't necessarily trust my steam client with this.)

Thanks

if your steam client is connected to the net you are patched automatically

ae_LON 11-04-2012 01:50 PM

bug fixed?
 
well i read the "ice dragon" bug was fixed but not for me. each time and it doesn't matter if i try to kill it first or save it for last and no matter which of the 3 i am trying to fight, the game crashes immediately. funny i read the greedy achievement won't unlock for games in progress cuz for me it did. i had enough of waiting so i activated the console by shift °, entered 9 mil, and got it. as for quest bugs i can live with a cpl of side quests remaining unsolved who cares. i cannot live with a quest bug that prevents me from finishing the game and i simply refuse starting a new game after 70 hours of gameplay and almost level 70. sorry, no. get it fixed i paid you, 1c. seriously, i am tired of badly tested games. you should not pay your beta testers cuz they've failed.

Bhruic 11-04-2012 01:56 PM

Can you upload your game where killing the Ice Dragon is causing a crash? And preferably give me an attack order that guaruntees (at least on your end) the crash taking place? I've been unable to duplicate the crash locally.

ae_LON 11-04-2012 02:16 PM

Quote:

Originally Posted by Bhruic (Post 477318)
Can you upload your game where killing the Ice Dragon is causing a crash? And preferably give me an attack order that guaruntees (at least on your end) the crash taking place? I've been unable to duplicate the crash locally.

sure, but what exactly do you mean by uploading? what do you need? the crash report? that shouldn't be a problem.
oh i get it. well it really doesnt matter who of my army is trying to kill the ice dragon. i had the slingers and the soothsayers try it and as soon as i tried to click on the ice dragon it crashed. tried this about 10 times with different units, different kills, different kill order etc etc. it seems to be caused by the character ice dragon itself, right?

Bhruic 11-04-2012 02:20 PM

No, the actual save files. Just zip up the specific save directory - you can find them at:
C:\Users\<yourname>\Documents\My Games\Kings Bounty Warriors of the North\$save\addon

ae_LON 11-04-2012 02:34 PM

ok where to?
 
Quote:

Originally Posted by Bhruic (Post 477322)
No, the actual save files. Just zip up the specific save directory - you can find them at:
C:\Users\<yourname>\Documents\My Games\Kings Bounty Warriors of the North\$save\addon

no problem, zipped my latest save but it doesn't show the option attach file in a private message, so where do you want me to send it to?

oh yea and it may not be a good timing but i already have all my valkyries on level 5 but only the last one is shown in the achievements list
at level 5. was this a bug fix?

Bhruic 11-04-2012 02:38 PM

Yeah, for some reason you're not allowed to attach files to PMs. You can just attach it to a post in this thread tho', and I can download it here.

ae_LON 11-04-2012 02:52 PM

doesnt work
 
Quote:

Originally Posted by Bhruic (Post 477326)
Yeah, for some reason you're not allowed to attach files to PMs. You can just attach it to a post in this thread tho', and I can download it here.

doesnt work. i keep getting invalid file by the host. give me a break it only accepts zip files? i do not use that, i use rar and 7z. it won't accept files like that? well, sorry, i will live with the bugs until they're solved then. this is really arkward.

ae_LON 11-04-2012 02:56 PM

nvm
 
1 Attachment(s)
Quote:

Originally Posted by ae_LON (Post 477327)
doesnt work. i keep getting invalid file by the host. give me a break it only accepts zip files? i do not use that, i use rar and 7z. it won't accept files like that? well, sorry, i will live with the bugs until they're solved then. this is really arkward.

edit: ok i found a test version of win zip. find it attached. thx, man.

Bhruic 11-04-2012 03:14 PM

You can make zip files with 7z as a fyi. ;)

Unfortunately I can't make the game crash with your save. I've tried various ways and times of killing the Ice Dragons and they properly die every time. Have you updated to the latest patch? Does it crash for you any time they die, or only under specific circumstances?

ae_LON 11-04-2012 03:28 PM

Quote:

Originally Posted by Bhruic (Post 477337)
You can make zip files with 7z as a fyi. ;)

Unfortunately I can't make the game crash with your save. I've tried various ways and times of killing the Ice Dragons and they properly die every time. Have you updated to the latest patch? Does it crash for you any time they die, or only under specific circumstances?

weird. they dont die cuz the second i click on the dragon it crashes. whats the reason for this then? thanks for the help anyways man.

camelotcrusade 11-04-2012 05:33 PM

I am starting to think the animation crashes are tied to certain sets of videocard and driver versions. I haven't seen a crash with any of the animations so far (though I used to get them in KBAP with my old PC) and I have a Radeon Sapphire 7950 with latest drivers. What do you have ae_LON (and RCDOWN, if you're reading)?

ae_LON 11-04-2012 06:23 PM

Not a grafix prob
 
Quote:

Originally Posted by camelotcrusade (Post 477387)
I am starting to think the animation crashes are tied to certain sets of videocard and driver versions. I haven't seen a crash with any of the animations so far (though I used to get them in KBAP with my old PC) and I have a Radeon Sapphire 7950 with latest drivers. What do you have ae_LON (and RCDOWN, if you're reading)?

AMD Radeon HD 7900, latest driver. Trust me I know it's not my graca. I have had random crashes because i play highest settings 1680 x 1150 but not repeatedly while repeating the very same action 10 times. I have changed the following .lua as described in some thread (here or some other forum, forgot): unit_features_ondamage.lua which also contains the specs for the ice dragon. Turns out the game does not crash anymore but due to the altered command line

-- Attack.log(dmgts, "add_blog_ice_dragon_death_2", "name"," "..blog_side_unit(0), "special", mana_count)

the quest does not count the dead ice dragons anymore. So I am basically
just as pucked as before. Thanks for your concerns.


edit: Very sure now that the specs in the .lua causes the crash because I have just changed it back to its original coding and it crashes
as soon as i try to kill the ice dragon. It takes a hit, loses some points but the final death blow causes the crash, tried different attacks.
I am no coding, modding pro, I'd really appreciate a pro to check this out and maybe advlse. I play on steam and the patches are executed
automatically. Thanks.

Handel 11-05-2012 07:07 PM

Is the steam patch compatible with the unofficial bug fixes? Because I see stuff in the fix which is not fixed in the official patch.

Bhruic 11-05-2012 07:28 PM

The Steam patch is the only thing compatible with the unofficial fixes (or, rather, the unofficial fixes are compatible with the Steam patch) - if you haven't got the Steam patch for some reason, trying to use the unofficial fixes will just result in more problems.

camelotcrusade 11-05-2012 07:37 PM

Quote:

Originally Posted by Handel (Post 477833)
Is the steam patch compatible with the unofficial bug fixes? Because I see stuff in the fix which is not fixed in the official patch.

I think the important question is the other way around. The answer is yes, they are compatible. The whole point of the unofficial fixes is to repair stuff that isn't patched yet so we can enjoy it while we wait, and whenever the official patch corrects an issue we remove it from the fixes.

If you are having problems, I recommend deleting everything in your addon folder with a LUA extension. Then run the game to be sure it's patched. After that, you can put in any unofficial fixes that you want.

The way it works is the game looks in the addons folder for overrides. So we took a copy of a patched file that still has a problem and we fixed it. When you put it in your addon folder you are telling the game to use the fixed file instead. To revert, just delete the fixed file from in your addon folder.

Edit: If you can't use the steam patch for whatever reason, you cannot use the unofficial fixes. You'll have to roll back (delete them all) and see the bug fixes thread for manual instructions on how to implement what you want.

ae_LON 11-06-2012 05:26 PM

Quote:

Originally Posted by camelotcrusade (Post 477846)
I think the important question is the other way around. The answer is yes, they are compatible. The whole point of the unofficial fixes is to repair stuff that isn't patched yet so we can enjoy it while we wait, and whenever the official patch corrects an issue we remove it from the fixes.

If you are having problems, I recommend deleting everything in your addon folder with a LUA extension. Then run the game to be sure it's patched. After that, you can put in any unofficial fixes that you want.

The way it works is the game looks in the addons folder for overrides. So we took a copy of a patched file that still has a problem and we fixed it. When you put it in your addon folder you are telling the game to use the fixed file instead. To revert, just delete the fixed file from in your addon folder.

Edit: If you can't use the steam patch for whatever reason, you cannot use the unofficial fixes. You'll have to roll back (delete them all) and see the bug fixes thread for manual instructions on how to implement what you want.

I might be a little slow to catch on...Could I delete any .LUA file in the addon folder, run steam and it will renew them? The game won't be broken if i do that? e.g. get rid of my Ice dragon problem? I get really tired of it ya know cuz I started a new game and i am level 32 now and tried killing an ice dragon in the Vernon Wastelands and ...crash.

ae_LON 11-06-2012 05:35 PM

Well, i deleted the whole file (ses.kfs), steam replaced it and the crash still occurs as soon as the ice dragon reveives the final blow. This sucks.

Bhruic 11-06-2012 05:39 PM

Do you have any .lua files outside of the ses.kfs file?

ae_LON 11-06-2012 06:33 PM

Quote:

Originally Posted by Bhruic (Post 478220)
Do you have any .lua files outside of the ses.kfs file?

none. at least not in the addon folder. just .loc files.

Bhruic 11-06-2012 07:00 PM

Well, as at least a temporary fix, you could follow the instructions listed in this post, apparently it's been helpful for some people suffering from the bug. I just wish it was affecting everyone, it'd be easier to diagnose and fix.

ae_LON 11-06-2012 07:06 PM

Quote:

Originally Posted by Bhruic (Post 478257)
Well, as at least a temporary fix, you could follow the instructions listed in this post, apparently it's been helpful for some people suffering from the bug. I just wish it was affecting everyone, it'd be easier to diagnose and fix.

thanks, man, I'll try that tomorrow and let ya know if it worked.

ae_LON 11-06-2012 07:07 PM

meh, sorry, i already used that one. It's altering the line but that does help except for the quest when you have to kill 3 of them for the dwarven king. By altering the second line the quest does not count the kills anymore and therefore no game progress. Thanks, tho.

Bhruic 11-06-2012 07:28 PM

Ok, I found out what the problem was (found a way to trigger it, not sure why it wasn't always triggering). Going to add it to the bugfix pack now.

ae_LON 11-07-2012 03:58 AM

Quote:

Originally Posted by Bhruic (Post 478267)
Ok, I found out what the problem was (found a way to trigger it, not sure why it wasn't always triggering). Going to add it to the bugfix pack now.

Funny, this helps but it only counts 2 of 3 killed but you still get a pop-up "You killed ALL ice dragons..." and the quest progresses. ;)
Well, thank you for your support and help, much appreciated!

ae_LON 11-07-2012 01:13 PM

Little follow-up. Finished the game on impossible, didn't get the achievement on steam. I was wondering the whole time why none of the players who own this title on steam have accomplished this achievement. probably just like me, didn't get it. this game need some serious work. Really, why would I buy the next title expecting the same difficulties? If I was processing my work the developers did on this title I would have been fired ages ago.

Sneaksie 11-09-2012 01:32 PM

A new update has been released on Steam. The list of improvements and fixes includes:

• Quests improved and clarified: Dead Men can't be Pirates!*, Heaven's Treasure, Heir to the Throne* and Wrath of the Greenskins
• Power of Light, Power of Night, Call of Nature, Last Hero and Calm Rage spells corrected
• Items Ray of Light, Shield of Rekross and Prince's Crown corrected*
• Hero Talents Shield of Rage and Diplomacy corrected; Edda talent now increases power of the Songs

Units
• Death of an Ice Dragon no longer hangs the game up
• Ice Dragon ability Creator, Rune Mage ability Runic Word, Ork Hunter ability Pet, Jotun ability Greed and Warrior Maiden ability Odin's Gift now work correctly
• Enemy units no longer return to their previous hexes and retailate after being attacked by Ice Dragon ability 'Cold Heaven'
• Scald song Paean now applies its effects correctly

Locations
• Riftlands, Dungeon of Governor's Castle*

Other fixes
• Experience for fight with Runorm on Galskap Mountain now allocated correctly in all cases*
• Rabid effect no longer cancels itself after being applied again
• Spells and rage abilities now inflict critical damage provided the hero have the corresponding abilities
• Crafting dialogs have been changed and should be clearer now
• Hilda's Arrows upgrade panel now features more reasonable amount of text
• Druid and Orc Hunter controlling abilities descriptions fixed

* This change will be applied only after starting a new game because this data is stored in a save file.


We would like to thank all the members of the game community for your invaluable help in finding and correcting bugs, especially Bhruic, camelotcrusade and Zechnophobe.

Colbert30 11-09-2012 04:09 PM

Woot. Thank you!

blablared 11-09-2012 04:13 PM

The update is not shown in the Steam update history ?
Since i downloaded the game today i would like to know, if in fact, the updates are in the game files before starting a game (different game build?).
Can anyone help with this ?
Thank you.

camelotcrusade 11-09-2012 09:50 PM

Quote:

Originally Posted by Sneaksie (Post 479349)
Locations
• Riftlands, Dungeon of Governor's Castle*

Hooray, a patch! But what does this mean? Does it mean they are now accessible and they weren't before? I'm not sure what to note in the bugs thread. Thank you!

ikbenrichard 11-10-2012 07:51 AM

it sucks hard that you need to restart everytime to make certain fixes available.
A BAD case of programming.

Avi 11-10-2012 10:56 AM

Some things are fixed in a random generator that only starts each new game. It makes sense in a way that you can't cheat to reload mid-game to revisit certain shops to find the creature / spells you want.
For bugfixes mid-game it's a nightmare though.

trucane 11-10-2012 11:16 AM

So can I finally start playing the game I bought almost a week ago or will I have to wait even longer before being able to play it without being forced to restart it as soon as a patch comes out?...

qwertyuiop2999 11-10-2012 12:35 PM

Quote:

Originally Posted by blablared (Post 479392)
The update is not shown in the Steam update history ?
Since i downloaded the game today i would like to know, if in fact, the updates are in the game files before starting a game (different game build?).
Can anyone help with this ?
Thank you.

See the modified date of ses.kfs (or loc_ses.kfs). If your Steam client always online, it automatically updates patch. Don't worry about that ;)

PennyT18 11-10-2012 08:30 PM

And I can tell you that killing the ice dragons no longer crashes the game. YAY!!! I'll have to go back and get rid of the two I left behind now.

Stever717 11-10-2012 09:51 PM

this sucks
 
Going back to torchlight 2 till this bs is finally fixed :evil::evil:

Totoro 11-11-2012 08:07 AM

I desire to get playing but I really don't want to restart because bugfixes don't apply to saved games. I just hope devs fix most bugs fast so I can start.

torquemada 11-11-2012 03:14 PM

I didn't see anything downloaded when I started the game ...?

somnivore 11-11-2012 04:12 PM

Quote:

Originally Posted by namad (Post 476809)
the finite number is probably billions or trillions though

Actually the number is quite possibly 4294967296 (2^32). Maybe a little less if the randomization is sufficiently limited as to generate exact duplicates with the same seed. If a single seed is used, then all aspects of the game are dependent on this single number, which is 32 bits wides, typically. If multiple seeds are used, then the number of combinations would be 2^(32*n), where n is the number of different seeds.

Nirual 11-16-2012 08:52 AM

Quote:

Originally Posted by ikbenrichard (Post 479582)
it sucks hard that you need to restart everytime to make certain fixes available.
A BAD case of programming.

More a bad case of not playtesting the game. Many of these issues would've been caught easily if they had any time to do so.

ckdamascus 11-17-2012 07:40 PM

Can we seriously get some build numbers here? What's the latest build number? I just hear magical patches with incomplete listings with little detail, so I really don't know if I am on the latest one despite being on steam. Some things are fixed, some aren't, some were fixed by the community, some weren't. :)

Is this ver 1.31 build 6246? Thanks!

camelotcrusade 11-20-2012 12:34 AM

Quote:

Originally Posted by ckdamascus (Post 481991)
Can we seriously get some build numbers here? What's the latest build number? I just hear magical patches with incomplete listings with little detail, so I really don't know if I am on the latest one despite being on steam. Some things are fixed, some aren't, some were fixed by the community, some weren't. :)

Is this ver 1.31 build 6246? Thanks!

That is an excellent idea. If we could get a build for Patch 1, Patch 2, etc. I will note that in the bugs thread as well.

Sneaksie 11-20-2012 01:43 PM

A new update (20/11) has been released on Steam. The list of improvements and fixes includes:

Quests:
• Fly the Banner*
• Heir to the Throne*
• Luckless Hunter*
• Bear Hunt*

Units:
• Drain talent (‘Book of Evil’s units of all levels).
• Paean talent (Skald).
• ‘Avenging Angel’ is added to Paean spells list of Skald.
• Necromancer does not possess ‘Immune to Mind spells’ ability any more.
• ‘Thread of Life’ damage, received by orcs from animal (or vice versa) is now displayed in log.
• Viking does not escape a trap when using ‘Shield Bash’. The same change is applied to similar talents.
• ‘Action Rage’ ability fully recharges a random orc stack with Adrenaline.
• ‘Onslaught’ ability’s distribution of Adrenaline is changed.

Spells:
Berserk, Blessing, Divine Armor, Hell's Breath, Sacrifice, Kamikaze, Pygmy, Corrosion, Ghost, Blade, Peacefulness, Fire Rain, Gift, Negation, Weakness, Dragon Slayer and Plague were corrected.

Items:
Living Shield is fixed.

Others:
• Rage abilities always add experience after Christa’s joining the Hero.
• ‘Hilda's Arrows’ ability is fixed.
• Valkyries titles are fixed.
• Scrolling items in backpack is fixed (location Castle).
• ‘Greedy’ achievement is fixed.
• Some descriptions were slightly changed.

* This change will be applied only after starting a new game because this data is stored in a save file.

Totoro 11-20-2012 02:19 PM

awes0me

keep them coming

Ufozile 11-20-2012 02:36 PM

Anyone else having problems with inventory after the patch? The "big view" will not scroll for me. Also, rage skills doesn't do any damage and pauses the battle afterwards.
Both of these happened with pre-patch saves after the patch.

trucane 11-20-2012 03:07 PM

Some more lovely "Start a new game fixes". I feel dirty for having bought this bug filled game

torquemada 11-20-2012 04:02 PM

I've restarted the game so often I've never been to Demonis. Why is the game logic kept in the save files anyway?

trucane 11-20-2012 04:16 PM

Quote:

Originally Posted by torquemada (Post 482693)
I've restarted the game so often I've never been to Demonis. Why is the game logic kept in the save files anyway?

Dont know but either way I'm disgusted by this. I've already wasted so many hours into my game and as an completionist I have to complete all quests or lose the will to finish the game. Why is it that 1c loves to spit in my face like this? Do you hate customers who have bought several of yours games in the past? Never again....

camelotcrusade 11-20-2012 04:19 PM

Quote:

Originally Posted by Ufozile (Post 482662)
Anyone else having problems with inventory after the patch? The "big view" will not scroll for me. Also, rage skills doesn't do any damage and pauses the battle afterwards.
Both of these happened with pre-patch saves after the patch.

I also can't scroll my inventory anymore, which is a big usability problem. If anybody can confirm whether this happens on a new game, let us know. It will take a while to get enough junk that you have to scroll your inventory, though. Edit: It does work in the castle, as advertised. Just not in everywhere else. Edit 2: I can scroll it if I click into it and use the mouse wheel. The arrow to scroll it is greyed out, though.

My rage skills work, though I had a slowdown with Regina's messenger when fighting on a volanic-style map.

I was hoping the Book of Evil's "Drain" talent was fixed, but what actually happens for me is it has -100/0 charges and says it has the same effect it did before (can't test it though). Not only that, but why can't it just hurt the troop instead of devouring the whole thing? Is getting 2 more spells really worth destroying an entire stack? Needs redone, imo.

Bialy27 11-20-2012 07:10 PM

I dont know if that problem was post here but i can't kill ice dragon. Game crash allways when i kill whole squad of them in every islands. No matter if i use the magic(trap) rage skills or my soliders

ckdamascus 11-20-2012 07:59 PM

Quote:

Originally Posted by Bialy27 (Post 482722)
I dont know if that problem was post here but i can't kill ice dragon. Game crash allways when i kill whole squad of them in every islands. No matter if i use the magic(trap) rage skills or my soliders

Build 6246 seems to fix this. If not, don't forget to remove any user patches too. (I think this is Patch 2)

edit:
Great, build 6249 is out and supposedly now it requires yet another restart? This is getting out of hand. (I think this is Patch 3).

But what annoys me is that some of those "need to restart" quests have work arounds. I was able to complete the Cabin Boy Mission and a couple of other missions that supposedly needed a restart.

I was able to beat the Odin Banner Mission as well and I think the Bear Hunt one?

Was not able to beat Luckless Hunter though. Ugh.

Without the fine detail of what was fixed, it is hard to make that judgement call.

BenSt88 11-21-2012 01:42 AM

The new patch appears to have broken things that weren't broken before. Check out the postings on the Steam forums for examples. They turned around and fixed something after today's patch, but it still has issues.

Also, I really, really, really don't want to start the game over from scratch just so I can finish some quests. Like a lot of people who play this kind of game, part of the fun is doing all the quests in the 1st place. I suspect "completionists" like myself are not in the minority, either.

ckdamascus 11-21-2012 01:53 AM

Quote:

Originally Posted by BenSt88 (Post 482801)
The new patch appears to have broken things that weren't broken before. Check out the postings on the Steam forums for examples. They turned around and fixed something after today's patch, but it still has issues.

Also, I really, really, really don't want to start the game over from scratch just so I can finish some quests. Like a lot of people who play this kind of game, part of the fun is doing all the quests in the 1st place. I suspect "completionists" like myself are not in the minority, either.

Have you actually tested it though? I didn't have any problems with "rage" at all like the others.

I'm still considering to start over since I really like the Luckless Hunter mission. I should check what item it gives though hmmm.

edit: actually it only gives me a Yew Bow. That would have been useful for my Warrior build, but not for my Soothsayer build. Maybe I should continue my old saved game then! :)

OH god, the pygmy bug is insane. I didn't even see what was wrong with it to begin with. :(

Also, Avenging Angel is making it so ALL enemies only do 1 point of damage to me. Is this intended?

Puce Moose 11-21-2012 02:20 AM

Quote:

I also can't scroll my inventory anymore, which is a big usability problem. If anybody can confirm whether this happens on a new game, let us know. It will take a while to get enough junk that you have to scroll your inventory, though. Edit: It does work in the castle, as advertised. Just not in everywhere else.
This happened to me, although I found a workaround. If you collapse your inventory to one line with the button, it (at least for me) allows me to scroll to the end of the inventory. Changing your sorting method can ease the pain of trying to make it to the end of a huge inventory.

BenSt88 11-21-2012 05:15 AM

I played the new build tonight, but want to keep comments over at the other sticky (bugs) thread so this thread doesn't become duplicative re bugs.

Totoro 11-21-2012 01:31 PM

If you don't want to restart each time they apply a patch don't restart until they've had most bugs fixed.

There will be more bug fixes you can count on that.

hippo 11-21-2012 03:01 PM

Wake me on Spring 2013 when all bugs will be fixed.

trucane 11-21-2012 04:46 PM

Quote:

Originally Posted by hippo (Post 482953)
Wake me on Spring 2013 when all bugs will be fixed.

And wake me when they wake you. First Kings bounty game I just quite in the middle because of all the ridiculous amount of bugs making it unenjoyable

torquemada 11-21-2012 05:12 PM

Thankfully the replayability in KB is good

ikbenrichard 11-21-2012 05:16 PM

must be me, but where do i see those changes? cant find those new ones anywhere on steam.

BenSt88 11-22-2012 01:19 AM

Quote:

Originally Posted by ikbenrichard (Post 482983)
must be me, but where do i see those changes? cant find those new ones anywhere on steam.

As long as you're connected to Steam, you'll have the latest build. When you start the game and get to the main screen, you can tell b/c it should be build 6249.

As for Announcements, they only refer to the 1st patch on Nov 2nd. But if you go to the Game Hub section, you will see the more recent patches noted.

ikbenrichard 11-22-2012 07:02 AM

Quote:

Originally Posted by BenSt88 (Post 483064)
As long as you're connected to Steam, you'll have the latest build. When you start the game and get to the main screen, you can tell b/c it should be build 6249.

As for Announcements, they only refer to the 1st patch on Nov 2nd. But if you go to the Game Hub section, you will see the more recent patches noted.


A the game hub section, thnx !

Nirual 11-22-2012 06:29 PM

Quote:

From the Steam update:
Spells:
Berserk, Blessing, Divine Armor, Hell's Breath, Sacrifice, Kamikaze, Pygmy, Corrosion, Ghost Blade, Peacefulness, Fire Rain, Gift, Negation, Weakness, Dragon Slayer and Plague were corrected.
Did anyone notice anything wrong with those spells before the patch?

I only noticed any change at all in two cases:
-Sacrifice got a slight tooltip update, when you select the troop to reinforce it shows both the damage done to the victim and the troops added
-Pygmy, as others have noted, is now bugged and reduces health to 1.

Edit:
-think I figured out the change to Plague. Seems like it didn't spread to nearby units, at least not nearly as often as it does now.
-I recall something about Gift actually using a Defense rune instead of Luck, think that's the fix there. Could be something similar for Negation.

BB Shockwave 11-23-2012 10:38 PM

Quote:

Originally Posted by trucane (Post 482973)
And wake me when they wake you. First Kings bounty game I just quite in the middle because of all the ridiculous amount of bugs making it unenjoyable

Hear hear.

I did the same thing. And to be frank, the reason I am madder then usual is that this is NOT a new game. About 75% of it is the same, and it is the same engine, as the previous 3 games. There should NOT be this many bugs. Well, unless 1C fired all the previous game's programmers and replaced them with random people they hired on the street. Who knows... in Russia, anything can happen. Maybe they are paid in vodka?

ckdamascus 11-24-2012 01:40 AM

Quote:

Originally Posted by BB Shockwave (Post 483450)
Hear hear.

I did the same thing. And to be frank, the reason I am madder then usual is that this is NOT a new game. About 75% of it is the same, and it is the same engine, as the previous 3 games. There should NOT be this many bugs. Well, unless 1C fired all the previous game's programmers and replaced them with random people they hired on the street. Who knows... in Russia, anything can happen. Maybe they are paid in vodka?

My hypothesis, while the game is similar, they didn't use the same hardened code as Crossworlds.

They added a lot of new things but I guess their code was not that modular and it caused a lot of grief (e.g. cold damage type).

Old fixes were not retroactively applied due to the new direction for the game (notice, rune mages are completely revised, a lot of little differences that seem more retroactive, like archdemons going back to 666 etc).

They probably found the problems to most of the quest code, but it required them to go back a lot, so they ended up breaking stuff.

Just my hypothesis!

ckdamascus 11-27-2012 01:31 AM

Quote:

Originally Posted by Sneaksie (Post 482647)
A new update (20/11) has been released on Steam. The list of improvements and fixes includes:

Quests:
• Fly the Banner*
• Heir to the Throne*
• Luckless Hunter*
• Bear Hunt*

Units:
• Drain talent (‘Book of Evil’s units of all levels).
• Paean talent (Skald).
• ‘Avenging Angel’ is added to Paean spells list of Skald.
• Necromancer does not possess ‘Immune to Mind spells’ ability any more.
• ‘Thread of Life’ damage, received by orcs from animal (or vice versa) is now displayed in log.
• Viking does not escape a trap when using ‘Shield Bash’. The same change is applied to similar talents.
• ‘Action Rage’ ability fully recharges a random orc stack with Adrenaline.
• ‘Onslaught’ ability’s distribution of Adrenaline is changed.

Spells:
Berserk, Blessing, Divine Armor, Hell's Breath, Sacrifice, Kamikaze, Pygmy, Corrosion, Ghost, Blade, Peacefulness, Fire Rain, Gift, Negation, Weakness, Dragon Slayer and Plague were corrected.

Items:
Living Shield is fixed.

Others:
• Rage abilities always add experience after Christa’s joining the Hero.
• ‘Hilda's Arrows’ ability is fixed.
• Valkyries titles are fixed.
• Scrolling items in backpack is fixed (location Castle).
• ‘Greedy’ achievement is fixed.
• Some descriptions were slightly changed.

* This change will be applied only after starting a new game because this data is stored in a save file.


Can we get this posted on the TOP, so everyone can see which patches fix what.

Also, I found out the hard way that apparently Start Game, Build 6246, Current Build 6429 results in FAILURE to complete the Heir to the Throne mission. Oddly enough whatever initial release build was + build 6426 allowed me to finish that mission.

:(

Sneaksie 12-06-2012 12:02 PM

Dec 6 Update

Spells:
  • HP decrease from Pygmy spell fixed.
  • Damage from Avenging Angel spell fixed.
  • The amount of charges of -100/0 type fixed.
  • Precision spell now affects all shooting and throwing attacks (basic and talents).
  • Precision spell does not give any melee bonuses.
  • Sheep spell returns unit to the original form in case of a scripted death.
  • Runic Word spell visual effect fixed.
  • Chargers spell potential crash fixed.
  • Color highlighting effect of Timelessness, Negation, Gift spells in a log fixed.
  • Rune Chain spell hint fixed.
  • Justice spell now considers the upper adrenaline level correctly; you can see the change in number of runes a unit has in the battle log.
  • Freezing of Blizzard spell fixed.

Units:
  • Ice Spider cannot do a shooting attack if theres an enemy unit nearby.
  • Split talent takes into account Hypnosis spell that was cast at the original unit.
  • Parameters changed for the Book of Evil unit.
  • Cold resistance of Phoenix unit and its variants fixed.
  • Bug fixed with different length of the shown unit effect and time the bonuses/penalty that effect had.
  • The ignite probability of the Engineer unit (85% -> 15%) fixed.
  • A potential bug with spells that modify unit damage, in case of cast over the same but active spell fixed.
  • Displaying of the lowered damage at units under Magic Shield spell fixed.
  • Fixed a bug with Skald unit target selection for Paean and Evil Taunt talents.
  • Fixed variable probability of Burning post-effect for Engineer unit while attacking and counter attacking.
  • Fixed variable probability of Poisoning post-effect for Alchemist unit while attacking and counter attacking.

Altars:
  • Minimum amount of health for altars is fixed.
  • Zero amount of health for altars in early locations is fixed.

Quests:
  • Black spot: one of 4 endings didnt work correctly before.
  • Stop Guilford: sometimes it was impossible to kill 4 stacks of undead on the beach.*
  • Self-recording Apparatus: error with receiving runes twice is fixed.*
  • Dragon-informant: error fixed for the cases when there was a dragon in the army.*

Other:
  • Item corrected: Werewolf skin.
  • Issue with inventory scrolling in backpack is fixed.
  • Various mistakes in English texts are fixed.
  • Issue with the skill Persuasion for combination of Elves and Demons races is fixed.

Polish version:
  • Stub on the Save/load screen is fixed
  • UI for world map is fixed.
----
* This change will be applied only after starting a new game because this data is stored in a save file.


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