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-   -   BETA PATCH v1.06.17582--Bug thread (http://forum.fulqrumpublishing.com/showthread.php?t=31760)

furbs 05-05-2012 04:43 PM

BETA PATCH v1.06.17582--Bug thread
 
Please post your findings here...

Please explain the bug and post your specs, drivers etc...

Please make sure you send crash dump files from
Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash

to ishevchenko@1cpublishing.eu

SlipBall 05-05-2012 04:52 PM

Just reserving my spot, will edit if any bugs detected :grin:
http://i51.photobucket.com/albums/f394/SlipBall/bug.gif


Just a couple of imediate observashion

a-Bf 109 e3 spawned on runway with the engine just shutting down...engine pre heated...seems to be off-line only that the engine was running
b-slightly less fps




http://i51.photobucket.com/albums/f3...505_133212.jpg

pupo162 05-05-2012 05:00 PM

specs:
i5 2500k
p8z67
8gb ddr3 1600
saphire 7870

- RED SQUARE AT LUNCH. GAME WONT LUNCH. we have to alt tab in and out of the game.

-LAUNCHER EXE CRASH!-
happened on multiplayer when cycling objects.

- SOMETHING WEIRD ON SPITFIRE WHEN YOU GET DAMAGED:
https://fbcdn-sphotos-a.akamaihd.net...71576325_n.jpg

- tracers dissapear some times when shooting bf109E1

-game crashed when trying to lunch a multiplayer mission from lobby, as soon as i clicked the mission. (in mission selection menu)

- bug with hangars:

https://fbcdn-sphotos-a.akamaihd.net...25997849_n.jpg

-No borders are shown (red and blue)
https://fbcdn-photos-a.akamaihd.net/...43077617_a.jpg

-AT LOW RPM, sometimes yo usee the prop as static for a mcirosecond. "stuttering Prop" as its described ahead in the tread.
reproduce: 109e4, power 0. look dead ahead

-bug with 109E4

https://fbcdn-sphotos-a.akamaihd.net...40706472_n.jpg

-some instruments go Low-res at some distance inside the cockpit: didnt happen before

https://fbcdn-sphotos-a.akamaihd.net...10163781_n.jpg

-objects can still be seen throw terrain!!!!!

-spitfire Ia top speed at 0k seems to be as low as 360km/h. the 109 easely gets to 450km/h

Tree_UK 05-05-2012 05:08 PM

No performance increase, in fact a performance loss for me. Landscape and building pop up still present and those terrible shimmers. Still if the CTD is fixed its better I guess, but I would like to see some evidence of a 50% performance increase.

GraveyardJimmy 05-05-2012 05:10 PM

Quote:

Originally Posted by Tree_UK (Post 419541)
No performance increase, in fact a performance loss for me. Landscape and building pop up still present and those terrible shimmers. Still if the CTD is fixed its better I guess, but I would like to see some evidence of a 50% performance increase.

Did you empty the cache? Performance has massively increased for me and no stutters.
Edit: E8400, GTX460, 4GB ram, Win 7 64. 460 is at beta drivers iirc


Bug: As I crash landed the rest of the flight decided to join me (though it says this is addressed on the patch thread).

bongodriver 05-05-2012 05:26 PM

Need to check again but Force feedback didn't work on initial test but I do get a massive increase in fps.

Lurker_71 05-05-2012 05:29 PM

My specs: Win 7 64, 8 GB RAM, i7 870, GTX 460, CoD on SSD.

Cache cleared. The same settings as before the patch.

On the bottom right corner, the correct version number is displayed, i.e. 1.06 xxxxx, so I apparently the patch was applied correctly.

I have trid the quick misson free flight over France and a 1v1 quick mission.

With the patch, I now have either the same or a bit (possibly perceived) lower FPS, ~10%. Definitely no FPS increase.

Except for a slight performance loss, I did not notice any visual difference.

But I did notice that antialiasing is still not working. I was hoping with the new graphic haul up we'd now have AA? Maybe in the future.

Bonkin 05-05-2012 05:32 PM

I've only taken up the Hurricane so far. (Cleared cache first). First impressions... nothing really different - though the FM felt a bit sluggish (?). With the sun behind me it looked like the propeller was flickering slightly. Also, on the control column I noticed that the pipework seems to be rendering the outside a bit... (i.e. transparent).

http://i1093.photobucket.com/albums/...505_181614.jpg

Final observation... no clouds... even though I'm sure I selected them. Oh... and force feedback working fine for me.

Jatta Raso 05-05-2012 05:34 PM

big performance increase for me; able to fly over London now with high settings, stutters apparently gone, clouds look better then before

bug: the slipball on the Spit Ia seems to be off centered

______________
Q6600 oc 3.3GHz
GTX570 1280MB
8GB DDR2
Win7 64

Flanker35M 05-05-2012 05:37 PM

S!

Red square at startup as described above. In Black Death track bomb craters can be seen through planes, for example Bf109 passing field. Back to testing..

GregHouse 05-05-2012 05:37 PM

i'm running on very low specs maching i think, i have intel core2duo E8400 overclocked to 3600ghz, radeon hd4870 512mb, 4gb memory. Windows 7 64bit, DX11, Catalyst 12.3

with this patch i got lower framerates than before. also notice the textures in blenheim did not fully load once into game, look like old game from 90's.


now continue drinking :(

Tree_UK 05-05-2012 05:38 PM

Quote:

Originally Posted by Bonkin (Post 419580)
I've only taken up the Hurricane so far. (Cleared cache first). First impressions... nothing really different - though the FM felt a bit sluggish (?). With the sun behind me it looked the propeller was flickering slightly. Also, on the control column I noticed that the piperwork seems to be rendering the outside a bit...

http://i1093.photobucket.com/albums/...505_181614.jpg

Final observation... no clouds... even though I'm sure I selected them. Oh... and force feedback working fine for me.

I selected clouds also but couldn't see them, but they did just suddenly pop up.

Dano 05-05-2012 05:40 PM

Red square as described, will eventually clear of it's own accord.

Custom single mission with setup with a ROTOL Hurricane on the runway and complex engine management results in dropping into a aircraft with a running engine for a second or two until it figures out it is off, this results in instant overheat of oil and water.

FPS is far better, in game AA also appears to work now too.

41Sqn_Banks 05-05-2012 05:41 PM

Quote:

Originally Posted by Tree_UK (Post 419594)
I selected clouds also but couldn't see them, but they did just suddenly pop up.

The readme stated that medium and far away clouds are disabled, only close clouds are displayed.

tintifaxl 05-05-2012 05:45 PM

A CTD after 5 minutes in the Calais Bomber intercept mission. Dump file sent to Luthier.

Misc:
* No fps increase for me.
* A sound file missing: take off denied in German.
* Radio coms like 'help me' or attack targets still do nothing.

simast 05-05-2012 05:50 PM

Quote:

Originally Posted by Lurker_71 (Post 419577)
My specs: Win 7 64, 8 GB RAM, i7 870, GTX 460, CoD on SSD.
...
With the patch, I now have either the same or a bit (possibly perceived) lower FPS, ~10%. Definitely no FPS increase.

Same setup as this guy (with a different AMD processor) and I have the same issue - no FPS increase at all.

FFCW_Urizen 05-05-2012 06:01 PM

Performance Increase for me. I can run medium to high settings and fly low over london, with almost next to no stutters. before i had to run low to medium settings.

Now for the "bug": if i apply roughly 40% throttle, i´m going 6.25 lbs boost. furthermore, if i apply just around 35% i´m going 5 lbs boost. Boost settings below 5 are next to impossible to achieve.

checked my joystick and throttle, even checked in configs menu, that everything is setup correctly. Stick is a Thrustmaster Hotas X.

Yvetette 05-05-2012 06:07 PM

Thank you dev team!
Increased FPS when flying low over big cities.
Stuttering decreased and so are flickering shadows and micro-freezes.
Spitfire mirror: only the frame of the mirror is seen.
Cockpit gauges went low-res and are difficult to read.
Cockpit textures are not so detailed as before.
Testing continues.

SiThSpAwN 05-05-2012 06:08 PM

Ok, London is smoooooooth, That said my initial flight was not impressive for FPS, but when I reloaded the same mission it was quite a bit higher, but no stutters that I could see, or that where worth commenting on.

Spitfire sound for throttle seems messed up, no change in sound through maybe 25% to 100% throttle... testing continues...

jibo 05-05-2012 06:09 PM

quote from ilya
Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu

ATAG_Colander 05-05-2012 06:17 PM

1 Attachment(s)
This happened after I got shot.
The lower part of the instruments got DOS game style

Blackdog_kt 05-05-2012 06:19 PM

Didn't try it out yet, but this

Quote:

• Texture cache failing to draw higher-res textures on close-up objects with lower settings on below-recommended video cards.
has been happening to me in all previous versions of the sim and regardless of the video drivers i use.

The affected areas were cockpits with a lot of textures (mostly in twin engined aircraft), plus the external surfaces of aircraft (both fighters and twins).

So for example, with my settings (aircraft on high, forests on low, everything else on medium) i never got to see the full resolution textures in the Blenheim cockpits and the bomb aimer position in all other bombers (it also takes a while to load them in the pilot cockpits of 111, 110 and Ju88 but they eventually render correctly), plus the stencils on the wings of fighters (like the "no step" lines and text on the 109 wings), always appear blurry, both when viewed from inside the cockpit and from external views.

The same happens with the Blenheim gunsight, all bombsights in all bombers and the magnetic compass in all RAF aircraft.

Up till now i thought this was because of my system not having enough RAM + video RAM up till now, but now that i see it mentioned specifically in the alpha patch notes maybe it's a different thing that merits reporting.

I'm running the sim on:

i7 920 @ 2.7 Ghz (no overclocking)
3GB RAM
Ati 4890 1GB
win7 x64

My graphics settings:
1680x1050
AA OFF
Vsync ON
grass, roads, shadows ON
SSAO OFF
aircraft models HIGH
forests LOW
everything else MEDIUM

I'll get to testing the new one and report if i see something else.

EDIT: The picture in the above post is pretty much what i'm describing, i just used to get it mostly in the situations i outlined above.

Nephris 05-05-2012 06:21 PM

Just as a reminder console: fps SHOW START to track FPS.
Turn off vsync, otherweise the FPS will be limited to 60.
SSOA still hits the performance, so I turned it off.
Incresed performance.
The textures in cockpit look a bit ...is slugish the right word? Well washed sometimes. Much better landscape ....

I7 920@ 3.99ghz
HD6970
all maxed out!

Sry I guess I am in the wrong thread...:oops:

West_PL 05-05-2012 06:26 PM

No FPS incrase. More stutters than before.

Flickering trees, floating horizon etc.

No mirror, only a frame.

Pop-up clouds - nice joke! First thought - AAA shot on me!

Colours are so pale..




My PC:

CPU : i5 750 2.66GHz @ 4.0 GHz s.1156
Mobo: MSI P55 GD-65
RAM: OCZ Platinium 2x2GB 1600MHz CL7
GPU: MSI 460 1GB DDR5 H.A.W.K.
HDD: Samsung SpinnPoint F3 500GB

SIDWULF 05-05-2012 06:27 PM

Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.

pstyle 05-05-2012 06:32 PM

Quote:

Originally Posted by SIDWULF (Post 419656)
Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.

turned your mirror off?

ChocsAway 05-05-2012 06:32 PM

Quote:

Originally Posted by SIDWULF (Post 419656)
Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.

Hard to believe on your Uber rig! Think I'll wait a day or two to see what pans out. :confused:

GF_Mastiff 05-05-2012 06:32 PM

interesting; low res cockpit when zooming in, high res when zooming out?

I think 777 studios needs to take this over. Build some Debug tools and get this thing cleaned up.

Good luck CLOD 1C, I'm done with this.

wating on 4.12 1946.

pstyle 05-05-2012 06:33 PM

Never had CTDs before, now getting them after 10 minutes on multiplay
"restart" single player mission fails to load - it stalls at ~95%
No obvious change in FPS, mind you I was running on near max with good FPS already prior to this patch

Dano 05-05-2012 06:33 PM

Ok, while fps has increased for me so have stutters.

Couple of graphical bugs, first of which is that phantom contacts/aircraft still exist.

Second is grass in the air:

http://dl.dropbox.com/u/7721109/IL2%...505_185643.bmp

Third, hydraulic lines coming off the ROTOL Hurricane control column are transparent:

http://dl.dropbox.com/u/7721109/IL2%...505_190341.bmp

Attila 05-05-2012 06:38 PM

For me there is nothing better then before! Sometimes my FPS is lower then with the old patch! Stutters still there, the microfreezes too. Sound outside is terrible i think. Spits sounds like mowing machines. My settings are always on max. i have never changed it. For me the patch is a step back! :(
PS: Only thing that´s better, shadows do not flickering anymore!

tk471138 05-05-2012 06:39 PM

Quote:

Originally Posted by Tree_UK (Post 419594)
I selected clouds also but couldn't see them, but they did just suddenly pop up.

they disabled clouds....just read, it says far away and medium distance clouds have been turned off...

outer beacon 05-05-2012 06:43 PM

Bugs
 
2 Attachment(s)
I get some texture bugs in the cockpit, see attachments.

Red box on launch, goes away.

I get a good increase in FPS, but big hits flying over Calais.

Will continue testing..

My system meets all recommended specs, AMD 965 BE and ATi 6870. 8GB DDR3 1600.

jamesdietz 05-05-2012 06:47 PM

Deleted cache.Red Square at atart up...have only flown quick Hurricane mission .First time the Hurricane was all white.Shut sime down ,restart Hurricane now fully marked.I appears I have no increase in FPS,some micro freezes.Not sure if there is any performance improvement at all. wireing /cable up control stick appear to be invisable - I can see the landscape below me going by.Can I get rid of red square & see if that might be the performance killer like the old logo was?
Can someone post the contents of the folders inside the new Parts folder,in the patch- I'd like to know if I got everything during the hour download..?
If I don't "check "customize skin option the plane might turn up white in any plane.
German gunsights crosshairs "on" are extremely dim & unfinished looking.
Better ( of course) FPS without grass on.
Probably more to come.

Operating System: Windows 7 Home Premium, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce 9800 GT
Driver version: 295.73
DirectX support: 10
CUDA Cores: 112
Core clock: 600 MHz
Shader clock: 1500 MHz
Memory clock: 900 MHz (1800 MHz data rate)
Memory interface: 256-bit
Total available graphics memory: 4095 MB
Dedicated video memory: 1024 MB GDDR3
System video memory: 0 MB
Shared system memory: 3071 MB
Video BIOS version: 62.92.24.00.80
IRQ: 16
Bus: PCI Express x16 Gen2

SiThSpAwN 05-05-2012 06:49 PM

I hope everyone deleted their cache....

Hellbender 05-05-2012 06:56 PM

After having run the Black Death Track before and after the BETA, I noted a Perfomance increase of 9-10 FPS from avg 37 to 46 (I also switched the Texture quality from High to Original and still got that FPS gain).
However, after playing on the ATAG server I had a launcher crash after 45 non stop playing.

RedToo 05-05-2012 06:56 PM

Quote:

Originally Posted by SiThSpAwN (Post 419684)
I hope everyone deleted their cache....

Can you remind me how to do that SiThSpAwN?

ThAnKs,

RedToo.

28_Condor 05-05-2012 06:59 PM

The only weird thing so far is the red rectangle in the opening of the program :!:

Apart from that performance increased! :)

My worst performance was on takeoff (5-7 fps), and now I have 37 fps, a much smoother performance on the runway :)

I will continue testing (I tested only once)... another weird thing was that the propeller was rotating before star engines of my spit.

Especs:

Fonte Corsair ATX 850W PFC Ativo CMPSU-850TX
Processador i7-2600K
Place-mãe GIGABYTE GA-Z68MA-D2H-B3
Memória Corsair Vengance 6gb 1600Mhz
VGA NVidia 470

kendo65 05-05-2012 07:04 PM

Quote:

Originally Posted by SlipBall (Post 419514)
...
Just a couple of imediate observashion

a-Bf 109 e3 spawned on runway with the engine just shutting down...engine pre heated

...

Similar issue to above.

Started Cross Country Quick Mission using Spitfire 1a (instead of Blenheim).

Engine running as I entered game. Engine goes off, but radiator temp goes up and stays at 130 degrees, oil temp to 90 degrees and steam starts coming out of radiator!

Blackdog_kt 05-05-2012 07:05 PM

Quote:

Originally Posted by Hellbender (Post 419694)
After having run the Black Death Track before and after the BETA, I noted a Perfomance increase of 9-10 FPS from avg 37 to 46 (I also switched the Texture quality from High to Original and still got that FPS gain).
However, after playing on the ATAG server I had a launcher crash after 45 non stop playing.

Guys, are the servers even updated to run this version?

If not, the server is running a different version than you are and it's no wonder you get problems when going online.

Until your favorite servers are updated to this version, it's best to test offline to avoid getting "false alarm" bug reports that are simply caused by a mismatch between server and client versions. Cheers ;)

TonyD 05-05-2012 07:07 PM

Those annoying blue lines are still there :evil: , but ... a really massive performance improvement in terms of frame rates - very nearly double! Using the BD track as a benchmark, the frame rates were (avg, max, min):

Ver. 15950: 27, 62, 6
Ver. 17582: 46, 103, 5

Graphic settings were identical for each version (time to go and turn them up :grin: ).

Thanks guys, a great effort! Now, if you can just have someone look at those blue lines on the horizon ...

GraveyardJimmy 05-05-2012 07:08 PM

Quote:

Originally Posted by Blackdog_kt (Post 419702)
Guys, are the servers even updated to run this version?

If not, the server is running a different version than you are and it's no wonder you get problems when going online.

Until your favorite servers are updated to this version, it's best to test offline to avoid getting "false alarm" bug reports that are simply caused by a mismatch between server and client versions. Cheers ;)

ATAG says beta in server description. Everyone on there is talking about and running patch.

Very busy on there but my machine managed to keep above 40fps. Major stutters at one point though, but a lot better than usual.

Worth pointing out I turn mirror off as a matter of habit.

ATAG_Dutch 05-05-2012 07:09 PM

Quote:

Originally Posted by Blackdog_kt (Post 419702)
Guys, are the servers even updated to run this version?

ATAG's server 1 is, yes.

Zappatime 05-05-2012 07:10 PM

Bug: External View - bomb craters visible behind aircraft (i.e. bomb craters always on top)

Bombers still flip about like stunt flyers, maybe this hasnt been adressed yet but I thought AI FM stuff was high on the list, and this ones a realism killer.

Frame rate higher, less big fps dips, though Im running Adaptive Vsync from driver settings, it still seems a little better, but stutters have increased.

Had 2 CTDTs after about 20 minutes in a FMB single player mission, but thats not changed.

Didnt think cockpits looked as washed out as they did pre-patch and landscape graphics look slightly better, again less wash-out.

heidelbergensis 05-05-2012 07:11 PM

The sim ran perfect on my system before the patch; now, it seems to run slightly faster....

Shadows seem to render a little better.

A couple of new serious bugs, nevertheless:

-On all planes, now at the beginning of the flight oil an radiator temps are hot and heated for running; If you don´t open the radiators, even with the engine off they increase and you can burn your plane; It is as if the game thinks that the engine is running...

-On the spitfire, the mirror cannot be seen and the reticle projects outside limits.

Despite those bugs, Thanks a lot for the progress!

Edit:

It seems that the Spit mistakes are some remainding of old graphic engine; further tests improve thinks on this....And the framerate improvement becomes more evident each new try...;D

Another edit:

The more I test the patch, the better .... all the reported graphical glitches seem to be fading the more you run the game, probably remains of the old caches being renewed. And, AA now works on my system; with the latest beta nvidia drivers but you don´t need to force anythink anymore.:D :D :D.



My rig:

INtel I7-2600K.
6Gb RAM DDR3.
Geforce GTX 580
windows 7 64 Bits.

Blackdog_kt 05-05-2012 07:13 PM

Quote:

Originally Posted by ATAG_Dutch (Post 419708)
ATAG's server 1 is, yes.

Excellent, i'm going to swing by and see if i can find some of the regular bomber pilots to fly formation with :grin:

Baron 05-05-2012 07:15 PM

I seem to remember arround release and the following patches, that everyone had crap performance etc. until they shut down the game and restarted it again.

Btw, i have launcher crashes even before i get into the game so iv unistalled the intire game and are now waiting for steam to download it again. :(

Lurker_71 05-05-2012 07:15 PM

Quote:

Originally Posted by Dano (Post 419600)
FPS is far better, in game AA also appears to work now too.


AA works on your setup? Could you post a screen shot showing a 109 external view?

Did you force AA with driver settings? It'd be great if you could share details of your settings.

Thanks

SiThSpAwN 05-05-2012 07:16 PM

Quote:

Originally Posted by RedToo (Post 419695)
Can you remind me how to do that SiThSpAwN?

ThAnKs,

RedToo.


Cache folder is in the 1C Softclub folder under your documents, just delete the whole thing, it will be rebuilt on next launch.

jibo 05-05-2012 07:20 PM

a restart could help

Rince 05-05-2012 07:24 PM

First impression:
- Little bit better fps, but far away from double. Feels Like less stuttering.
- one time the skin of the plane was not there (white)
- my pedals are not working (saitek pro pedals-will try them later on il-2 1946)
- massive building-pop-ups over cities! They`re not textured when I`m flying directly above them!
-Still shadow flickering of the trees!

I set at least everything to high/ultra(?), but the building amount to low and v-sync off and grass off. Will try more tomorrow!

von Brühl 05-05-2012 07:28 PM

A touch less FPS, but less stutters (only setting I changed was remove grass).

Sounds seem... different, like they were recorded inside the cockpit (109), but from a microphone inside a tube, almost a double echo. (I would expect a slight reverberation from the hallow cockpit and airframe, but with a clear origin sound, this is like the origin is inside a tube, and we're inside another tube, hard to explain).

Bug: Flap wheel in 109 continues to make sounds like its turning the wheel and cables are being pulled, even after fully extended or retracted. Wheel isn't turning, but its sure making a lot of screeching noises.

@Slipball: In quick mission Free flight over France, my gun counters worked fine, maybe something specific to your mission/game-installation?

furbs 05-05-2012 07:30 PM

Win 7
I72600k
8GB
580GPU

Slight FPS increase, maybe 5-10FPS.
More stutters low down than before but smoother dogfighting at alt.
Land textures "seem" less detailed.
Dials blurry in 109E

Particles still causing MAJOR FPS drop, down to single figures.


Not tried online yet.....withholding judgement until retail patch.

David198502 05-05-2012 07:32 PM

ok i seem to be the only one in my squad who have this problem:
i have no 109E4 anymore....
but i have a 109E4/b and a 109E4 B version...
the first one is supposed the normal E4 version, but it shows up as 109 E4/b, both in the plane's option menu, and in the netstats as well, but only for me.

my squadmates looked into the netstats at the exact moment, reporting they see it as used to be:109 E4

strange...

on the other subjects just like performance or flight model, i will not give a statement yet....will have to test further to build a judgement.

simast 05-05-2012 07:33 PM

1 Attachment(s)
This is how Ju-87 cockpit looks in game. Surely something is wrong? IL-2 1946 looks better.

All caches cleared. Texture quality set to "Original".

GraveyardJimmy 05-05-2012 07:33 PM

1 Attachment(s)
Not sure if it is a bug, but flying at 3.00am was impossible:
(Edit: This is on "clear" cloud settings)

Pitti 05-05-2012 07:37 PM

Beside the things that were already mentioned:
- The weathering does not work
- The aircraft markings can't be switched off

------

Good things:
- I get higher FPS than before (everything at maximum)
- I really like the new sounds. I am doing flybys all the time. :)

Phantom77 05-05-2012 07:38 PM

Launched the game and got the red square at startup. Played Quick Mission Dogfight Adv Axis and got a CTD when selecting other views.

Pitti 05-05-2012 07:39 PM

Quote:

Originally Posted by David198502 (Post 419728)
ok i seem to be the only one in my squad who have this problem:
i have no 109E4 anymore....
but i have a 109E4/b and a 109E4 B version...
the first one is supposed the normal E4 version, but it shows up as 109 E4/b, both in the plane's option menu, and in the netstats as well, but only for me.

my squadmates looked into the netstats at the exact moment, reporting they see it as used to be:109 E4

strange...

I have the same problem!
Really strange...

OutlawBlues 05-05-2012 07:40 PM

Cant beleive it
 
Unable to change skins
Just as many stutter now as there was
cannot use Full Mission Builder CTD everytime

LOL, I would hide in Siberia if I were on the dev. team. What kind of nincompoops are working on this stuff......................:-P

BGs_Ricky 05-05-2012 07:40 PM

- Better FPS and less stutters
- Already two launcher.exe in 20 minutes, one trying to join a server, another in QMB. Never had a launcher.exe in QMB before...
- Several stuff acting weird like already mentioned by others.

slm 05-05-2012 07:49 PM

I cleared the cache folder first.
set log=1 in conf.ini

When starting the game from Steam, game runs for few seconds.
Then crashes before showing main menu.
log.txt is empty.
.dmp file sent...

baronWastelan 05-05-2012 07:51 PM

1 Attachment(s)
Launcher.exe crash during flight near Ramsgate. Was flying a scramble from Manston in the Quick mission "German Attack - Column" without any changes except to select Spitfire Ia as player AC and set weather to "Clear". The action was already over and I was simply looking at Ramsgate while flying over sea at about 5,000 ft heading W towards home base. DMP and LOG files attached.

Note: I do like the pre-heated engine feature, only wish it could be optional.

von Brühl 05-05-2012 08:01 PM

A lot more rubber-banding online, even with 133ping. Nothing else running on my end, and nothing but my phone on the connection.

furbs 05-05-2012 08:07 PM

Just to add, STILL getting online launcher CTD, though now its 20mins and not 45mins.

Online CTD "NOT FIXED" in this beta(for me)

SlipBall 05-05-2012 08:08 PM

Quote:

Originally Posted by von Brühl (Post 419725)
A touch less FPS, but less stutters (only setting I changed was remove grass).

Sounds seem... different, like they were recorded inside the cockpit (109), but from a microphone inside a tube, almost a double echo. (I would expect a slight reverberation from the hallow cockpit and airframe, but with a clear origin sound, this is like the origin is inside a tube, and we're inside another tube, hard to explain).

Bug: Flap wheel in 109 continues to make sounds like its turning the wheel and cables are being pulled, even after fully extended or retracted. Wheel isn't turning, but its sure making a lot of screeching noises.

@Slipball: In quick mission Free flight over France, my gun counters worked fine, maybe something specific to your mission/game-installation?


Yep...had unlimited set in difficulty :cool:

BGs_Ricky 05-05-2012 08:11 PM

Quote:

Originally Posted by furbs (Post 419751)
Just to add, STILL getting online launcher CTD, though now its 20mins and not 45mins.

Online CTD "NOT FIXED" in this beta.

Same experience here :-x

SIDWULF 05-05-2012 08:15 PM

Quote:

Originally Posted by ChocsAway (Post 419665)
Hard to believe on your Uber rig! Think I'll wait a day or two to see what pans out. :confused:

I know right! I'm confused and dissapointed. I will try to provide more information on this and do a proper bug report. I just don't have time at the moment. I'm assuming it has something to do with the particle effects (Dust on take-off, ect) The rest of the game runs brilliant except for take-off and landing. I will also try various settings to see how this situation behaves.

It's important for people to go into as much detail as they can (Screenshot of thier graphics settings, proof of problem such as screenshot ingame, logs, system specs, ect) go overboard with the details if you want to become a helpfull bug tester.

von Brühl 05-05-2012 08:20 PM

Quote:

Originally Posted by SlipBall (Post 419752)
Yep...had unlimited set in difficulty :cool:


I suspected that, but didn't want to call you out online! ;)

macro 05-05-2012 08:22 PM

launcher crash every 15-20 mins, but when it going better fps

something wrong with the spit throttle, seems too sensitive low down or something

online this is btw.

PotNoodles 05-05-2012 08:24 PM

Still stuttering for me and nowhere near a 50% increase in FPS that was mentioned. I only get 5 FPS more then I got before the patch and that's only sometimes. Other times it dips as bad as it did before. Building still don't display textures from a distance and just pop up when you get near :confused:



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



.

furbs 05-05-2012 08:24 PM

Anyone else seeing the writing and textures on the wings on the 109E3 looking low res and blocky when viewing from the inside the cockpit?

ATAG_Dutch 05-05-2012 08:41 PM

Quote:

Originally Posted by furbs (Post 419770)
Anyone else seeing the writing and textures on the wings on the 109E3 looking low res and blocky when viewing from the inside the cockpit?

No, but I saw exactly the same thing in a Spit. Also the Brit fighters all have on/off switches for throttles. No smooth throttle operation at all. The cliffs were just a white blur. The Blenheim is much slower at sea level than it was, and the animation of the mixture lever leaps from one end to the other.
Ctrl/e did not bail me out of a Spit II, but did in other a/c. F12 to centre TrackIR stopped working at one point. The landscape textures look awful, as do the paintjobs on the wings. Very blotchy.

I lasted longer before my 1st launcher crash, maybe an hour and a half.

Fraps wouldn't capture video, just crashed.

It is now possible to take-off in the Blenheim in the cross country mission, which is all I can say that's positive about this patch.

JG5_Thijs 05-05-2012 08:42 PM

Whilst flying online I also had a Launcher.exe crash.
The memory used by launcher.exe at the time of the crash was about 1.7 gb now instead of the "normal" 2.7 gb where it used to crash around with the previous version of the game.




Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



.

BH_woodstock 05-05-2012 08:42 PM

Quote:

Originally Posted by Baron (Post 419715)
I seem to remember arround release and the following patches, that everyone had crap performance etc. until they shut down the game and restarted it again.

Btw, i have launcher crashes even before i get into the game so iv unistalled the intire game and are now waiting for steam to download it again. :(

has anyone else un installed and re in stalled?? please tell your results. I am considering doing the same.

amd dual core 5400+
6gb ram
gtx460se
win7 ultimate
trackir
ms sw ff2 joystick

David198502 05-05-2012 08:43 PM

Quote:

Originally Posted by Pitti (Post 419736)
I have the same problem!
Really strange...

:grin::confused:
honestly im a bit reliefed that im not the only one with this problem...
the strange thing though, is that all my other squad mates from JG26, No.501,No.401 and No.64 didnt have that problem....




ok regarding the launcher crashes,.....i just got one after playing 20minutes offline one of my self made missions...





Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



.

senseispcc 05-05-2012 08:43 PM

Quote:

Originally Posted by macro (Post 419767)
something wrong with the spit throttle, seems too sensitive low down or something

Yes the Spitfire Mk IIa throttle indicator (the little black ball) is indicating wrong things. In the middle in full power!:confused:

senseispcc 05-05-2012 08:44 PM

Yes the Spitfire Mk IIa throttle indicator (the little black ball) is indicating wrong things. In the middle in full power! :confused:

FFCW_Urizen 05-05-2012 08:45 PM

Quote:

Originally Posted by FFCW_Urizen (Post 419625)
Now for the "bug": if i apply roughly 40% throttle, i´m going 6.25 lbs boost. furthermore, if i apply just around 35% i´m going 5 lbs boost. Boost settings below 5 are next to impossible to achieve.

checked my joystick and throttle, even checked in configs menu, that everything is setup correctly. Stick is a Thrustmaster Hotas X.

Amendment: at 35% throttle boost settings are 5, from there on it´s linear up to 6.25. This behaviour is evident (for me) only in a spit1a so far, spit1 behaves normal in that respect. haven´t tested spit2a or the hurris nor have i tested any blue plane.

41Sqn_Stormcrow 05-05-2012 08:46 PM

I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.

ATAG_Dutch 05-05-2012 08:48 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 419791)
I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.

I've flown cliffs on 64 bit since release. Had CTDs before, still have them now.



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu

furbs 05-05-2012 08:58 PM

Second sortie, second CTD this time after 10 mins.
Sending logfiles.

Done the clear cache and restart.

RickRuski 05-05-2012 09:04 PM

Cleared cache, Log=1, installed patch. No change for me in any way, still same fps, still same micro stutters that have been there from begining. Will test more then send log file.

macro 05-05-2012 09:04 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 419791)
I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.

i had 1 or 0 in a session (quitting after eash sortie) per night that i played. getting them every 15 mins now

64 bit always

kilosierra 05-05-2012 09:15 PM

Higher FPS for me, the stuttering is still there, but much better now.

Had missing outside textures on my 109 (plane all white) some times. No crash so far (the game that is, me crashing planes OTOH.... :-) ). Missing texture inside the cockpit on the left side in the 109 too, this cable near the throttle.

AA seems to work for me, cockpit struts look much better.

All in all not bad for me.

wolfhound338 05-05-2012 09:16 PM

Quote:

Originally Posted by furbs (Post 419796)
Second sortie, second CTD this time after 10 mins.
Sending logfiles.

Done the clear cache and restart.

For me before the update very very few crashes. Now crashing every 10 minutes also. Files sent.

Additionally :
Colors look washed out.
Blurry dial's and buildings
Bad performance @ low levels

Running : Dual core 2.4, 3 gig Ram, GTX 260, 500 g HD, WIN 7 64 Pro

SlipBall 05-05-2012 09:25 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 419791)
I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.


CTD's are a strange occurrence for many here. I do not think that it is 64b OS related though. I think the answer lies with shared dll's or perhaps another program...I have never had a CTD in 64b on-line or off...if me I would try a format, and only load Clod and no other games, just as a test.

DroopSnoot 05-05-2012 09:34 PM

My Specs

Intel Core2Quad 2.5Ghz
Gigabyte EP45 DS4
4GB Ram
Asus GTX 560Ti

My In Game Settings

Res -1920x1080
Model Detail - High
Buildings Detail - Medium
Land Detail - Medium
Forest - Medium
Visual Effects - Medium
Texture Quality - High
Damage Decals - High
Buildings Amount - Medium
Land Shading - Medium
Grass - On
Shadows - On
Roads - On


  • FPS appears to be the same, if not slightly worse
  • Stutters are more frequent and for longer durations
  • Trees Shimer heavily
  • All Sounds are tinny and hollow like recorded inside a pipe
  • All sounds seem unbalanced and not normalized, can bearly hear some sounds as others over power them
  • Merlin engines sound all the same still, not like stated in changelog
  • Merlin engines sound still breaking up in low rpm
  • Textures on the hurricane's control cable around the yoke are grass textures
  • Textures take much longer to res in, most within cockpit remain out of focus
  • Have had 4 crashes in the hour of play test both online and offline
  • Still see my desktop flashing on game launch and when ever i move to a menu etc

Patch was only 276mb for a whole graphics engine re-write, some kind of mistake when packing up the patch?

ustahl 05-05-2012 09:40 PM

Crashing when shooting
 
Each time I start a combat test mission CloD freezes (beyond rescue) a few seconds after I start shooting at Wellington bombers from my Bf-109 E4 and E3.

When peacefully flying over London in a Spit, no combat/shooting, just sightseeing, the game responds very well, very smooth, no stutters, fps seem improved, and no crash like in above combat scenarios, when the shooting starts.

So, for now I cannot pull the trigger without CloD freezing. :mad:

Crash dump files mailed to Ilya.

Contents of my log.txt:
quote
------------ BEGIN log session -------------
Loading mission ...
Load landscape...
Load bridges
LongBridge: wrong width. (3)
Load static objects...
Server: ustahl kämpft für die Luftstreitkräfte von Blau.
Mission loaded. time = 7,454
Battle starting...

unquote

That 4th line "LongBridge: wrong width. (3)" sounds suspicious :roll:

Cheers
Uffe

System specs:
i7-2600K @ 4600MHz
GTX 580 (1536 MB) @ 850-1700-2025 Temp 33C idle, 65C max load
Driver: 301.24 Beta
2 x 4 GB G Skill F3-12800CL7
Asus Maximus IV Extreme Z68
750W Corsair
Seagate Barracuda ST2000DM001-9YN164 (1863 GB)
SSD CacheDisk OCZ-Cache-Synapse 128 GB
Creative X-Fi Titanium Fatality PCI-E
TrackIR 3, driver 5.1.3
MS Sidewinder2 FFB
CH Pro Throttle
Logitech G19 keyboard
LG IPS236V display @ 1920x1080
Win 7 x64 Ultimate SP1

addman 05-05-2012 09:41 PM

Tried the G.50 out for a while, new boost is working which is nice. Less nice is the fact that the "practical ceiling" is still between 3000-3500 meters, after that you're flying a brick. Performance should improve at that altitude, not decrease....*sigh* nice going there team. If you haven't fixed something don't say you have. :rolleyes:



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



.

bolox 05-05-2012 09:44 PM

dunno:confused:getting frequent ctd's offline now, previously were very rare (unless jumping around views) (64 bit win 7)

takeoff- on asking for clearance a missing .oog file message appears in console-"takeoff denied.ogg".

white planes occaisionally too

lower instrument panel on 109's goes very low res on taking damage



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu



edit crash dumps sent;);)





.

Catseye 05-05-2012 09:55 PM

Speedometer Needles stuck together Spitfires
 
The Spitfire speedometer needles are stuck together. They do not separate when speed increases over 240 mph.

desigabri 05-05-2012 09:55 PM

Very better (some times yes and others not... why?)
 
MAX SETTINGS (ALL MAX eccept for not epilessy filter)

Hi, I had to delete the cache 3 times and had to set for FULL screen to double frame rates . Playable at max settings.

- London hard yet, but anyway more fluid then in the past. At low level 11-19 fps FULL SCREEN (the option PESUDO FULL SCREEN gets 2-7 fps at the houses hight GPU 30-50%).

So I had to set FULL SCREEN (NOT PSEUDO FULL SCREEN): The game have to start with a RED SQUARE.

THE GOOD (after gone at FULL screen and after deleting the cache for the third time):

- Very fluid incoming of the 3D rendering
- No more flip of shadows or very few (today they are still there!?? may be they depends to the server)
- AA X8 works great now
- EFFECTS don't cause freezes now
- GPU alway close to 100%
- Still have sometimes a few stuttering looking at trees at low level, but very very acceptable

THE BAD:
- I got a Crash after about half hour. The same today
- Still there orizzont lines
- I've seen ground fires behing flying planes
- Trasparent pipes depends on plane
- Today again low fps (may be the server?).
- Still there the red view with bugs
__________________________________________________ ________

Track of death --> 30/65/4
__________________________________________________ ________
NOTHING O.C.
AMD 6x 110T 3.3Ghz
16GB RAM DDR3 1600Mhz (CoD playing on a 6GB RAMDRIVE)
HD6950 2GB switched to HD6970 (AMD Catalyst 8.97 18 April – 7900 MOD)
WIN7 64bit

AKA_Scorp 05-05-2012 09:56 PM

The problem were pop-up windows buttons stop working after a while with Vista is still there.

bolox 05-05-2012 10:00 PM

Quote:

Originally Posted by Catseye (Post 419833)
The Spitfire speedometer needles are stuck together. They do not separate when speed increases over 240 mph.

nor should they;) nearly every British asi had a single needle with a dual scale.

furbs 05-05-2012 10:06 PM

Just noticed this...

http://img513.imageshack.us/img513/9671/ju87.jpg
By furbs9999 at 2012-05-05

DroopSnoot 05-05-2012 10:09 PM

We got dive siren furbs?

nakedsquirrel 05-05-2012 10:12 PM

(Deleted earlier post Bombsight was in metric, but dispersion seems to be much higher now)

Never mind, I forgot to adjust for wind.

-Bombsight in He111 is blurry and unreadable
-Bombs seem to land/explode in reverse order? Is this intended?
-Bomb sight automation seems to mark the impact point for the last bomb, is this intended?
-No indication when bombs will drop/have been dropped in bombsight automation



He111P2 has old sounds

furbs 05-05-2012 10:16 PM

Quote:

Originally Posted by DroopSnoot (Post 419843)
We got dive siren furbs?

No

41Sqn_Stormcrow 05-05-2012 10:18 PM

Quote:

Originally Posted by nakedsquirrel (Post 419847)
German bombsight for He111 and JU88 still has to be converted from Metric to Imperial to level bomb.

*g* only if Spitfire and Hurricane instruments are converted to metric in exchange :)


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