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BETA PATCH v1.06.17582--Bug thread
Please post your findings here...
Please explain the bug and post your specs, drivers etc... Please make sure you send crash dump files from Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cppcrash to ishevchenko@1cpublishing.eu |
Just reserving my spot, will edit if any bugs detected :grin:
http://i51.photobucket.com/albums/f394/SlipBall/bug.gif Just a couple of imediate observashion a-Bf 109 e3 spawned on runway with the engine just shutting down...engine pre heated...seems to be off-line only that the engine was running b-slightly less fps http://i51.photobucket.com/albums/f3...505_133212.jpg |
specs:
i5 2500k p8z67 8gb ddr3 1600 saphire 7870 - RED SQUARE AT LUNCH. GAME WONT LUNCH. we have to alt tab in and out of the game. -LAUNCHER EXE CRASH!- happened on multiplayer when cycling objects. - SOMETHING WEIRD ON SPITFIRE WHEN YOU GET DAMAGED: https://fbcdn-sphotos-a.akamaihd.net...71576325_n.jpg - tracers dissapear some times when shooting bf109E1 -game crashed when trying to lunch a multiplayer mission from lobby, as soon as i clicked the mission. (in mission selection menu) - bug with hangars: https://fbcdn-sphotos-a.akamaihd.net...25997849_n.jpg -No borders are shown (red and blue) https://fbcdn-photos-a.akamaihd.net/...43077617_a.jpg -AT LOW RPM, sometimes yo usee the prop as static for a mcirosecond. "stuttering Prop" as its described ahead in the tread. reproduce: 109e4, power 0. look dead ahead -bug with 109E4 https://fbcdn-sphotos-a.akamaihd.net...40706472_n.jpg -some instruments go Low-res at some distance inside the cockpit: didnt happen before https://fbcdn-sphotos-a.akamaihd.net...10163781_n.jpg -objects can still be seen throw terrain!!!!! -spitfire Ia top speed at 0k seems to be as low as 360km/h. the 109 easely gets to 450km/h |
No performance increase, in fact a performance loss for me. Landscape and building pop up still present and those terrible shimmers. Still if the CTD is fixed its better I guess, but I would like to see some evidence of a 50% performance increase.
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Edit: E8400, GTX460, 4GB ram, Win 7 64. 460 is at beta drivers iirc Bug: As I crash landed the rest of the flight decided to join me (though it says this is addressed on the patch thread). |
Need to check again but Force feedback didn't work on initial test but I do get a massive increase in fps.
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My specs: Win 7 64, 8 GB RAM, i7 870, GTX 460, CoD on SSD.
Cache cleared. The same settings as before the patch. On the bottom right corner, the correct version number is displayed, i.e. 1.06 xxxxx, so I apparently the patch was applied correctly. I have trid the quick misson free flight over France and a 1v1 quick mission. With the patch, I now have either the same or a bit (possibly perceived) lower FPS, ~10%. Definitely no FPS increase. Except for a slight performance loss, I did not notice any visual difference. But I did notice that antialiasing is still not working. I was hoping with the new graphic haul up we'd now have AA? Maybe in the future. |
I've only taken up the Hurricane so far. (Cleared cache first). First impressions... nothing really different - though the FM felt a bit sluggish (?). With the sun behind me it looked like the propeller was flickering slightly. Also, on the control column I noticed that the pipework seems to be rendering the outside a bit... (i.e. transparent).
http://i1093.photobucket.com/albums/...505_181614.jpg Final observation... no clouds... even though I'm sure I selected them. Oh... and force feedback working fine for me. |
big performance increase for me; able to fly over London now with high settings, stutters apparently gone, clouds look better then before
bug: the slipball on the Spit Ia seems to be off centered ______________ Q6600 oc 3.3GHz GTX570 1280MB 8GB DDR2 Win7 64 |
S!
Red square at startup as described above. In Black Death track bomb craters can be seen through planes, for example Bf109 passing field. Back to testing.. |
i'm running on very low specs maching i think, i have intel core2duo E8400 overclocked to 3600ghz, radeon hd4870 512mb, 4gb memory. Windows 7 64bit, DX11, Catalyst 12.3
with this patch i got lower framerates than before. also notice the textures in blenheim did not fully load once into game, look like old game from 90's. now continue drinking :( |
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Red square as described, will eventually clear of it's own accord.
Custom single mission with setup with a ROTOL Hurricane on the runway and complex engine management results in dropping into a aircraft with a running engine for a second or two until it figures out it is off, this results in instant overheat of oil and water. FPS is far better, in game AA also appears to work now too. |
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A CTD after 5 minutes in the Calais Bomber intercept mission. Dump file sent to Luthier.
Misc: * No fps increase for me. * A sound file missing: take off denied in German. * Radio coms like 'help me' or attack targets still do nothing. |
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Performance Increase for me. I can run medium to high settings and fly low over london, with almost next to no stutters. before i had to run low to medium settings.
Now for the "bug": if i apply roughly 40% throttle, i´m going 6.25 lbs boost. furthermore, if i apply just around 35% i´m going 5 lbs boost. Boost settings below 5 are next to impossible to achieve. checked my joystick and throttle, even checked in configs menu, that everything is setup correctly. Stick is a Thrustmaster Hotas X. |
Thank you dev team!
Increased FPS when flying low over big cities. Stuttering decreased and so are flickering shadows and micro-freezes. Spitfire mirror: only the frame of the mirror is seen. Cockpit gauges went low-res and are difficult to read. Cockpit textures are not so detailed as before. Testing continues. |
Ok, London is smoooooooth, That said my initial flight was not impressive for FPS, but when I reloaded the same mission it was quite a bit higher, but no stutters that I could see, or that where worth commenting on.
Spitfire sound for throttle seems messed up, no change in sound through maybe 25% to 100% throttle... testing continues... |
quote from ilya
Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu |
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This happened after I got shot.
The lower part of the instruments got DOS game style |
Didn't try it out yet, but this
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The affected areas were cockpits with a lot of textures (mostly in twin engined aircraft), plus the external surfaces of aircraft (both fighters and twins). So for example, with my settings (aircraft on high, forests on low, everything else on medium) i never got to see the full resolution textures in the Blenheim cockpits and the bomb aimer position in all other bombers (it also takes a while to load them in the pilot cockpits of 111, 110 and Ju88 but they eventually render correctly), plus the stencils on the wings of fighters (like the "no step" lines and text on the 109 wings), always appear blurry, both when viewed from inside the cockpit and from external views. The same happens with the Blenheim gunsight, all bombsights in all bombers and the magnetic compass in all RAF aircraft. Up till now i thought this was because of my system not having enough RAM + video RAM up till now, but now that i see it mentioned specifically in the alpha patch notes maybe it's a different thing that merits reporting. I'm running the sim on: i7 920 @ 2.7 Ghz (no overclocking) 3GB RAM Ati 4890 1GB win7 x64 My graphics settings: 1680x1050 AA OFF Vsync ON grass, roads, shadows ON SSAO OFF aircraft models HIGH forests LOW everything else MEDIUM I'll get to testing the new one and report if i see something else. EDIT: The picture in the above post is pretty much what i'm describing, i just used to get it mostly in the situations i outlined above. |
Just as a reminder console: fps SHOW START to track FPS.
Turn off vsync, otherweise the FPS will be limited to 60. SSOA still hits the performance, so I turned it off. Incresed performance. The textures in cockpit look a bit ...is slugish the right word? Well washed sometimes. Much better landscape .... I7 920@ 3.99ghz HD6970 all maxed out! Sry I guess I am in the wrong thread...:oops: |
No FPS incrase. More stutters than before.
Flickering trees, floating horizon etc. No mirror, only a frame. Pop-up clouds - nice joke! First thought - AAA shot on me! Colours are so pale.. My PC: CPU : i5 750 2.66GHz @ 4.0 GHz s.1156 Mobo: MSI P55 GD-65 RAM: OCZ Platinium 2x2GB 1600MHz CL7 GPU: MSI 460 1GB DDR5 H.A.W.K. HDD: Samsung SpinnPoint F3 500GB |
Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.
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interesting; low res cockpit when zooming in, high res when zooming out?
I think 777 studios needs to take this over. Build some Debug tools and get this thing cleaned up. Good luck CLOD 1C, I'm done with this. wating on 4.12 1946. |
Never had CTDs before, now getting them after 10 minutes on multiplay
"restart" single player mission fails to load - it stalls at ~95% No obvious change in FPS, mind you I was running on near max with good FPS already prior to this patch |
Ok, while fps has increased for me so have stutters.
Couple of graphical bugs, first of which is that phantom contacts/aircraft still exist. Second is grass in the air: http://dl.dropbox.com/u/7721109/IL2%...505_185643.bmp Third, hydraulic lines coming off the ROTOL Hurricane control column are transparent: http://dl.dropbox.com/u/7721109/IL2%...505_190341.bmp |
For me there is nothing better then before! Sometimes my FPS is lower then with the old patch! Stutters still there, the microfreezes too. Sound outside is terrible i think. Spits sounds like mowing machines. My settings are always on max. i have never changed it. For me the patch is a step back! :(
PS: Only thing that´s better, shadows do not flickering anymore! |
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Bugs
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I get some texture bugs in the cockpit, see attachments.
Red box on launch, goes away. I get a good increase in FPS, but big hits flying over Calais. Will continue testing.. My system meets all recommended specs, AMD 965 BE and ATi 6870. 8GB DDR3 1600. |
Deleted cache.Red Square at atart up...have only flown quick Hurricane mission .First time the Hurricane was all white.Shut sime down ,restart Hurricane now fully marked.I appears I have no increase in FPS,some micro freezes.Not sure if there is any performance improvement at all. wireing /cable up control stick appear to be invisable - I can see the landscape below me going by.Can I get rid of red square & see if that might be the performance killer like the old logo was?
Can someone post the contents of the folders inside the new Parts folder,in the patch- I'd like to know if I got everything during the hour download..? If I don't "check "customize skin option the plane might turn up white in any plane. German gunsights crosshairs "on" are extremely dim & unfinished looking. Better ( of course) FPS without grass on. Probably more to come. Operating System: Windows 7 Home Premium, 64-bit (Service Pack 1) DirectX version: 11.0 GPU processor: GeForce 9800 GT Driver version: 295.73 DirectX support: 10 CUDA Cores: 112 Core clock: 600 MHz Shader clock: 1500 MHz Memory clock: 900 MHz (1800 MHz data rate) Memory interface: 256-bit Total available graphics memory: 4095 MB Dedicated video memory: 1024 MB GDDR3 System video memory: 0 MB Shared system memory: 3071 MB Video BIOS version: 62.92.24.00.80 IRQ: 16 Bus: PCI Express x16 Gen2 |
I hope everyone deleted their cache....
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After having run the Black Death Track before and after the BETA, I noted a Perfomance increase of 9-10 FPS from avg 37 to 46 (I also switched the Texture quality from High to Original and still got that FPS gain).
However, after playing on the ATAG server I had a launcher crash after 45 non stop playing. |
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ThAnKs, RedToo. |
The only weird thing so far is the red rectangle in the opening of the program :!:
Apart from that performance increased! :) My worst performance was on takeoff (5-7 fps), and now I have 37 fps, a much smoother performance on the runway :) I will continue testing (I tested only once)... another weird thing was that the propeller was rotating before star engines of my spit. Especs: Fonte Corsair ATX 850W PFC Ativo CMPSU-850TX Processador i7-2600K Place-mãe GIGABYTE GA-Z68MA-D2H-B3 Memória Corsair Vengance 6gb 1600Mhz VGA NVidia 470 |
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Started Cross Country Quick Mission using Spitfire 1a (instead of Blenheim). Engine running as I entered game. Engine goes off, but radiator temp goes up and stays at 130 degrees, oil temp to 90 degrees and steam starts coming out of radiator! |
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If not, the server is running a different version than you are and it's no wonder you get problems when going online. Until your favorite servers are updated to this version, it's best to test offline to avoid getting "false alarm" bug reports that are simply caused by a mismatch between server and client versions. Cheers ;) |
Those annoying blue lines are still there :evil: , but ... a really massive performance improvement in terms of frame rates - very nearly double! Using the BD track as a benchmark, the frame rates were (avg, max, min):
Ver. 15950: 27, 62, 6 Ver. 17582: 46, 103, 5 Graphic settings were identical for each version (time to go and turn them up :grin: ). Thanks guys, a great effort! Now, if you can just have someone look at those blue lines on the horizon ... |
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Very busy on there but my machine managed to keep above 40fps. Major stutters at one point though, but a lot better than usual. Worth pointing out I turn mirror off as a matter of habit. |
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Bug: External View - bomb craters visible behind aircraft (i.e. bomb craters always on top)
Bombers still flip about like stunt flyers, maybe this hasnt been adressed yet but I thought AI FM stuff was high on the list, and this ones a realism killer. Frame rate higher, less big fps dips, though Im running Adaptive Vsync from driver settings, it still seems a little better, but stutters have increased. Had 2 CTDTs after about 20 minutes in a FMB single player mission, but thats not changed. Didnt think cockpits looked as washed out as they did pre-patch and landscape graphics look slightly better, again less wash-out. |
The sim ran perfect on my system before the patch; now, it seems to run slightly faster....
Shadows seem to render a little better. A couple of new serious bugs, nevertheless: -On all planes, now at the beginning of the flight oil an radiator temps are hot and heated for running; If you don´t open the radiators, even with the engine off they increase and you can burn your plane; It is as if the game thinks that the engine is running... -On the spitfire, the mirror cannot be seen and the reticle projects outside limits. Despite those bugs, Thanks a lot for the progress! Edit: It seems that the Spit mistakes are some remainding of old graphic engine; further tests improve thinks on this....And the framerate improvement becomes more evident each new try...;D Another edit: The more I test the patch, the better .... all the reported graphical glitches seem to be fading the more you run the game, probably remains of the old caches being renewed. And, AA now works on my system; with the latest beta nvidia drivers but you don´t need to force anythink anymore.:D :D :D. My rig: INtel I7-2600K. 6Gb RAM DDR3. Geforce GTX 580 windows 7 64 Bits. |
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I seem to remember arround release and the following patches, that everyone had crap performance etc. until they shut down the game and restarted it again.
Btw, i have launcher crashes even before i get into the game so iv unistalled the intire game and are now waiting for steam to download it again. :( |
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AA works on your setup? Could you post a screen shot showing a 109 external view? Did you force AA with driver settings? It'd be great if you could share details of your settings. Thanks |
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Cache folder is in the 1C Softclub folder under your documents, just delete the whole thing, it will be rebuilt on next launch. |
a restart could help
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First impression:
- Little bit better fps, but far away from double. Feels Like less stuttering. - one time the skin of the plane was not there (white) - my pedals are not working (saitek pro pedals-will try them later on il-2 1946) - massive building-pop-ups over cities! They`re not textured when I`m flying directly above them! -Still shadow flickering of the trees! I set at least everything to high/ultra(?), but the building amount to low and v-sync off and grass off. Will try more tomorrow! |
A touch less FPS, but less stutters (only setting I changed was remove grass).
Sounds seem... different, like they were recorded inside the cockpit (109), but from a microphone inside a tube, almost a double echo. (I would expect a slight reverberation from the hallow cockpit and airframe, but with a clear origin sound, this is like the origin is inside a tube, and we're inside another tube, hard to explain). Bug: Flap wheel in 109 continues to make sounds like its turning the wheel and cables are being pulled, even after fully extended or retracted. Wheel isn't turning, but its sure making a lot of screeching noises. @Slipball: In quick mission Free flight over France, my gun counters worked fine, maybe something specific to your mission/game-installation? |
Win 7
I72600k 8GB 580GPU Slight FPS increase, maybe 5-10FPS. More stutters low down than before but smoother dogfighting at alt. Land textures "seem" less detailed. Dials blurry in 109E Particles still causing MAJOR FPS drop, down to single figures. Not tried online yet.....withholding judgement until retail patch. |
ok i seem to be the only one in my squad who have this problem:
i have no 109E4 anymore.... but i have a 109E4/b and a 109E4 B version... the first one is supposed the normal E4 version, but it shows up as 109 E4/b, both in the plane's option menu, and in the netstats as well, but only for me. my squadmates looked into the netstats at the exact moment, reporting they see it as used to be:109 E4 strange... on the other subjects just like performance or flight model, i will not give a statement yet....will have to test further to build a judgement. |
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This is how Ju-87 cockpit looks in game. Surely something is wrong? IL-2 1946 looks better.
All caches cleared. Texture quality set to "Original". |
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Not sure if it is a bug, but flying at 3.00am was impossible:
(Edit: This is on "clear" cloud settings) |
Beside the things that were already mentioned:
- The weathering does not work - The aircraft markings can't be switched off ------ Good things: - I get higher FPS than before (everything at maximum) - I really like the new sounds. I am doing flybys all the time. :) |
Launched the game and got the red square at startup. Played Quick Mission Dogfight Adv Axis and got a CTD when selecting other views.
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Really strange... |
Cant beleive it
Unable to change skins
Just as many stutter now as there was cannot use Full Mission Builder CTD everytime LOL, I would hide in Siberia if I were on the dev. team. What kind of nincompoops are working on this stuff......................:-P |
- Better FPS and less stutters
- Already two launcher.exe in 20 minutes, one trying to join a server, another in QMB. Never had a launcher.exe in QMB before... - Several stuff acting weird like already mentioned by others. |
I cleared the cache folder first.
set log=1 in conf.ini When starting the game from Steam, game runs for few seconds. Then crashes before showing main menu. log.txt is empty. .dmp file sent... |
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Launcher.exe crash during flight near Ramsgate. Was flying a scramble from Manston in the Quick mission "German Attack - Column" without any changes except to select Spitfire Ia as player AC and set weather to "Clear". The action was already over and I was simply looking at Ramsgate while flying over sea at about 5,000 ft heading W towards home base. DMP and LOG files attached.
Note: I do like the pre-heated engine feature, only wish it could be optional. |
A lot more rubber-banding online, even with 133ping. Nothing else running on my end, and nothing but my phone on the connection.
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Just to add, STILL getting online launcher CTD, though now its 20mins and not 45mins.
Online CTD "NOT FIXED" in this beta(for me) |
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Yep...had unlimited set in difficulty :cool: |
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It's important for people to go into as much detail as they can (Screenshot of thier graphics settings, proof of problem such as screenshot ingame, logs, system specs, ect) go overboard with the details if you want to become a helpfull bug tester. |
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I suspected that, but didn't want to call you out online! ;) |
launcher crash every 15-20 mins, but when it going better fps
something wrong with the spit throttle, seems too sensitive low down or something online this is btw. |
Still stuttering for me and nowhere near a 50% increase in FPS that was mentioned. I only get 5 FPS more then I got before the patch and that's only sometimes. Other times it dips as bad as it did before. Building still don't display textures from a distance and just pop up when you get near :confused:
Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu . |
Anyone else seeing the writing and textures on the wings on the 109E3 looking low res and blocky when viewing from the inside the cockpit?
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Ctrl/e did not bail me out of a Spit II, but did in other a/c. F12 to centre TrackIR stopped working at one point. The landscape textures look awful, as do the paintjobs on the wings. Very blotchy. I lasted longer before my 1st launcher crash, maybe an hour and a half. Fraps wouldn't capture video, just crashed. It is now possible to take-off in the Blenheim in the cross country mission, which is all I can say that's positive about this patch. |
Whilst flying online I also had a Launcher.exe crash.
The memory used by launcher.exe at the time of the crash was about 1.7 gb now instead of the "normal" 2.7 gb where it used to crash around with the previous version of the game. Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu . |
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amd dual core 5400+ 6gb ram gtx460se win7 ultimate trackir ms sw ff2 joystick |
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honestly im a bit reliefed that im not the only one with this problem... the strange thing though, is that all my other squad mates from JG26, No.501,No.401 and No.64 didnt have that problem.... ok regarding the launcher crashes,.....i just got one after playing 20minutes offline one of my self made missions... Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu . |
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Yes the Spitfire Mk IIa throttle indicator (the little black ball) is indicating wrong things. In the middle in full power! :confused:
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I would like to know one thing about the CTDs.
On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS). I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch. |
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Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu |
Second sortie, second CTD this time after 10 mins.
Sending logfiles. Done the clear cache and restart. |
Cleared cache, Log=1, installed patch. No change for me in any way, still same fps, still same micro stutters that have been there from begining. Will test more then send log file.
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64 bit always |
Higher FPS for me, the stuttering is still there, but much better now.
Had missing outside textures on my 109 (plane all white) some times. No crash so far (the game that is, me crashing planes OTOH.... :-) ). Missing texture inside the cockpit on the left side in the 109 too, this cable near the throttle. AA seems to work for me, cockpit struts look much better. All in all not bad for me. |
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Additionally : Colors look washed out. Blurry dial's and buildings Bad performance @ low levels Running : Dual core 2.4, 3 gig Ram, GTX 260, 500 g HD, WIN 7 64 Pro |
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CTD's are a strange occurrence for many here. I do not think that it is 64b OS related though. I think the answer lies with shared dll's or perhaps another program...I have never had a CTD in 64b on-line or off...if me I would try a format, and only load Clod and no other games, just as a test. |
My Specs
Intel Core2Quad 2.5Ghz Gigabyte EP45 DS4 4GB Ram Asus GTX 560Ti My In Game Settings Res -1920x1080 Model Detail - High Buildings Detail - Medium Land Detail - Medium Forest - Medium Visual Effects - Medium Texture Quality - High Damage Decals - High Buildings Amount - Medium Land Shading - Medium Grass - On Shadows - On Roads - On
Patch was only 276mb for a whole graphics engine re-write, some kind of mistake when packing up the patch? |
Crashing when shooting
Each time I start a combat test mission CloD freezes (beyond rescue) a few seconds after I start shooting at Wellington bombers from my Bf-109 E4 and E3.
When peacefully flying over London in a Spit, no combat/shooting, just sightseeing, the game responds very well, very smooth, no stutters, fps seem improved, and no crash like in above combat scenarios, when the shooting starts. So, for now I cannot pull the trigger without CloD freezing. :mad: Crash dump files mailed to Ilya. Contents of my log.txt: quote ------------ BEGIN log session ------------- Loading mission ... Load landscape... Load bridges LongBridge: wrong width. (3) Load static objects... Server: ustahl kämpft für die Luftstreitkräfte von Blau. Mission loaded. time = 7,454 Battle starting... unquote That 4th line "LongBridge: wrong width. (3)" sounds suspicious :roll: Cheers Uffe System specs: i7-2600K @ 4600MHz GTX 580 (1536 MB) @ 850-1700-2025 Temp 33C idle, 65C max load Driver: 301.24 Beta 2 x 4 GB G Skill F3-12800CL7 Asus Maximus IV Extreme Z68 750W Corsair Seagate Barracuda ST2000DM001-9YN164 (1863 GB) SSD CacheDisk OCZ-Cache-Synapse 128 GB Creative X-Fi Titanium Fatality PCI-E TrackIR 3, driver 5.1.3 MS Sidewinder2 FFB CH Pro Throttle Logitech G19 keyboard LG IPS236V display @ 1920x1080 Win 7 x64 Ultimate SP1 |
Tried the G.50 out for a while, new boost is working which is nice. Less nice is the fact that the "practical ceiling" is still between 3000-3500 meters, after that you're flying a brick. Performance should improve at that altitude, not decrease....*sigh* nice going there team. If you haven't fixed something don't say you have. :rolleyes:
Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu . |
dunno:confused:getting frequent ctd's offline now, previously were very rare (unless jumping around views) (64 bit win 7)
takeoff- on asking for clearance a missing .oog file message appears in console-"takeoff denied.ogg". white planes occaisionally too lower instrument panel on 109's goes very low res on taking damage Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu edit crash dumps sent;);) . |
Speedometer Needles stuck together Spitfires
The Spitfire speedometer needles are stuck together. They do not separate when speed increases over 240 mph.
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Very better (some times yes and others not... why?)
MAX SETTINGS (ALL MAX eccept for not epilessy filter)
Hi, I had to delete the cache 3 times and had to set for FULL screen to double frame rates . Playable at max settings. - London hard yet, but anyway more fluid then in the past. At low level 11-19 fps FULL SCREEN (the option PESUDO FULL SCREEN gets 2-7 fps at the houses hight GPU 30-50%). So I had to set FULL SCREEN (NOT PSEUDO FULL SCREEN): The game have to start with a RED SQUARE. THE GOOD (after gone at FULL screen and after deleting the cache for the third time): - Very fluid incoming of the 3D rendering - No more flip of shadows or very few (today they are still there!?? may be they depends to the server) - AA X8 works great now - EFFECTS don't cause freezes now - GPU alway close to 100% - Still have sometimes a few stuttering looking at trees at low level, but very very acceptable THE BAD: - I got a Crash after about half hour. The same today - Still there orizzont lines - I've seen ground fires behing flying planes - Trasparent pipes depends on plane - Today again low fps (may be the server?). - Still there the red view with bugs __________________________________________________ ________ Track of death --> 30/65/4 __________________________________________________ ________ NOTHING O.C. AMD 6x 110T 3.3Ghz 16GB RAM DDR3 1600Mhz (CoD playing on a 6GB RAMDRIVE) HD6950 2GB switched to HD6970 (AMD Catalyst 8.97 18 April – 7900 MOD) WIN7 64bit |
The problem were pop-up windows buttons stop working after a while with Vista is still there.
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We got dive siren furbs?
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(Deleted earlier post Bombsight was in metric, but dispersion seems to be much higher now)
Never mind, I forgot to adjust for wind. -Bombsight in He111 is blurry and unreadable -Bombs seem to land/explode in reverse order? Is this intended? -Bomb sight automation seems to mark the impact point for the last bomb, is this intended? -No indication when bombs will drop/have been dropped in bombsight automation He111P2 has old sounds |
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