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-   -   will flight sims ever get a model'd pilot (http://forum.fulqrumpublishing.com/showthread.php?t=24564)

Doc_uk 07-16-2011 10:29 PM

will flight sims ever get a model'd pilot
 
I mean in-cockpit, so if you look down you can see your legs, and hands
Has any flight sim ever done this?

Sorry im a bit bored with the wait, so i thought id start my own pointless thread :rolleyes:
but anyways my question still stands

Sammi79 07-16-2011 10:38 PM

DCS: Black Shark - you can turn the pilot model on/off

not sure if it is the same in A10c I haven't tried.

Doc_uk 07-16-2011 10:47 PM

Quote:

Originally Posted by Sammi79 (Post 309657)
DCS: Black Shark - you can turn the pilot model on/off

not sure if it is the same in A10c I haven't tried.

Funny thing is ive got black shark, and i never knew that lol, not installed no more
and ive got dcs a10c installed, but i dont think they included it, not sure:confused:

ElAurens 07-16-2011 10:49 PM

I'm glad we don't have one.

A "pilot" would obscure too many controls in the cockpit because of our 2D view.

Also it would take valuable computer power that is best spent on other things.

[501]Otto 07-16-2011 10:50 PM

As far as I remember, Falcon 4.0 (or a mod for that super- sim) had it. :confused:http://2.bp.blogspot.com/_tbHfaj1A05..._screen003.jpg

skouras 07-16-2011 10:59 PM

there's also a new model pilot for DCS-Black Shark
make a search in Lock on files community

Doc_uk 07-16-2011 11:01 PM

Quote:

Originally Posted by ElAurens (Post 309662)
I'm glad we don't have one.

A "pilot" would obscure too many controls in the cockpit because of our 2D view.

Also it would take valuable computer power that is best spent on other things.

not true, most computers now days should be able to handle anything, apart from this, Its only this game, i no that is completly messed up...:rolleyes:
no it wouldnt abscure the controls, because you make it transparent like the control stick in Dcs A10, because theres switches behind it if you hover your mouse over the control stick it becomes transparent:grin:

Lololopoulos 07-16-2011 11:03 PM

http://www.youtube.com/watch?v=aGxDaHMlYx0

as far as i know, seems like "Take on Helicopters" includes the arms and the legs, but awkwardly shape. if they can't make them look right, i would rather not having the arms and legs.

VO101_Tom 07-16-2011 11:24 PM

Quote:

Originally Posted by Doc_uk (Post 309654)
I mean in-cockpit, so if you look down you can see your legs, and hands
Has any flight sim ever done this?

Sorry im a bit bored with the wait, so i thought id start my own pointless thread :rolleyes:
but anyways my question still stands

Condor Soaring :cool:
Full animated aircraft controls.

http://www.youtube.com/watch?v=dKCSOsWpa14

Rattlehead 07-17-2011 12:16 AM

Quote:

Originally Posted by Doc_uk (Post 309661)
Funny thing is ive got black shark, and i never knew that lol, not installed no more
and ive got dcs a10c installed, but i dont think they included it, not sure:confused:

Yeah, there is definitely a modelled pilot in Black Shark. It's not really anything to write home about though.

Timberwolf 07-17-2011 12:17 AM

I wouldn't mind the leggs with a click on map on the leg But i'll pass on the arms unless its narrow on top of the leggs

ElAurens 07-17-2011 02:21 AM

Never seen Spit Girl, and probably never will as I only fly online, er... well, at least in IL2 '46. Offline is for testing.

And as for "transparent" pilot effects, that will indeed take more cycles, and if it's transparent, why freaking bother?

BP_Tailspin 07-17-2011 02:35 AM

Quote:

Originally Posted by Doc_uk (Post 309667)
not true, most computers now days should be able to handle anything, apart from this, Its only this game, i no that is completly messed up...:rolleyes:

Is true ... because Mr. ElAurens is talking about this "game" Sad ...

Skoshi Tiger 07-17-2011 02:55 AM

For me it would not add anything to my immersion in the game. What benifits would it have except for film making?

Just like pilots in the other sims that have been mentioned, it would be canned, scripted, look very tacky and unrealistic in actual game play.

Would you expect the uniform of the pilot to be changed based upon the pilot dress set up with all it's various dress options?

Sammi79 07-17-2011 10:43 AM

It would add to the Immersion though. you have all these nice dynamic shadows in the cockpit its a bit weird that the pilot is invisible/transparent. I tend to turn it on in BlackShark anyway. If I was a developer I'd go 1 step further and have the pilots head follow your camera view movements (especially for replays and such)

I guess until the major problems with CoD are fixed its all a bit mehh...

Ali Fish 07-17-2011 12:27 PM

this is the Case for a-10 anyway. the pilots head does track externally !

Quote:

Originally Posted by Sammi79 (Post 309784)
If I was a developer I'd go 1 step further and have the pilots head follow your camera view movements (especially for replays and such)

not having a pilot in the A-10 is one of my pet hates. sadly though its for a good reason. One day we will see the animated version using all the controls.

carguy_ 07-17-2011 02:01 PM

Quote:

Originally Posted by Doc_uk (Post 309667)
not true, most computers now days should be able to handle anything, apart from this, Its only this game, i no that is completly messed up...:rolleyes:
no it wouldnt abscure the controls, because you make it transparent like the control stick in Dcs A10, because theres switches behind it if you hover your mouse over the control stick it becomes transparent:grin:

Ok, but please remember there`s hardly anything that wasn`t debated about IL2 and SOW in particular. Needless to say, we also had a discussion about this in ORR. The voices were close to equal for and against modelling the body of the pilot. Maddox logic says if the current setting doesn`t get majority against, then it stays. One of the reasons we don`t have that in CloD.

Danelov 07-17-2011 02:54 PM

Yes, Carenado addons models for FS2004 or FSX for example. Pilot or crew are dynamic and you see the mouvement of the head as example.


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