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OT. RoF Campaign.
The new campaign mode is out for RoF and it's bloody superb. RoF is now very close to taking RB2's crown imo.
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Red Baron 2
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Whats the new campaign mode like? How does it differ from the one on there already? Do you have to pay for it?
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It´s included,free,with the 1.019 patch. |
IMO it took RB2's crown long ago...............;)
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And additionally Rise of Flight basically is F2P since the newest patch. You get only two planes but can use and test the whole game for an unlimited amount of time.
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Luthier, play the ROF campaign, honestly this will show you what we want for CLOD, you can see that the ROF dev team listened to all those ideas we gave you in the ideas thread you created. If only you had listened yourself.:confused:
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Career mode is teh schiznit btw. |
You can DL RoF for free as of now... Go to their website and you can DL it and get flying online. You don't get all the aircraft, but the core game and a few AC.. other AC you can purchase if you like the game.. Interesting business model..
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Salute. |
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Tree, isn't it obvious the Development team has been working hard in the face of adversity...? Obviously all did not go exactly per plan. The progress that's been made in just a month is incredible... Can we appreciate that? Are you 12 years old? Have you ever worked on a project that takes more than 3 days to complete? Are you an professional programmer? Please... The repeated ignorance is tiring; please give the constant stream of barbs a rest. |
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You can download the GAME itself with all features. The only limitation is that the "default" gameversion has now only two flyable planes (my original release version had only 4 planes btw :D ). Btw, online the gunnerstations are also available ! So, download RoF. Play the game, online and offline. And if you want fly additional planes, just purchase the desired one in the RoF store. The RoF DEMO is dead, long live RoF free2play :D and yes, if CoD makes a similar development in game quaility the next 2 years RoF made the last 2 years....it will be a hell of a game, in 2 years. |
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Disclaimer: The following is not directed at anyone in particular. It's just the result of my amazement at one of the trends that keep surfacing in this forum.
People really have short attention spans. Like goldfish-short. First of all, it took RoF two years to reach this state. It was as much of a train-wreck when it was released as CoD, with dual core CPUs giving unacceptable performance under win7, a mere handful of flyable aircraft, virtually no AI aircraft apart from two dual-seaters, limited viewing distances, some very strict and low limits on the amount of units and objects you can load in a mission resulting in a completely blank front line with scripted flak bursts appearing out of nowhere as an immersion enhancer and seemingly being fired from ghost flak guns, a simplified QMB, some stock single missions, a non-existent properly dynamic campaign apart from two scripted ones and a so-called dynamic one which was downloaded mission after mission from a master server (and you got stuck clicking on a "reconnect" button if your internet was down for some reason, or you could quit and have to refly the mission from scratch later on, losing all progress because it couldn't upload mission results to the master server) with most missions invariably playing the same way (target waypoint has 3 enemies to attack your flight of 5, if you go to another waypoint you can trigger an extra spawn of enemy recons), frequent inaccurate encounters (nieuport 17s against your flight of Fokker D.VIIs in 1917), a random cut-off/retirement date, lighting and graphics problems when flying at night, non-working features that were advertised before release like windsocks for example, a host of FM/DM issues that wouldn't get solved because the development team was too busy working on new flyables to sell in an effort to ensure a steady revenue stream and prevent the sim from flopping, etc etc etc......does it sound familiar to you, oh people of inadequate memory? Second, nobody remembers Luthier talking about why the dynamic campaign was postponed for CoD, or the details he gave about it and how he has already compiled a few hundred pages of documents just dealing with the design of the whole thing, which was his personal undertaking. Third, RoF got here by charging for every single itemized addition to the sim, from aircraft to personalized instrument panels. In IL2 we got free planes by the dozen and complete expansions packs and thankfully, it seems the trend of complete expansions will continue with CoD. Fourth, there were people who bought all those things to keep the RoF development going. I wasn't one of them because i didn't want the online/offline restrictions and i prefer complete expansions to bits and pieces of DLC, but good for them for financially supporting something they enjoy and helping it grow. Now i might actually give it a proper try (for the fourth time) and see if i'm sufficiently interested and it's thanks to those guys. If all of us were crybabies and everyone stopped flying CoD then compiling the necessary lists of bugs for correction, getting new skins, missions, campaigns and servers to fly on would be impossible. So complain and express displeasure if you must but stop whining, because the possibility of whatever of RoF's features you so much crave to see in CoD getting implemented rests squarely on letting the willing part of the community spend their cash on the currently unfinished sim, tackle a lot of the current issues by investing their personal time in testing things out and get some proper communication going with the developers without having a "throwing my toys out the pram" episode every third post down the line. In other words, say whatever you like but if you can't say it in a nice manner then zip it and let us help fix the game for you instead of delaying that process with your tsunami of tears, you are your own worst enemy if you can't realize this. Finally, if you put all these together you'll realize that to draw an accurate comparison you'll have to assume the same amount of funding for 1C and a similar amount of post-release development time and community feedback to go along with it. Sorry if i'm coming off a bit aggressive here, i think i can be excused for once since i'm usually behaving nice, posting walls upon walls of text to help people with various issues they might have, compiling a FAQ of it all to post once the US release happens and generally spending my time trying to make the sim more enjoyable to the legions of lazy people who can't take 5 minutes to test a few simple things out on their own or run a forum search, instead of letting them fend for themselves and enjoy CoD for myself during my free time. So yes, i think i might exercise the privilege to blow off some steam once in a while when people who contribute nothing of value do it daily :-P |
Nice post Blackdog. Why is that so hard to understand?
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Nice post Blackdog. And fully ack.
I wonder if Maddox Games would take advantage of the knowledge of us users the same way 777/neoqb did with their campaign engine. ;) |
With 1.019 release actually Rise of flight is probably the best sim around, really a work of art, and you don't need a powerfull PC to run it with high graphic setting.....in DX9.
Comparison with CloD? No, there are not....not at all. Yes, RoF has taken two years, but CloD how many? Six, seven? Quote:
However, time is our friend so we can only hope that CloD could be improved, reworked, completed ecc. ecc.. So, if you can, support it. |
Wrong, Veltro - RoF took two years after release to get to this point. Their start was just as rough ... ;)
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Yes, and CloD took 7 years before release.
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And how long did it take RoF to be released? Didn't they start over during development once, too? I vividly remember the acid comments on the state of RoF at release, they were essentially the same as those about CloD now ... Quite the double standards, or is it selective memory? ;)
I am not defending the state of CloD, mind you. I haven't spent any serious time in it. The historical setting doesn't really interest me, there's no single-player gameplay to speak of and there are issues wherever one looks. It's just that RoF was exactly the same when it came out. Don't forget that. |
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Sorry chaps, but I was one of the first people in Europe to play ROF in the summer of 2009 (having it imported from the States) and I guarantee you it was nowhere near as bad as the calamitous CoD release. FACT. :grin: Blackdogs points are largely true, the main problem being lack of content. The circumstances of release were seemingly quite similar in that they had to release as an economic imperative....IE it comes out now, or never. But by and large, things actually worked. Frame rates were excellent on recommended specs, it was fully and well optimised for quad core rigs. Ridiculous promises were never made as to content, and customers were never led a merry dance up the garden path. That is the salient difference. I remain hopeful CoD will be fixed, but the fact is that the majority of people don't like being taken for Mugs, and sadly that is what has occurred. Penny for your thoughts Mr Maddox? Oh, hes done a runner. :grin: Can't say I blame him. I would probably be too embarrassed to show up too. 'Photo realistic terrain, be sure'. LMAO. Instead we get 'Adventures in LSD Tele-tubbie land'. (I'll probably get ban hammered for that lol....but its true and the Truth has many Martyrs :grin:.) That said, I've had some fun with CoD.....some jaw droppingly good moments but not enough to sustain interest at all at present. Very poor show. Get well soon, CoD. I'll send you some grapes. |
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RoF was realeased with few stuff but with a solid engine. CloD is broken all around. We'll see in the next two years, because two years are needed. |
im downloading the demo so i can re-activate my game but ive forgoting my username password?
and ive tryd loging into the site, but there is no forgoting username password recovery? what gives, any help plz:( |
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When you finish downloading, at the bottom of the game login screen there are links for login and password reminders. Never used them, but hopefully they'll work for you. |
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Is ROF single player too? |
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Had to have my little rant though, feel better now. :grin: Cheers. |
ROF can be downloaded, But as far as I could see you'll need to buy one of the appropriate aircaft to fly the new career modes.
If you can use this mode with the default plane set please tell me how. ROF was unflyable on my machine when it first came out. I needed to upgrade to a quad core and modern graphics to make it fly at a reasonable frame rate. But if your into WWI aircaft it's as good as it gets at the moment! Cheers |
BTW out of curiosity - is the new campaign mode still linked to their "online for offline" anti-piracy scheme?
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http://www.150gct.it/users/150GCT_Veltro/COD05.jpg However, we'll see...... I'm still waiting for CloD like you, even if i totally dislike the landscape (horrible fo rmy opinion), so i seriously doubt i will never like this BoB. |
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The new campaign cannot be played offline. You need to 'login online' as opposed to 'login offline' (?!?!) Yeah, don't get me started on the whole 'online' thing in ROF, the primary reason I never got it when it came out. It's still far too dependent on an internet connection, but that is just my opinion. It's an excellent sim. |
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Easy as that. :) |
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A few very good points by Blackdog, however being a day one RoF customer, I must say that the game was much more stable, ran smoother and looked better than CloD does now. The feeling of actual flight still is second to none.
If you compare CloD to ROF, the former definately is the trainwreck. What we must not forget is that CloD (due to the nature of a WW2 sim) is much more complex as far as DMs or the number of simulated modules are (CEM, weaponry, etc.). Of course, that puts a higher strain on our rigs, especially since the whole engine is (unlike RoF's engine by now) not streamlined to cope with everything all at once yet. While RoF was playable and smooth with everything maxed from the start, I ask the guys that have been there to memorize what would happen with more than 9-12 aircraft in the vicinity at once directly after release. There's a catch however: Instead of unjustifiedly comparing the two, why don't you go over to their website and download the free version? ROF can and will keep you busy until CloD is fixed and well beyond and it's FREE. I doubt anyone in here would want to miss out on that experience or rather keep posting on a thread like this. |
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Online means they are able to fix minor career bugs day by day without needing to do a full test and release cycle of a patch. It also means that your careers are partially linked with the careers of other players. In the squadron room, you can see other pilots and their squadron's status, you can compare how well you lead your squadron to theirs. Also being online works as an anti-cheating measure, because there is a comparison of scores etc for those who care about that. Offline you can still play: -single missions -quick mission generator -the 3 static campaigns It's only career and multiplayer you need be online for. Note if you lose your connection in a career mission, you don't lose progress. It gives you a warning and you can still go and land etc and it will update when your connection comes back. |
It's a question of principles for me. I don't like that approach, not one bit. Which is why I said too bad.
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Oh! I tried but I guess I didn't far enough forward. Luckly I already had a Endercker so I could start the german campaign. :) |
i dont know whn the first Albatros DVa or SPAD13 campaign is available.
but here you you can find timeframes for the RoF aircraft : http://riseofflight.com/forum/viewto...p?f=49&t=14205 |
I don't think anybody here is saying that RoF is better guys..
I still have faith that Luthier and co will get things right in the end, but check out how thorough and clear the roadmap is on the patches and what not. I'm sure that the RoF example is a precious testbed for the guys at Maddox, and still we're talking about two different but somehow similar products. |
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It won't be too long before you run into a problem there I'm afraid mate. By late 1916/ early 1917 I think all the Jastas have changed over to Albatros DII and DIII's. When you get to that point you will most likely get an error message saying you don't own that plane. I'm not sure what planes the free to play download has (is it the Spad XIII and Albatros DVa?) I haven't checked the availablity of the DVa on the German side but I think you'll find the Spad XIII in French and US squadrons from about mid/late 1918. |
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Currently, yes. But I think we need to give Luthier and his team credit for their abilities. It's going to take time for CoD to fulfill its potential, but I have every faith that at some stage it will do just that. If you look at the initial release version and the current patch version, they've already acomplished a lot. I would hope that given time, both RoF and CoD will both be seen as truly great flight sims. I don't think CoD will be better than RoF at any stage...... But I do think it will be as good without doubt. I will admit, I prefer RoF. But that is simply my personal preference. |
I hope CoD will get as far as RoF already did. Both sims are not competing against each other (WW1 - WW2). But at the moment I can only fly RoF without stutters and bugs.
BTW, what me disappointed most with CoD: the arcade style take offs and landings. When this is adressed, I will surely looking forward to fly traffic patterns at least :) |
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