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SpitII's please...
DoNT JUST VISIT AND LEAVE...VOTE and help the community out 50 views and 5 votes is shocking! hence the 'not bothered' option
Hosts can you add the SpitII to the planeset please... Bearing in mind people we don't know how long it will be untill FM's are even started on let alone fixed.. The Spit1/1a is embarrassing..its an underpowered 1st and 4th gear lawnmower...we have the SpitII so we can use it..so anyone can use it, are we not using it because its the only AC close to RL performance...and we leave it out? I Doubt very much the % in lack of performance that the Spit 1 & 1a lack is the same % the 109 lacks in performance...it really is unbelievably crap..for those that dont think so are the ones flying around in circles on the dek.. apart from the PP issue the 109 is a very capable AC in game as it is..the Spit that for some reason every server is having available is not, not even close to the 109 in performance..takes me over 30 secs to outrun a Skuka ffs Tilt the nose up and it wants to fall out the sky unless youve made yourself fast by diving first and losing any ALt your trying to gain anyway...that is topped off with you stalling the prop chugging out loads of black smoke because your trying to keep it in its top gear on its very rubbish Lb's of boost We dont know how long the devs are going to adjust the FMs so can we please use the planesets we have, im having to fly a 109 or a hurri rotol just so ive got some decent close to RL>game performance.. its not like we have a thousand players online..So add it please, if people dont like it they will go else where.. simples |
Poll Added
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The Tactics & Teamwork server is running a mission on the full map with all flyable planes. Check it out.
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PP doesn't change instantly. you can have your 2nd, 3rd gear by constantly switching PP from coarse to fine and vice versa. It is very uncomfortable thing (slow-mo PP change on BF isn't too), but it works, especially if you want to catch something or extend away.
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Keep this poll on track please everyone and let's not turn it into a 'yea but' thread Not that this post is I'm just saying :) |
I'm afraid that someone, after sloppy 'testing', came to the conclusion that the spit IIa is 'too good' (the same issue as the spits I/Ia being 'too weak'...)
So I think the hysteria needs to settle down a little and people need to start thinking for themselves... no, not only server hosts :) There ARE some issues, no doubt, such as the spit I boost not working, but I can't see anything major between the three spits and the BF 109s - apart from historical differences, of course. |
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I did... pro- Spit II all the way :D
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Should be E-4 too! Oh wait
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All im asking is that were able to use it...seems like a bloody conspiracy to keep the SpitII of servers because of it being 'Uber' yet those same people are the ones flying around in a 109 that to what the reds have now is 'Uber' as they say.. Fly smarter then..the way i see it i see the same players here flying as i did in Il2..its laways been the same, if your a 109 pilot you fly for the most part a complete different game to the Spits etc cuz your in a rocket and you use those strengths..i see great pilots here in the 109 being sloppy cuz they can as they what the Spits1a's performance is like...they just need to do what they do and do it as they normally would.. I have seen plenty of 109 hanging spitII's out to dry because of the way you can hang it on its tail, that aircraft is excellent for that, you can let go of the controls and the dam thing will even right itself for you.. The 109 and the SpitII is the matchup be sure OR the correct 1a's performance which we DONT know how long that FM correction will take.. |
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actually its a bit like your post.......completely and utterly the wrong end of the stick my friend, let me guess? a 109 pilot? |
Again for the Trolls...
Please this is a thread i started to try and get an opinion on a question/ request i have...DO NOT come in here with no input to the vote and type a load of shyte...it is completely useless to this thread...this thread is a vote not another slag fest where i have to answer crap like that above from cheesedik.. Start my own server?....very constructive mate, why didnt i think of that |
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You know what im getting at that though...few people moan and post one of many documents and the whole Community has to bowdown to keep the peace...its the nature of these types of flight sims...it will never change, im just trying to make it more enjoyable for people whatever side you fly on..no one makes you fly a specific AC |
as i see it if theres spit ii allies have advantge if theres not is the axis who have advanatge
difficult question, i voted for spit 2 in though but i prefer servers where you can take any plane any side :) |
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And you are right, this isnt just a case of Blue Axis and Red Allied..like you say this if for everyone.. You know its not even that a big a deal...Its juts nice to have the correct performance simulated or as close as....its not the case now, simple as that |
There is no particular consiracy at Syndicate BTW. Its just that the mission I have created is based upon the earlier part of the Battle. Other folk at Syndicate may make different missions and introduce the Spit II.
The MkII didn't come into service until August 1940 and then only equipped a few squadrons during the 'classic' BoB period. What we really need is 100 Octane fuel levels of boost (+12) and a proper Rotol propeller Spitfire 1a and Hurricane. I haven't voted since Im a mission maker over at Syndicate and I am of course not ruling out introducing th SPit II. However at the moment our focus is upon achieving a stable working mission that is playable, doesn't lag too much and that the majority of people can fly on. One we have the basis for a stable server we will look different scenarios and plane sets. |
I voted yes.
~S~ |
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..i see great pilots here in the Spit2 being sloppy cuz they can as they what the 109's performance is like...they just need to do what they do and do it as they normally would.. The problem, what we currently have is that the Spit 2a is to the 109 what the 109 is to the Spit1a due to porked FM. Both the 109 and the Spit1s are far too slow they say whereas the Spit 2a has correct speeds. Also the Spit1a should have constant speed propeller and have 100 octane fuel. The prop pitch of the 109 should work four times faster. So whatever way you turn it you'll never get a correct match up. My feeling is that if the Spit2a is put into missions with the porked FM right now it would make the Spit ruling the skies as it will outrun, outclimb, outdive and outturn everything else. And its guns aren't that bad. I don't see a solution for this until we get corrected FM. |
The vote is saying it all I hope that people add it that's all
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Yes I completely agree with what your saying but this isn't about historical correctness its about have as close to RL performance as possible..the 109 isn't that far away bar the PP, the SpitIa is miles away in performance, you've only got to fly both and compare to see the noticeable difference right away.. Yes ok your trying to be accurate with what planesets were available but the FM isn't accurate as your already stated...if and when the Spit and hurris are fixed then remove the spitII. I'd say the community want the SpitII in place wether 'they' will fly it or not obviously loads of people haven't voted so they are not bothered either way...personally I will still fly both and enjoy both, flying the Spit at the mo is more frustrating than enjoyable Your server by the way is top notch and after all the decision is yours as to what you add in the missions. But I think AC match ups in RL performance are more important than historically correct Planests ONLY because of the way this sim is right now with it's errors. ~S~ |
I bet as soon as the SYN people would follow the Pro-Spit2-faction there will be a poll asking to remove it as blue side would start to say that the 109 is so much underpowered and it is no fun to fly against Spit2s and therefore .... :grin:
My suggestion: put on a server with your desired planeset. The people will then choose what they want. My guess would be that the Spit-ppl will go to this server and the 109 ppl will stick to the existing ones ... And there will be PEACE in the skies ... ;) PS: The 109e3 is far off its nominal performance. It should make about 500 kph sea level (some cite 517) and it only makes 450 ingame. That is definitely not a tiny bit. |
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spit mkI is cleatly superior to e3 already, performance wise, dispite the fact BOTH pçlanes are undermodelled.
voted for "spit I only" until they fix both the E3, (intruduce CSP /e4), and fix the Spit I |
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SPit mkI is clearly superior to E3 already, performance wise, dispite the fact both planes are undermoddeled. |
Nope still dont get it mate...
Im reading that your stating the in game Spitfire mk1 is clearly superior to the 109? That is the joke of the day right? |
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SPI will run away from 109, and will out turn it. Since the 109 cant keep up the pitch due to the bug, it simply cant Aply effectevely Bnz tatics so its doomed. i play both sides equally on MP, and the spitfire surely owns ATM. all you have to doo is loop around the 109, just like i do in 1946, difference is in 46 a good 109 pilot will drop the loop and hammerhead your face, as it is now the 109 cant pull that out. So, out of my experience, the spit MkI is very much superior to the 109, adding the MKII would only unbalance things even more. Anyway, both the E3 and the mkI need some serius remodoling on the FM's. |
Ok mate :cool:
most people who have voted dont agree |
piss on both of those planes:-P Servers should be nothing but G50's vs Hurri's ...problem solved:grin:
S! yes..i voted |
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I'm just practicing offline until we get the corrected FMs and if i decide to go online it will just be for testing purposes and getting used to the new multiplayer features. I don't care much for my kill to death ratio anyway, but as the FMs currently stand any kind of match-up would result in very predictable gameplay and this i do care about because it gets boring. I don't think this is something that can be solved by a server's mission maker, all we can currently do is imbalance the situation to favor the other team and switch back periodically to keep everyone happy. |
After 2 hours of flying on the DM server, I come to the conclusion that the Spit II outflyies and outclimbs the 109 slightly. Also the diving abilites are the same or also slightly better than the one of the 109.
The Spit II is slightly faster, can climb as fast or also (slightly =5%)faster than the 109 and is more agile. At the moment mostly Spit IIs are flying on both sides :grin: . The 109s don´t stand a chance anymore :cool: . |
I PREFER TO FLY THE 109 THAN THE SPIT:grin:
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That AC is so smooth compared to the Spit, joy to fly |
I must say that I really hope that they will fix the FM in one of the following patches. The issues with the FMs on all aircraft except the Spit2a are now well reported.
I agree that the 109 is a lovely bird but it feels just wrong currently. Particularly because of the significantly !!! porked Proppitch which hampers good flying absolutely and kills the fun this plane could provide. And finally it should be put to its correct speed. |
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