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-   -   HOTFIX - to Cliffs Of Dover Retail Patch v 1.01.14550 (http://forum.fulqrumpublishing.com/showthread.php?t=23086)

nearmiss 05-20-2011 04:34 PM

HOTFIX - to Cliffs Of Dover Retail Patch v 1.01.14550
 
Il-2 Sturmovik: Cliffs Of Dover Retail Patch v 1.01.14550

THIS PATCH INFO FROM LUTHIER May 20,2011 at 9:30 AM PST

We're releasing a hot fix to mainly address the DB prop pitch as well as a few other issues.

Should be available from steam in a few hours.

Hotfix notes edited into the main post, plus here they are again.

ATTENTION!
If you experience sub-par performance or unexpected artifacts please update your graphic
drivers to the latest version.
ATI Cards:
http://sites.amd.com/us/game/downloa...downloads.aspx
NVidia Cards:
http://www.nvidia.com/Download/index.aspx
Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version.

GENERAL
* The game will now automatically delete and recreate its cache when a new game
version is installed;
* Medium-range terrain detail noise is less dramatic when seen from up-close;
* Improved the lighting of spline roads and runways;
* Fixed empty tooltips occasionally appearing at edges of the 2D map;
* Map zoom extents now reset properly when switching between game maps of
different size;
* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.

AIRCRAFT INTERNALS
* Removed warnings of a missing "Select_F1" piece when flying a Hurricane.
* The Sunderland will no longer cause errors when loading a mission.

AIRCRAFT VISUALS
* Inverted the movement of the Bf. 109's radiator flap indicator (raised when
radiator closed).
* Propellor visuals are now tied to epilepsy filter settings applicable regions.

AIRCRAFT PHYSICS & A.I.
* Spitfires' payload in outer-most machine guns changed to contain tracers. The more
historical no-tracers loadout can still be selected and applied manually in plane
options.
* Removed the ability to feather propellors on Daimler-Benz engines by increasing
the pitch angle beyond normal operational range manually.

MULTIPLAYER
* Conversion settings should properly synchronize between all players;
* Fixed the weapon selection grid in online games requiring an extra click to save.


Strike 05-20-2011 04:36 PM

Excellent! Cool :D Can't wait to test it out :p

Untamo 05-20-2011 04:50 PM

S!

Much appreciated! :)

-Untamo

Fjordmonkey 05-20-2011 04:51 PM

This makes me happy in my pants :D

Ze-Jamz 05-20-2011 04:53 PM

Quote:

Originally Posted by Fjordmonkey (Post 286278)
This makes me happy in my pants :D

:shock:

Dano 05-20-2011 04:59 PM

Version number staying the same? How to ascertain steam has patched it?

BigPickle 05-20-2011 04:59 PM

very cool thank you
Any news about fixing full screen? This is what i get (anyone else can try) if you take a picture etc or video with FRAPS of the start up sequence, the splash is in fullscreen but then it drops out and you will get this untill the main menu:

http://i148.photobucket.com/albums/s...7-53-17-79.jpg

Kankkis 05-20-2011 04:59 PM

Quote:

Originally Posted by Dano (Post 286282)
Version number staying the same? How to ascertain steam has patched it?

Wondered same, but test 109 :grin:

Ze-Jamz 05-20-2011 05:00 PM

Surely your see Steam updating?

Kankkis 05-20-2011 05:03 PM

Quote:

Originally Posted by Ze-Jamz (Post 286285)
Surely your see Steam updating?

Patches come in couple of seconds to me, i don't want to look my steam next 2-4hours :grin:

Anyway, what this means?
* Propellor visuals are now tied to epilepsy filter settings applicable regions.

Dano 05-20-2011 05:06 PM

Quote:

Originally Posted by Ze-Jamz (Post 286285)
Surely your see Steam updating?

Yeh, I'll just sit here and watch steam for the next couple of hours, I'll not go have a shower, cook dinner or take a dump...

smink1701 05-20-2011 05:09 PM

Luthier...please...make aircraft icons toggle and cycle :-)just like IL2.

Thanks.

ARGH 05-20-2011 05:12 PM

props will now be visible, YES!!!!!!!!!!!!!!!!!!!!!

one of the most immersive elements is comming back:grin:

skouras 05-20-2011 05:19 PM

Quote:

Originally Posted by Dano (Post 286288)
Yeh, I'll just sit here and watch steam for the next couple of hours, I'll not go have a shower, cook dinner or take a dump...

:grin: hahahahahahaha

Ze-Jamz 05-20-2011 05:31 PM

Quote:

Originally Posted by Kankkis (Post 286286)
Anyway, what this means?
* Propellor visuals are now tied to epilepsy filter settings applicable regions.

Hmm i did wonder however i can only presume it means different regions have different laws to use a better word on these filters..some are just content with having a warning on the DVD/download etc etc while others have to do what CoD done to start..hopefully some players will have better prop animation now then?

BigPickle 05-20-2011 05:45 PM

Quote:

Originally Posted by ARGH (Post 286292)
props will now be visible, YES!!!!!!!!!!!!!!!!!!!!!

one of the most immersive elements is comming back:grin:

Thats a massive guess there bud, I hope your wild speculation is right though :-P

Kankkis 05-20-2011 05:46 PM

Quote:

Originally Posted by Ze-Jamz (Post 286303)
Hmm i did wonder however i can only presume it means different regions have different laws to use a better word on these filters..some are just content with having a warning on the DVD/download etc etc while others have to do what CoD done to start..hopefully some players will have better prop animation now then?

Yeah, that is how i understand it too, crazy, i'll live in Finland did i get prop or not :grin:

anavas44 05-20-2011 05:46 PM

Quote:

Originally Posted by BigPickle (Post 286311)
Thats a massive guess there bud, I hope your wild speculation is right though :-P

I wouldn't be so happy... just in case you know... :-P

phoenix1963 05-20-2011 05:51 PM

Online sound is not mentioned!
 
Quote:

Originally Posted by Wandalen (Post 285813)
Have some try to set the sound to 16bit 96000HZ in sound card setup and Uncoded in Audio settings in game.. :)

This doesn't work for me.
The odd thing is, the loss of sound seems Server dependent. I lose it on some but not others.

Quote:

Originally Posted by luthier (Post 286240)
We're releasing a hot fix to mainly address the DB prop pitch as well as a few other issues...

The loss of sound online is almost as important as the above, but no fix mentioned.

56RAF_phoenix

EDIT ************************************

I've found two switches in windows: Sounds -> Playback -> [device] -> Properties -> Advanced -> Exclusive Mode
UNCHECK this.
I've just tried 4 servers, sounds are all on.
But, of course, I need to try more later.

SsSsSsSsSnake 05-20-2011 05:58 PM

Quote:

Originally Posted by Dano (Post 286288)
Yeh, I'll just sit here and watch steam for the next couple of hours, I'll not go have a shower, cook dinner or take a dump...

lol Dano,too much imformation but i get your drift:)

David198502 05-20-2011 05:59 PM

"Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version."

well i have disabled it since the start of the game because it was advised to gain performance.now which file should i back up and delete,before i enable cloud syncronisation in steam????

ARGH 05-20-2011 06:00 PM

Quote:

Originally Posted by BigPickle (Post 286311)
Thats a massive guess there bud, I hope your wild speculation is right though :-P

not a guess. an interpretation.

Quote:

* Propellor visuals are now tied to epilepsy filter settings applicable regions.

if you disable the filter then propellors would not be affected, aka; should now be visible.:-)

BigPickle 05-20-2011 06:06 PM

hmm i really hope so but i think it would still be Sue Tasic, and I've heard she's not a very nice lady to be involved with.

Or it could mean, "we know Russians wont sue the crap out of us if anyone starts foaming so we'll unlock it for them, but if any other countries so much as even hint at appreciating the US model, then we'll lock that bitch up so tight even Clint Eastwood wouldnt be able to shoot the lock off" :-P

Kankkis 05-20-2011 06:09 PM

Props are back :grin:

Derinahon 05-20-2011 06:10 PM

Quote:

Originally Posted by Dano (Post 286288)
Yeh, I'll just sit here and watch steam for the next couple of hours, I'll not go have a shower, cook dinner or take a dump...

Like most of us on Tuesday night :P

Vengeanze 05-20-2011 06:10 PM

Quote:

Originally Posted by luthier (Post 286324)
Yes, yes, and yes. Original props are back with the minipatch if your epilepsy filter is disabled.

:grin::grin::grin::grin::grin::grin::grin:

335th_GRAthos 05-20-2011 06:26 PM

Quote:

Originally Posted by BigPickle (Post 286322)
...could mean, "we know Russians wont sue the crap out of us if anyone starts foaming so we'll unlock it for them, but if any other countries so much as even hint at appreciating the US model, then we'll lock that bitch up so tight even Clint Eastwood wouldnt be able to shoot the lock off" :-P


ROFL!

OK, give us a Chick Norris one as well! :D

brando 05-20-2011 06:32 PM

Quote:

Originally Posted by David198502 (Post 286319)
"Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version."

well i have disabled it since the start of the game because it was advised to gain performance.now which file should i back up and delete,before i enable cloud syncronisation in steam????

Bump. I'd also like to know which file(s) need deleting and rebuilding?

BigPickle 05-20-2011 06:36 PM

Quote:

Originally Posted by Kankkis (Post 286326)
Props are back :grin:

Heck yeah, Chuck Norris is putting the M60's back and takin off his bandana, Chuck likes, Chuck says foam is good

Quote:

Originally Posted by brando (Post 286342)
Bump. I'd also like to know which file(s) need deleting and rebuilding?

I just backed up my 1CSoftClub whole folder from My Documents. Then after deleted the orginal and enabled cloud thing in steam.

garengarch 05-20-2011 06:42 PM

great - and very fast - work. thanks

SG1_Lud 05-20-2011 07:16 PM

Excellent Luthier. You kept the word you gave for that hotfix and even more.

Thanks again.

furbs 05-20-2011 07:21 PM

Anyone downloaded the hotfix yet?

Siegfried 05-20-2011 07:25 PM

I have my F5 key polished like a mirror!!! Lol

BigPickle 05-20-2011 07:28 PM

I loose about 10 FPS since turning on steam cloud, does it have to stay turned or once its sync'd and replaced those files can you turn it off again.

Kankkis 05-20-2011 07:34 PM

Quote:

Originally Posted by BigPickle (Post 286372)
I loose about 10 FPS since turning on steam cloud, does it have to stay turned or once its sync'd and replaced those files can you turn it off again.

I have never even bothered disable cloud, how it can be so much fps hit?.

I'll think i'll try it too after this hotfix.

David198502 05-20-2011 07:35 PM

Quote:

Originally Posted by BigPickle (Post 286372)
I loose about 10 FPS since turning on steam cloud, does it have to stay turned or once its sync'd and replaced those files can you turn it off again.

same for me.pretty exactly 10fps less than without cloud synchronization.

Ze-Jamz 05-20-2011 07:51 PM

This is going to be another 3 hours turns into next day situation again isnt it... :)

I want me fixes and i wants them now

Doc_uk 05-20-2011 07:54 PM

Can you plz fix the sound problems, ive got sound in game or i havnt:(

Untamo 05-20-2011 07:54 PM

What the heck does the cloud sync do to take that much resources? :O

-Untamo

anavas44 05-20-2011 07:57 PM

Quote:

Originally Posted by Kankkis (Post 286375)
I have never even bothered disable cloud, how it can be so much fps hit?.

I'll think i'll try it too after this hotfix.

The only thing that Steam Cloud does is, WHEN YOU LOAD AND/OR EXIT THE GAME it synchronizes your files with the files on the cloud (basically confuser.ini, it's like a backup of your files on the cloud), so it's impossible that your performance is worse with it enabled.

There's another option called "Enable Steam community while in game" or something like that that enables the steam layout when you are ingame. This option MAY use some extra resources (although I don't think so).

Kankkis 05-20-2011 08:11 PM

Quote:

Originally Posted by anavas44 (Post 286400)
The only thing that Steam Cloud does is, WHEN YOU LOAD AND/OR EXIT THE GAME it synchronizes your files with the files on the cloud (basically confuser.ini, it's like a backup of your files on the cloud), so it's impossible that your performance is worse with it enabled.

There's another option called "Enable Steam community while in game" or something like that that enables the steam layout when you are ingame. This option MAY use some extra resources (although I don't think so).

Just couple of post, they say it takes 10fps from game??

Al_Gore 05-20-2011 08:14 PM

It seems to me this future doesn't work right crowds I mean. So if you turn it off it will keep you from any mistakes in ini files. I think it will be work properly in a time :).

mungee 05-20-2011 08:14 PM

A big improvement in frame rate - thanks Luthier.

Tigertooo 05-20-2011 08:19 PM

Quote:

Originally Posted by mungee (Post 286411)
A big improvement in frame rate - thanks Luthier.

so the hotfix is up then? how can i check if i got it?

Kankkis 05-20-2011 08:22 PM

Quote:

Originally Posted by Tigertooo (Post 286412)
so the hotfix is up then? how can i check if i got it?

No it's not, maybe he got last official patch.

You can test how 109 pp works.

SG1_Lud 05-20-2011 08:27 PM

Quote:

Originally Posted by Tigertooo (Post 286412)
so the hotfix is up then? how can i check if i got it?

If they dont change the version number, another test would be:
fly the 109, and look at the radiator rods in the wings. If they are out when the radiator is fully closed, then you have the hotfix applied.

that or what kankkis said, whatever you know better

Tigertooo 05-20-2011 08:27 PM

:???:109 pp? sorry for my ignorance but what does this mean,?
ignore this, answer was given couple of seconds ago. thank you chaps

SG1_Lud 05-20-2011 08:29 PM

Quote:

Originally Posted by Tigertooo (Post 286418)
:???:109 pp? sorry for my ignorance but what does this mean,?

means prop pitch, but if you're unsure how to check it, use the other trick I mention (look above your last post)

JG53Frankyboy 05-20-2011 08:37 PM

this damn STEAM sync killed the work of a day.....controls and window settings are gone....GREAT.

Now i have to look if i can repair that with one of the saved back up files. I will never enable this steam sync again.......

Tigertooo 05-20-2011 08:38 PM

thanks again, apreciated

SG1_Lud 05-20-2011 08:42 PM

Quote:

Originally Posted by JG53Frankyboy (Post 286424)
this damn STEAM sync killed the work of a day.....controls and window settings are gone....GREAT.

Now i have to look if i can repair that with one of the saved back up files. I will never enable this steam sync again.......

ja, I'll never understand that cloud thing.

But you know, if they change the structure of the files, you dont want to overwrite it with the backup... so better take notes or screenshots now of your controls and redo the work by hand...

Ze-Jamz 05-20-2011 08:52 PM

Quote:

Originally Posted by cheyennepilot (Post 286417)
If they dont change the version number, another test would be:
fly the 109, and look at the radiator rods in the wings. If they are out when the radiator is fully closed, then you have the hotfix applied.

that or what kankkis said, whatever you know better

Well il be dammed..

I never even know they existed..lmao

Im sure i may have noticed them before but just thought it was a bug...damm i didnt even know the 109 had these..

i feel ashamed

Bloblast 05-20-2011 08:56 PM

Downloading fix at the moment

Prop setting for 109 has changed blue handle just a handle for increase or decrease handle automatically drops back to the middle. You got to look at the propellor pitch indicator for current setting.

Ze-Jamz 05-20-2011 08:57 PM

Yea its here

fearlessfrog 05-20-2011 08:57 PM

Hotfix has been applied via Steam for me and shows on the main Menu screen on the lower left as version number:

Version: 1.01.14588

Hope that helps.

skouras 05-20-2011 08:58 PM

confirm:grin:

Ze-Jamz 05-20-2011 08:58 PM

version number does change btw

SG1_Lud 05-20-2011 09:01 PM

Quote:

Originally Posted by Ze-Jamz (Post 286428)
Well il be dammed..

I never even know they existed..lmao

Im sure i may have noticed them before but just thought it was a bug...damm i didnt even know the 109 had these..

i feel ashamed

You dont have to be ashamed. There's a lot of thing to learn and this sim represents much of them accurately. Some features appears like bugs.

Ze-Jamz 05-20-2011 09:14 PM

PP seems to take forever now to adjust..is that how it should be when mapped to increase and decrease?

Ze-Jamz 05-20-2011 09:20 PM

Also..is it just me or does the fuel cock not work now?

i havent chnaged anything, same key is mapped even mapped it again but when i start mission the fuel cock is already open..cant seem to close it with clickable cockpit either

Insuber 05-20-2011 09:20 PM

Just downloaded the hotfix (some 49 MB).

Cheers,
Insuber

Helrza 05-20-2011 09:23 PM

Quote:

Originally Posted by Ze-Jamz (Post 286445)
PP seems to take forever now to adjust..is that how it should be when mapped to increase and decrease?

can confirm this. takes quite a bit of time for the adjustment in the 109 tbh havnt tried the spit or hurr yet. but at least its working now :D

One thing ive also noticed it over london i have dissapearing/ reappearing buildings and bridges. anyone else have this problem? I do have the latest nvidia drivers 270.61.

Other than that, seems a bit smoother once again. :)

Ze-Jamz 05-20-2011 09:28 PM

Quote:

Originally Posted by Helrza (Post 286451)
can confirm this. takes quite a bit of time for the adjustment in the 109 tbh havnt tried the spit or hurr yet. but at least its working now :D

One thing ive also noticed it over london i have dissapearing/ reappearing buildings and bridges. anyone else have this problem? I do have the latest nvidia drivers 270.61.

Other than that, seems a bit smoother once again. :)

I can imagine in RL as its electric operated it would take this long to adjust?...seemed before you could just start engine and taxi within 5 seconds

Longbone 05-20-2011 09:33 PM

NOW IT SHOWS VERSION 1.01.14.588 :grin:

let's have a look

Kankkis 05-20-2011 09:34 PM

I get rid of my terrible stuttering over London, I lowered Texture Quality Orginal -> High, that cures my stutter over london, smooth now.

I love the new prop, it need vSync, without it terrible tearing on it.

anavas44 05-20-2011 09:43 PM

Yeah, I can confirm that this new patch runs wonders. I also love the new prop!!! I barely remember the old one LOL.

Luthier, please don't forget about the Force Feedback issue. It works fine, but it needs some high G movements before it's activated when a mission is loaded (only aileron and elevator effects, machine gun effects always work). Also, during the flight sometimes those aileron and elevator effects are disabled until some high G movements are done again.

Thanks for the continued support,

Kankkis 05-20-2011 09:49 PM

Quote:

Originally Posted by Helrza (Post 286451)
can confirm this. takes quite a bit of time for the adjustment in the 109 tbh havnt tried the spit or hurr yet. but at least its working now :D

One thing ive also noticed it over london i have dissapearing/ reappearing buildings and bridges. anyone else have this problem? I do have the latest nvidia drivers 270.61.

Other than that, seems a bit smoother once again. :)

I got dissapearing buildings too from close range but fixed it when i choose building amount to UNLIMITED, there was no performance loss.

Lowered Texture Quality Orginal -> High, i get this way really smooth fly over london rooftops.

Tvrdi 05-20-2011 09:54 PM

game is smootehr now but I lost sound twice in multiplayer...completely

Insuber 05-20-2011 09:55 PM

Just ran the game with the latest hotfix, and did a test above London (all maxed out, SSAO on, 1920x1200). There is something strange, the memory usage goes up indefinitely, I've stopped the flight at 2835 MB of load. Matter for Luthier ;). Here is the Afterburner screenshot:

http://img.photobucket.com/albums/v2.../Capture-1.gif

Steuben 05-20-2011 09:55 PM

Multiplayer i am getting 5-10 fps! Offline 50 fps 35 down low over land! Offline everything runs fine! Except the sound keeps disapearing! Very annoying! Fix it ASAP PlS!

AARPRazorbacks 05-20-2011 10:00 PM

Just implanted the hot fix into my PC in the US of A. Rolling out on the tarmac to starte looking for some trolls.:grin:


Sir luthier , This song reminds me of this sim and the patches. Like it or not where addicted to Love (CLoD) thanks for the kiss. :)

flyer01~S~

http://www.youtube.com/watch?v=XcATvu5f9vE

JG53Frankyboy 05-20-2011 10:05 PM

Quote:

Originally Posted by nearmiss (Post 286261)
[B]Il-2 Sturmovik: Cliffs Of Dover Retail Patch v 1.01.14550

Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version.

as a non native english speaker and a STEAM novice - I personally would like to have a further explanation about this please.
Thx in advance !

Urufu_Shinjiro 05-20-2011 10:06 PM

Quote:

Originally Posted by Insuber (Post 286467)
Just ran the game with the latest hotfix, and did a test above London (all maxed out, SSAO on, 1920x1200). There is something strange, the memory usage goes up indefinitely, I've stopped the flight at 2835 MB of load. Matter for Luthier ;). Here is the Afterburner screenshot:

I don't see what's strange, seems to be working great. You have a 3gb card according to your specs, so the game is using the VRAM available to the best of it's ability. Why have 3gb of VRAM and not use it? On my 1.2gb card the game consistently uses 1-1.1gb of VRAM.

Helrza 05-20-2011 10:10 PM

Quote:

Originally Posted by Kankkis (Post 286464)
I got dissapearing buildings too from close range but fixed it when i choose building amount to UNLIMITED, there was no performance loss.

Lowered Texture Quality Orginal -> High, i get this way really smooth fly over london rooftops.

Funnily enough i had to go the oposite way, from unlimited to high :D but fixed that problem so im happy :) also the texture change did wonders over london, nice and smooth low over buildings :D awsome stuff that, thanks for the heads up :D

Tbag 05-20-2011 10:12 PM

Quote:

Originally Posted by JG53Frankyboy (Post 286473)
as a non native english speaker and a STEAM novice - I personally would like to have a further explanation about this please.
Thx in advance !

This is what I did (WIN 7):

-Go to C:\Users\YOURNAME\Documents\1C SoftClub\il-2 sturmovik cliffs of dover
-Deleted all .ini files
-Started the game and re-assigned all my controls and settings.

The result is worth it :)

Aggro 05-20-2011 10:14 PM

Please change the version number in the thread title. Thx

Kankkis 05-20-2011 10:16 PM

Quote:

Originally Posted by Helrza (Post 286477)
Funnily enough i had to go the oposite way, from unlimited to high :D but fixed that problem so im happy :) also the texture change did wonders over london, nice and smooth low over buildings :D awsome stuff that, thanks for the heads up :D

Yeah, all who have bad stutter over London, try lower your texture quality by one notch, made my game smooth over London. When i lowered it i can raise other things without performance loss.

JG53Frankyboy 05-20-2011 10:17 PM

Quote:

Originally Posted by Tbag (Post 286480)
This is what I did (WIN 7):

--Started the game and re-assigned all my controls and settings.

THIS , for sure, i dont want do !!!
Perhaps it is possible to copy the settings via WordPad (or similar programm) in the than new conf file ??

and what is so different in the new one.

As i said, to configurate the controls and infowindow is a lot of hassle with this game (i also have the complete bombercontrols mapped !) !!
And before i will do that again i want know why i should do that exactly !!


btw, if you are start a mission on the ground with a 109, is your pitch also going automaticaly and unstopable to full coarse. And than you have to set it to full fine before start ? just beeing curious.

Insuber 05-20-2011 10:19 PM

Quote:

Originally Posted by Urufu_Shinjiro (Post 286474)
I don't see what's strange, seems to be working great. You have a 3gb card according to your specs, so the game is using the VRAM available to the best of it's ability. Why have 3gb of VRAM and not use it? On my 1.2gb card the game consistently uses 1-1.1gb of VRAM.

Thank you for the explanation Urufu! I remember users with 2GB VRAM reporting a max load of 1.5 MB, I believed that this was the game ceiling.

Cheers,
Insuber

hockeywarrior 05-20-2011 10:19 PM

Really bad FPS drops
 
I've been having this really nasty problem since the last two patches (the beta, and now the official release) where my FPS will be up in normal ranges (around 20-30 FPS) and then suddenly drop into the single digits, regardless of what direction I'm looking or whether I'm flying over ground. Before these recent patches I did NOT have this problem. It seems like just when things are working another patch comes around to screw everything up for me performance-wise.

It's almost like there's a memory leak. Anyone else having this issue? It makes the game completely unplayable for me. I could reinstall but I don't have a very fast internet connection and redownloading the game could take a very long time.

I'll also put this in a thread in the Technical Problems forum.

My relevant specs:

Windows 7 Ultimate
Intel i7 930 2.8 ghz (stock clock) quad-core
Geforce GTX 260 896 MB (overclocked to 675 ghz)
Rosewill 600W PSU
1 TB HD
6 GB ADATA DDR3 RAM

Sauf 05-20-2011 10:35 PM

Quote:

Originally Posted by hockeywarrior (Post 286487)
I've been having this really nasty problem since the last two patches (the beta, and now the official release) where my FPS will be up in normal ranges (around 20-30 FPS) and then suddenly drop into the single digits, regardless of what direction I'm looking or whether I'm flying over ground. Before these recent patches I did NOT have this problem. It seems like just when things are working another patch comes around to screw everything up for me performance-wise.

It's almost like there's a memory leak. Anyone else having this issue? It makes the game completely unplayable for me. I could reinstall but I don't have a very fast internet connection and redownloading the game could take a very long time.

I'll also put this in a thread in the Technical Problems forum.

My relevant specs:

Windows 7 Ultimate
Intel i7 930 2.8 ghz (stock clock) quad-core
Geforce GTX 260 896 MB (overclocked to 675 ghz)
Rosewill 600W PSU
1 TB HD
6 GB ADATA DDR3 RAM

Atros posted this earlier;
"btw. Check that you do not have vsync ON in both game and drivers. It should be switched on only in one place. This mistake of mine killed performance for me as soon as they introduced fullscreen.

Triple buffering should be forced ON with a 3rd party utility if you use vsync or your fps would jump from 15 to 30 fps and back very often"

Kankkis 05-20-2011 10:36 PM

Quote:

Originally Posted by Kankkis (Post 286483)
Yeah, all who have bad stutter over London, try lower your texture quality by one notch, made my game smooth over London. When i lowered it i can raise other things without performance loss.

But what is weird, i have it orginal setting with beta patch but after latest official patch my london stutters like hell, but now i lowered it high and it's smooth again.

jimbop 05-20-2011 10:46 PM

Quote:

Originally Posted by Tbag (Post 286480)
This is what I did (WIN 7):

-Go to C:\Users\YOURNAME\Documents\1C SoftClub\il-2 sturmovik cliffs of dover
-Deleted all .ini files
-Started the game and re-assigned all my controls and settings.

The result is worth it :)

confuser.ini is just key mappings - pretty sure this would be safe to leave as the old version. Definitely worth trying to update the other .ini files though.

Orpheus 05-20-2011 10:51 PM

Some odd stuff here. I installed Cat 11.5 as per the hotpatch instructions, even uninstalled and redownloaded a fresh game install from steam - all fine. Quick play about in the game, everything as it was, no problems. Go to CCC to enable Xfire to see if it works... and it's already on!

Default of course after a new driver install (I forgot all about that), but wow, crossfire worked! Went back in, tried a level - almost smooth, nearly all the stutter gone. Brilliant! Remarked to my mate about over steam as he was testing the patch too.. loaded another level...

bang, massive performance drop. After some testing, it seems that the first quick level I load post patch with xfire enabled gets decent xfire performance (stable 30-45, almost no stutter, prefs a notch or two higher than normal). The next, and any subsequent levels I load then revert to the traditional crossfire result: fps spiking from 5-20 average, massive stutters and loading pauses etc. Quit out of the game completely, reload and the first level will get good performance again - until I load another level, when it all goes bad.

Anyone had similar?

Also new prop is nice! Thanks team. :)

Rattlehead 05-20-2011 10:56 PM

The past two days have been glorious. :)
First, the official patch doubled the performance over London for me, but a sticking point was over industrial areas I was still getting single digit framerates.

This hotfix seems to have totally cured that up for me, and again the performance has more than doubled, and sometimes tripled or even quadrupled for me over this previous 'no fly zone.'
Kudos chaps.

I'm also really liking this new prop pitch method for the 109.

This might be a placebo effect, but I could swear at certain low rpms I could see the 109 prop more clearly than before.
It could be my imagination though...

All in all I couldn't be happier with the way things are developing.

JG14_Jagr 05-20-2011 10:56 PM

Quote:

Originally Posted by hockeywarrior (Post 286487)
It's almost like there's a memory leak.

Thats not a memory leak, a memory leak occurs when memory that is used by the game is not released when its no longer needed and you eventually run out of memory and boom..

hockeywarrior 05-20-2011 11:00 PM

Quote:

Originally Posted by JG14_Jagr (Post 286520)
Thats not a memory leak, a memory leak occurs when memory that is used by the game is not released when its no longer needed and you eventually run out of memory and boom..

Well because the game runs smooth for a few minutes then suddenly drops, it DOES feel like a memory leak, but much faster.

Kankkis 05-20-2011 11:04 PM

Quote:

Originally Posted by Orpheus (Post 286513)
Some odd stuff here. I installed Cat 11.5 as per the hotpatch instructions, even uninstalled and redownloaded a fresh game install from steam - all fine. Quick play about in the game, everything as it was, no problems. Go to CCC to enable Xfire to see if it works... and it's already on!

Default of course after a new driver install (I forgot all about that), but wow, crossfire worked! Went back in, tried a level - almost smooth, nearly all the stutter gone. Brilliant! Remarked to my mate about over steam as he was testing the patch too.. loaded another level...

bang, massive performance drop. After some testing, it seems that the first quick level I load post patch with xfire enabled gets decent xfire performance (stable 30-45, almost no stutter, prefs a notch or two higher than normal). The next, and any subsequent levels I load then revert to the traditional crossfire result: fps spiking from 5-20 average, massive stutters and loading
pauses etc. Quit out of the game completely, reload and the first level will get good performance again - until I load another level, when it all goes bad.

Anyone had similar? Was maybe thinking memory leak here too..

Also new prop is nice! Thanks team. :)

Yeah, i got similar problem, i go to crosscountry first, i got steady 60 fps with vsync, real smooth gameplay, then i load london sightseen, fly there sometime, go back to crosscountry again and i got below 40fps.

Today i lowered my texture quality from orginal to high and got smooth flight over london, so i dont yet tested how it works now because lowering textures give us more memory.

When i got 60fps i have really smooth gameplay, but when it goes about 40 its not so smooth, i mean its smooth but there is little rubberband efect what i dont see at 60fps.

I got ati 5970, single card but crossfire card.

Tbag 05-20-2011 11:08 PM

Quote:

Originally Posted by JG53Frankyboy (Post 286485)
THIS , for sure, i dont want do !!!
btw, if you are start a mission on the ground with a 109, is your pitch also going automaticaly and unstopable to full coarse. And than you have to set it to full fine before start ? just beeing curious.

Yes, I have a similar problem with the PP. But it doesn't go to full coarse in my case, it stops in the 9:00 position.

AARPRazorbacks 05-20-2011 11:23 PM

Quote:

Originally Posted by AARPRazorbacks (Post 286469)
Just implanted the hot fix into my PC in the US of A. Rolling out on the tarmac to starte looking for some trolls.:grin:


Sir luthier , This song reminds me of this sim and the patches. Like it or not where addicted to Love (CLoD) thanks for the kiss. :)

flyer01~S~

http://www.youtube.com/watch?v=XcATvu5f9vE

Some of you need to move to the new world called the USof A and download the patches. :)
This patch has made my CLoD run better then ever. Lets move on and get more planes and mission and things like that .:)

flyer01

Intel core Duo E8600 @ 3.33GHz
Ram 4GB
550 watt power supply
Video card GTX 470 1280 MB GDDR5
MOBO- Gigabyte GA-EP45_UD3P
Duel partition
Windows XP Pro 32bit.
Windows 7 64 bit.
CoD in W-7 64 bit
Fraps
x52
MSWFF Pro 2
TIR5
Monitor- HP-19, HP-24 or a VIZIO 42in screen.
Turtle Beach Gaming Headset and Mic.

Rattlehead 05-20-2011 11:26 PM

Quote:

Originally Posted by Tbag (Post 286526)
Yes, I have a similar problem with the PP. But it doesn't go to full coarse in my case, it stops in the 9:00 position.

Funny, mine stops at the 8:30 position.

Anyway, the prop on the 109 is definitely more visible now, especially on idle and once one approaches 1500 rpm or lower.
Loving it.

Norseman 05-20-2011 11:40 PM

Version: 1.01.14588

Much better here now.
First "launcher-no crash patch" here :-)
Tested mp in "Syndicate" server. Dunno if that was updated..
Was escorting Wellington`s and they were shot down one by one
but I could never see any enemy's...
-a frustrating mission..lol
a BIG ~S~ on the progress !

kakkola 05-21-2011 12:11 AM

Luthier,
With this hotfix i have a black screen and crash to desktop!!!!
WTF!!!!!!!!!!

Ali Fish 05-21-2011 12:15 AM

tonight whilst in sp, ive had some server message errors about loading chunks of land. and they are not loading very well for me with this new land load system. sorry cant be more specific.

still got launcher crashes but only when i push the system it seems, many times ive just killed the processes. on another occasion it seems it was about a 5 minuite stutter. thats 1 lasting 5 minuites lol. it does seem better though especially after completely deleting the 1C Softclub folder.

Capt Backasswards 05-21-2011 12:22 AM

:-D

Good job guys.

Skoshi Tiger 05-21-2011 12:24 AM

Guess they couldn't resist one last patch before the end of the world later to day!

See ya guys it's been a blast! Now how do I convince my wifew to let me spend my last few hours playing CoD? ;)

JG14_Jagr 05-21-2011 12:25 AM

Quote:

Originally Posted by kakkola (Post 286550)
Luthier,
With this hotfix i have a black screen and crash to desktop!!!!
WTF!!!!!!!!!!

Looking at your previous posts you've never had it running right.. How about posting your SPECS and what settings you are trying to run.. Luthier cannot magically tell you why YOUR PC is not running the game and almost everyone elses is, unless you give some details..

JG14_Jagr 05-21-2011 12:28 AM

Quote:

Originally Posted by hockeywarrior (Post 286522)
Well because the game runs smooth for a few minutes then suddenly drops, it DOES feel like a memory leak, but much faster.

Thats not what a memory leak does, a pause or a freeze up like that is not how a memory leak acts.. typically once you start seeing the performance issues the game is on its way to crashing..

hockeywarrior 05-21-2011 12:31 AM

Quote:

Originally Posted by JG14_Jagr (Post 286563)
Thats not what a memory leak does, a pause or a freeze up like that is not how a memory leak acts.. typically once you start seeing the performance issues the game is on its way to crashing..

What I mean is that it is similar to a memory leak issue in that it will be running fine and then eventually your FPS gets worse and worse until its unplayable, often culminating in a total lockup or crash.

In this case, there isn't really a transition to the super low performance -- it just "hits" and then it stays there for a bit or for good until I restart the game. So what I'm saying is that the end result is the same, even if it doesn't act exactly like a memory leak.

Usually the first time I hop in game it works fine for the first 5 minutes or so, then will suddenly dip into the single digits for no reason. It then occasionally "pops" back into normal FPS, but eventually gets stuck in single digits until I restart the game. If I quit a mission and restart it, more often than not it will START in "low fps" mode right from the beginning.

kakkola 05-21-2011 12:43 AM

Ok!
I verified integrity of the game with steam and it works now!!!!
Still low performance above buildings.......oh well....!!!!!!
Thx for the replay JG14_Jagr!!!!!!!


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