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HOTFIX - to Cliffs Of Dover Retail Patch v 1.01.14550
Il-2 Sturmovik: Cliffs Of Dover Retail Patch v 1.01.14550
THIS PATCH INFO FROM LUTHIER May 20,2011 at 9:30 AM PST We're releasing a hot fix to mainly address the DB prop pitch as well as a few other issues. Should be available from steam in a few hours. Hotfix notes edited into the main post, plus here they are again. ATTENTION! If you experience sub-par performance or unexpected artifacts please update your graphic drivers to the latest version. ATI Cards: http://sites.amd.com/us/game/downloa...downloads.aspx NVidia Cards: http://www.nvidia.com/Download/index.aspx Additionally, if you have disabled Cloud Synchronization for config files, you may be playing a game with an obsolete controls config. Please back up and delete your old file and reenable Cloud Synchronization to grab a latest stock version. GENERAL * The game will now automatically delete and recreate its cache when a new game version is installed; * Medium-range terrain detail noise is less dramatic when seen from up-close; * Improved the lighting of spline roads and runways; * Fixed empty tooltips occasionally appearing at edges of the 2D map; * Map zoom extents now reset properly when switching between game maps of different size; * By popular demand, enemy indicator arrows will now only appear in the no-cockpit view, and will not show up when the cockpit is turned on, i.e. work they did in the original Il-2 games. AIRCRAFT INTERNALS * Removed warnings of a missing "Select_F1" piece when flying a Hurricane. * The Sunderland will no longer cause errors when loading a mission. AIRCRAFT VISUALS * Inverted the movement of the Bf. 109's radiator flap indicator (raised when radiator closed). * Propellor visuals are now tied to epilepsy filter settings applicable regions. AIRCRAFT PHYSICS & A.I. * Spitfires' payload in outer-most machine guns changed to contain tracers. The more historical no-tracers loadout can still be selected and applied manually in plane options. * Removed the ability to feather propellors on Daimler-Benz engines by increasing the pitch angle beyond normal operational range manually. MULTIPLAYER * Conversion settings should properly synchronize between all players; * Fixed the weapon selection grid in online games requiring an extra click to save. |
Excellent! Cool :D Can't wait to test it out :p
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S!
Much appreciated! :) -Untamo |
This makes me happy in my pants :D
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Version number staying the same? How to ascertain steam has patched it?
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very cool thank you
Any news about fixing full screen? This is what i get (anyone else can try) if you take a picture etc or video with FRAPS of the start up sequence, the splash is in fullscreen but then it drops out and you will get this untill the main menu: http://i148.photobucket.com/albums/s...7-53-17-79.jpg |
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Surely your see Steam updating?
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Anyway, what this means? * Propellor visuals are now tied to epilepsy filter settings applicable regions. |
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Luthier...please...make aircraft icons toggle and cycle :-)just like IL2.
Thanks. |
props will now be visible, YES!!!!!!!!!!!!!!!!!!!!!
one of the most immersive elements is comming back:grin: |
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Online sound is not mentioned!
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The odd thing is, the loss of sound seems Server dependent. I lose it on some but not others. Quote:
56RAF_phoenix EDIT ************************************ I've found two switches in windows: Sounds -> Playback -> [device] -> Properties -> Advanced -> Exclusive Mode UNCHECK this. I've just tried 4 servers, sounds are all on. But, of course, I need to try more later. |
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"Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable Cloud Synchronization to grab a latest stock version." well i have disabled it since the start of the game because it was advised to gain performance.now which file should i back up and delete,before i enable cloud syncronisation in steam???? |
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hmm i really hope so but i think it would still be Sue Tasic, and I've heard she's not a very nice lady to be involved with.
Or it could mean, "we know Russians wont sue the crap out of us if anyone starts foaming so we'll unlock it for them, but if any other countries so much as even hint at appreciating the US model, then we'll lock that bitch up so tight even Clint Eastwood wouldnt be able to shoot the lock off" :-P |
Props are back :grin:
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ROFL! OK, give us a Chick Norris one as well! :D |
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great - and very fast - work. thanks
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Excellent Luthier. You kept the word you gave for that hotfix and even more.
Thanks again. |
Anyone downloaded the hotfix yet?
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I have my F5 key polished like a mirror!!! Lol
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I loose about 10 FPS since turning on steam cloud, does it have to stay turned or once its sync'd and replaced those files can you turn it off again.
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I'll think i'll try it too after this hotfix. |
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This is going to be another 3 hours turns into next day situation again isnt it... :)
I want me fixes and i wants them now |
Can you plz fix the sound problems, ive got sound in game or i havnt:(
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What the heck does the cloud sync do to take that much resources? :O
-Untamo |
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There's another option called "Enable Steam community while in game" or something like that that enables the steam layout when you are ingame. This option MAY use some extra resources (although I don't think so). |
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It seems to me this future doesn't work right crowds I mean. So if you turn it off it will keep you from any mistakes in ini files. I think it will be work properly in a time :).
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A big improvement in frame rate - thanks Luthier.
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You can test how 109 pp works. |
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fly the 109, and look at the radiator rods in the wings. If they are out when the radiator is fully closed, then you have the hotfix applied. that or what kankkis said, whatever you know better |
:???:109 pp? sorry for my ignorance but what does this mean,?
ignore this, answer was given couple of seconds ago. thank you chaps |
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this damn STEAM sync killed the work of a day.....controls and window settings are gone....GREAT.
Now i have to look if i can repair that with one of the saved back up files. I will never enable this steam sync again....... |
thanks again, apreciated
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But you know, if they change the structure of the files, you dont want to overwrite it with the backup... so better take notes or screenshots now of your controls and redo the work by hand... |
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I never even know they existed..lmao Im sure i may have noticed them before but just thought it was a bug...damm i didnt even know the 109 had these.. i feel ashamed |
Downloading fix at the moment
Prop setting for 109 has changed blue handle just a handle for increase or decrease handle automatically drops back to the middle. You got to look at the propellor pitch indicator for current setting. |
Yea its here
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Hotfix has been applied via Steam for me and shows on the main Menu screen on the lower left as version number:
Version: 1.01.14588 Hope that helps. |
confirm:grin:
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version number does change btw
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PP seems to take forever now to adjust..is that how it should be when mapped to increase and decrease?
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Also..is it just me or does the fuel cock not work now?
i havent chnaged anything, same key is mapped even mapped it again but when i start mission the fuel cock is already open..cant seem to close it with clickable cockpit either |
Just downloaded the hotfix (some 49 MB).
Cheers, Insuber |
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One thing ive also noticed it over london i have dissapearing/ reappearing buildings and bridges. anyone else have this problem? I do have the latest nvidia drivers 270.61. Other than that, seems a bit smoother once again. :) |
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NOW IT SHOWS VERSION 1.01.14.588 :grin:
let's have a look |
I get rid of my terrible stuttering over London, I lowered Texture Quality Orginal -> High, that cures my stutter over london, smooth now.
I love the new prop, it need vSync, without it terrible tearing on it. |
Yeah, I can confirm that this new patch runs wonders. I also love the new prop!!! I barely remember the old one LOL.
Luthier, please don't forget about the Force Feedback issue. It works fine, but it needs some high G movements before it's activated when a mission is loaded (only aileron and elevator effects, machine gun effects always work). Also, during the flight sometimes those aileron and elevator effects are disabled until some high G movements are done again. Thanks for the continued support, |
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Lowered Texture Quality Orginal -> High, i get this way really smooth fly over london rooftops. |
game is smootehr now but I lost sound twice in multiplayer...completely
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Just ran the game with the latest hotfix, and did a test above London (all maxed out, SSAO on, 1920x1200). There is something strange, the memory usage goes up indefinitely, I've stopped the flight at 2835 MB of load. Matter for Luthier ;). Here is the Afterburner screenshot:
http://img.photobucket.com/albums/v2.../Capture-1.gif |
Multiplayer i am getting 5-10 fps! Offline 50 fps 35 down low over land! Offline everything runs fine! Except the sound keeps disapearing! Very annoying! Fix it ASAP PlS!
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Just implanted the hot fix into my PC in the US of A. Rolling out on the tarmac to starte looking for some trolls.:grin:
Sir luthier , This song reminds me of this sim and the patches. Like it or not where addicted to Love (CLoD) thanks for the kiss. :) flyer01~S~ http://www.youtube.com/watch?v=XcATvu5f9vE |
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Thx in advance ! |
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-Go to C:\Users\YOURNAME\Documents\1C SoftClub\il-2 sturmovik cliffs of dover -Deleted all .ini files -Started the game and re-assigned all my controls and settings. The result is worth it :) |
Please change the version number in the thread title. Thx
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Perhaps it is possible to copy the settings via WordPad (or similar programm) in the than new conf file ?? and what is so different in the new one. As i said, to configurate the controls and infowindow is a lot of hassle with this game (i also have the complete bombercontrols mapped !) !! And before i will do that again i want know why i should do that exactly !! btw, if you are start a mission on the ground with a 109, is your pitch also going automaticaly and unstopable to full coarse. And than you have to set it to full fine before start ? just beeing curious. |
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Cheers, Insuber |
Really bad FPS drops
I've been having this really nasty problem since the last two patches (the beta, and now the official release) where my FPS will be up in normal ranges (around 20-30 FPS) and then suddenly drop into the single digits, regardless of what direction I'm looking or whether I'm flying over ground. Before these recent patches I did NOT have this problem. It seems like just when things are working another patch comes around to screw everything up for me performance-wise.
It's almost like there's a memory leak. Anyone else having this issue? It makes the game completely unplayable for me. I could reinstall but I don't have a very fast internet connection and redownloading the game could take a very long time. I'll also put this in a thread in the Technical Problems forum. My relevant specs: Windows 7 Ultimate Intel i7 930 2.8 ghz (stock clock) quad-core Geforce GTX 260 896 MB (overclocked to 675 ghz) Rosewill 600W PSU 1 TB HD 6 GB ADATA DDR3 RAM |
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"btw. Check that you do not have vsync ON in both game and drivers. It should be switched on only in one place. This mistake of mine killed performance for me as soon as they introduced fullscreen. Triple buffering should be forced ON with a 3rd party utility if you use vsync or your fps would jump from 15 to 30 fps and back very often" |
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Some odd stuff here. I installed Cat 11.5 as per the hotpatch instructions, even uninstalled and redownloaded a fresh game install from steam - all fine. Quick play about in the game, everything as it was, no problems. Go to CCC to enable Xfire to see if it works... and it's already on!
Default of course after a new driver install (I forgot all about that), but wow, crossfire worked! Went back in, tried a level - almost smooth, nearly all the stutter gone. Brilliant! Remarked to my mate about over steam as he was testing the patch too.. loaded another level... bang, massive performance drop. After some testing, it seems that the first quick level I load post patch with xfire enabled gets decent xfire performance (stable 30-45, almost no stutter, prefs a notch or two higher than normal). The next, and any subsequent levels I load then revert to the traditional crossfire result: fps spiking from 5-20 average, massive stutters and loading pauses etc. Quit out of the game completely, reload and the first level will get good performance again - until I load another level, when it all goes bad. Anyone had similar? Also new prop is nice! Thanks team. :) |
The past two days have been glorious. :)
First, the official patch doubled the performance over London for me, but a sticking point was over industrial areas I was still getting single digit framerates. This hotfix seems to have totally cured that up for me, and again the performance has more than doubled, and sometimes tripled or even quadrupled for me over this previous 'no fly zone.' Kudos chaps. I'm also really liking this new prop pitch method for the 109. This might be a placebo effect, but I could swear at certain low rpms I could see the 109 prop more clearly than before. It could be my imagination though... All in all I couldn't be happier with the way things are developing. |
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Today i lowered my texture quality from orginal to high and got smooth flight over london, so i dont yet tested how it works now because lowering textures give us more memory. When i got 60fps i have really smooth gameplay, but when it goes about 40 its not so smooth, i mean its smooth but there is little rubberband efect what i dont see at 60fps. I got ati 5970, single card but crossfire card. |
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This patch has made my CLoD run better then ever. Lets move on and get more planes and mission and things like that .:) flyer01 Intel core Duo E8600 @ 3.33GHz Ram 4GB 550 watt power supply Video card GTX 470 1280 MB GDDR5 MOBO- Gigabyte GA-EP45_UD3P Duel partition Windows XP Pro 32bit. Windows 7 64 bit. CoD in W-7 64 bit Fraps x52 MSWFF Pro 2 TIR5 Monitor- HP-19, HP-24 or a VIZIO 42in screen. Turtle Beach Gaming Headset and Mic. |
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Anyway, the prop on the 109 is definitely more visible now, especially on idle and once one approaches 1500 rpm or lower. Loving it. |
Version: 1.01.14588
Much better here now. First "launcher-no crash patch" here :-) Tested mp in "Syndicate" server. Dunno if that was updated.. Was escorting Wellington`s and they were shot down one by one but I could never see any enemy's... -a frustrating mission..lol a BIG ~S~ on the progress ! |
Luthier,
With this hotfix i have a black screen and crash to desktop!!!! WTF!!!!!!!!!! |
tonight whilst in sp, ive had some server message errors about loading chunks of land. and they are not loading very well for me with this new land load system. sorry cant be more specific.
still got launcher crashes but only when i push the system it seems, many times ive just killed the processes. on another occasion it seems it was about a 5 minuite stutter. thats 1 lasting 5 minuites lol. it does seem better though especially after completely deleting the 1C Softclub folder. |
:-D
Good job guys. |
Guess they couldn't resist one last patch before the end of the world later to day!
See ya guys it's been a blast! Now how do I convince my wifew to let me spend my last few hours playing CoD? ;) |
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In this case, there isn't really a transition to the super low performance -- it just "hits" and then it stays there for a bit or for good until I restart the game. So what I'm saying is that the end result is the same, even if it doesn't act exactly like a memory leak. Usually the first time I hop in game it works fine for the first 5 minutes or so, then will suddenly dip into the single digits for no reason. It then occasionally "pops" back into normal FPS, but eventually gets stuck in single digits until I restart the game. If I quit a mission and restart it, more often than not it will START in "low fps" mode right from the beginning. |
Ok!
I verified integrity of the game with steam and it works now!!!! Still low performance above buildings.......oh well....!!!!!! Thx for the replay JG14_Jagr!!!!!!! |
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