Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Mods (http://forum.fulqrumpublishing.com/forumdisplay.php?f=124)
-   -   Mod for Kings Bounty Legend by MARLOW (http://forum.fulqrumpublishing.com/showthread.php?t=230749)

Marlow 08-12-2022 10:31 AM

Mod for Kings Bounty Legend by MARLOW
 
1 Attachment(s)
My Mod for Kings Bounty the Legend
This is the largest mod available for the game!! There will never be a bigger one either, i am sure!!!


Example Skill-Tree Concentration
https://bilderupload.org/image/thumb...alente2eng.jpg


Skill Tree
https://bilderupload.org/image/thumb...8326-treee.jpg

Talent
https://bilderupload.org/image/thumb...talenteeng.jpg

Upgrade
https://bilderupload.org/image/thumb...57-upgrade.jpg

Wifes
https://bilderupload.org/image/thumb...48490-wife.jpg

Font Original
https://bilderupload.org/image/thumb...2-original.jpg

Font new
https://bilderupload.org/image/thumb...8-schrift2.jpg

The mod is NOT compatible with any other mod, no matter how small the other one is!!!!

Install: Unpack the mods and also unpack the rar inside. Then you get a folder called Mod. Move this to the Kings Bounty/data directory.

HINT:
It is important
when you go in the first room to the dragon, that you get the Flag on the right side, otherwise you have too little Leadership!!

DOWNLOAD Links Now LAST FINAL Version from 22.03.2026
Once again, people approached me and said the training dungeon was far too stressful. I've now attenuate him!
https://www.mediafire.com/file/ibvy4...026-B.rar/file
Make new download of the Mod or use this Patch (it makes the Turtle Boss much more easier!! I forgot, it was needed to go forward)
Patch see below

Fixed bugs:
1) There was a quest that could not be completed (unfortunately, a new game was necessary).
Shooter Trey, Werewolf Blood
2) There was a CtD in another quest! (No new game necessary).
Retrieve Fishing Nets
3) There was a bug where if you were attacked by the werewolf or two or three others who have Madness as an option, the Madness was permanent and your own creature was lost.
4) Rage gain/loss improved.
5) The first two rage spirits significantly improved! Fully tested!
6) Earthquake from the rage spirit Zerock now reduces attack and defense by 50%, BUT +2 speed and initiative.
7) Swords of Death was faulty, so it didn't work at all.
8 ) Swords of Death from the rage spirit Zerock reduces health by 50%, initiative +2, BUT speed +3, attack +100%.
9) The Cursed Ring of the Miller: When leveling up, enemy units were removed. With the three towers, it's hard enough to crack at the beginning, so there's no need for additional enemies!
10) The Archmage in front of the tent near the Robber Plugens caused a CtD!
11) Some of the runes required for skills have been increased.
12) The quest with the headless skeleton. I had previously added two heads here. Problem: Once you have collected both, you can NO LONGER report it to the skeleton!!! If you don't want to start a new game, you should take the head directly to the skeleton as soon as you find it!!
In the new game, I replaced the second head with a good item.
13) I increased the indirect fire and poison damage! It was a little too low for me.
14) Two enemy heroes cause a CtD through a faulty spell! (only in Version D, no new game needed)
15) The boss turtle was definitely too weak!
16) The two remaining 2 rage spirits were significantly improved like the first two (but only short tested).

NOW all the Rage Ghosts are completely changed:
1) Battle with Redbeard (Pirate Cards) significantly nerfed
2) Creiston Castle and Bogaccio Castle nerfed
1 and 2 to get the last two Rage Spirit easier!!

Normally, no new game is needed must startet of the Rage Ghost changes.
Changes take effect at the next level. For points 1) and 2), a new game must be started.

Therock
A) Stone Wall lasts 4 rounds, or until it is destroyed. Immune to fire and poison
MAXIMUM: Health: 160,000, Rest: 2, Rage: 30
B) Rockfall, chance to poison and burn
MAXIMUM: Physical Damage: 6,500 - 7,500, Area: 19, Rest: 5, Rage: 100
C) Earthquake: NO damage!! Attack and Defense -60%, Speed and Initiative +3, for 3 rounds
MAXIMUM: Rest: 4, Rage: 110
D) Swords of Death, NO damage!! Health -60%, Attack +100%, Initiative and Speed +3, for 3 rounds.
MAXIMUM: Rest: 4, Rage: 70

Poison Slime
A) Poisonous Saliva: In addition to poison damage, defense, attack, and health are reduced by 50%, but grants +4 Speed and Initiative, for 3 rounds
MAXIMUM: Poison damage: 7,500 - 9,000, Rest: 3, Rage: 75
B) Flying Fish: School of fish deals damage to all enemy creatures in its path. Also has a chance to inflict poison and burn for 4 rounds
MAXIMUM: Physical Damage: 5,000 - 6,250, Rest: 4, Rage: 100
C) Deadly Saliva: In addition to poison damage, health is reduced by 50% and the creature attacks three times
MAXIMUM: Poison damage: 8,500–10,000, Rest: 3, Rage: 110
D) Protective Sphere: Not available to Level 5 creatures!! Surrounds an allied squad with a magical field that absorbs all incoming damage, protecting the squad for 4 rounds. However, speed is reduced to 2.
MAXIMUM: Damage Absorption: 600,000, Rest: 6, Rage: 120

Lina
A) Small Ice Wall: Surrounds a 7-cell area with small ice spikes. It has 175,000 hit points
MAXIMUM: Rest: 2, Rage: 35
B) Small Ice Ball: Damage-dealing ice ball that puts attacking units to sleep for 2 rounds.
MAXIMUM: Physical Damage: 12,000 - 14,000, Health: 120,000, Rest: 4, Rage: 100
C) Large Ice Wall: Surrounds a 7-cell area with large ice spikes. It has 400,000 hit points.
MAXIMUM: Rest: 3, Rage: 60
D) Large Ice Ball: A damage-dealing, regenerating ice ball that causes attacking units to bleed.
MAXIMUM: Physical Damage: 16,000 - 18,000, Health: 70,000, Rest: 5, Rage: 120

The Death
A) Life Devourer: Not against Level 4+5 creatures!! Drains the target’s soul.
MAXIMUM: Kill: 100%, Cooldown: 3, Rage: 60
B) Rage Drainer: Deals damage and drains Rage from all enemy targets within 19 cells.
MAXIMUM: Astral Damage: 28,000 - 32,000, Rage Bonus: 250, Rest: 5, Rage: 110
C) Black Hole: Damage dealt increases with the enemy's level.
MAXIMUM: Astral Damage: 16,000 - 19,000, Rest: 5, Rage: 130
D) Powerful Life Devourer: Not effective against Level 5 creatures!! Drains the target's soul.
MAXIMUM: Kill: 100%, Rest: 3, Rage: 90





Marlow

fc_bayern 08-26-2022 11:44 PM

What release version of Legend should I play. I tried GOG, Steam, Catalyst but it always causes me instant defeat on the first battle. I installed it on a clear vesrion.

Marlow 08-27-2022 05:03 AM

Hey fc_bayern!

Think you make a mistake to begin and start the first battle with to less leadership!!
It is important when you go in the first room to the dragon, that you get the Flag on the right side.

When it not help, send me a save


Marlow

Marlow 08-29-2022 10:41 AM

Pictures uploaded


Marlow

fc_bayern 08-31-2022 07:23 PM

Quote:

Originally Posted by Marlow (Post 721449)
Hey fc_bayern!

Think you make a mistake to begin and start the first battle with to less leadership!!
It is important when you go in the first room to the dragon, that you get the Flag on the right side.

When it not help, send me a save


Marlow

I'm not stupid, I have played and modded Kings Bounty games for more than 10 years. I find a way to start this mod - just installed some older steam collector's pack and the mod runs normaly. Unfortunately during the whole September I have a mountain of work and will give you my opinion the next one. I seems quite a new and looks interesting.

Marlow 09-01-2022 04:57 AM

Quote:

fc_bayern
When I read that, I thought you were from Germany

Quote:

I'm not stupid
I did not say that! It was just a possibility because of a strange reported error.

Quote:

steam collector's pack
this may be the error. But the GOG version didn't work for you either, weird.

This you have seen?:
The mod is NOT compatible with any other mod, no matter how small the other one is!!!!

The beginning is quite hard, but very interesting.
Be careful that you lose very few armies in the first room, because the second will be even more difficult.


Just message me for tips/help.


Regards, Marlow

Marlow 07-28-2023 07:38 AM

Completely new revised version, 08/02/2023


Marlow

Marlow 08-13-2023 06:32 AM

New Upload!! (13.08.23)
There were too many files for a patch (62)


I'm taking a year break now!
Must continue the things that were stopped because of Kings Bounty.
If someone has problems, I'll contact you of course, or in case of gross errors of the mod.



Marlow

Daisoujou 03-17-2025 12:18 PM

This mod doesnt work
 
The mod only works if I delete the "files" folder where are the skills,wifes,etc.
The problem is that with all the folders the game just opens and is in translucid mode and doesn't load at all.

Edit: Nvm I had to play it in english.

Marlow 10-07-2025 06:17 PM

This Mod works very fine!!
 
@Daisoujou

SORRY that i was soooo long not here!
Thousands have downloaded the mod and no one seemed to have a problem, except you.
I tested it and there are only two errors due to duplicate names, which you can still play with!
You're doing something wrong!!!
Unzip and copy the "Mod" folder into the "Data" directory.
No other mods should be installed!

regards, Marlow

Marlow 02-16-2026 05:29 AM

New Version
Kings Bounty Mod - 2026
Downloadlink in Post 1


Marlow

Marlow 02-20-2026 09:14 AM

Now FINAL Version of the Mod!!, from 27.02.26
Corrections and Link in POst 1


Marlow

Marlow 03-15-2026 12:30 PM

FullFinal Mod
 
Now it is Full Final of the Mod, 15.03.26
Changes, see Post 1

RE-Upload 20.03.26
Once again, people approached me and said the training dungeon was far too stressful. I've now attenuate him!
RE-Upload 22.03.26 or use Patch
Make new download of the Mod or use the Patch (it makes the Turtle Boss much more easier!! I forgot, it was needed to go forward)




Marlow


All times are GMT. The time now is 12:20 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.