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IL-2 CloD Tank battle
a Short presentation of some armour elements in combat.
http://www.youtube.com/watch?v=t6xGuqK42TU I think the improvement on land objects detail and graphics are super: congratulations to Maddox Games team! :) |
Finally! We can see some nice features here: Use of co-axial guns, tanks following terrain textures. On the other hand, the tanks seem a bit close together (not spreading out except at the airfield) and the ground should probably be a bit bumpier (worsening their ability to fire on the move).
The tanks were reported to have a damage model comparable in detail to that of planes in the original Il-2. Is this true? Can they vehicles be disabled but not destroyed? That is what I'm wondering about... |
So beautiful lot of details :)
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Awesome. World of Tanks anyone? :)
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And to think the decals on ground vehicles aren't working, yet. ;)
Just a little hint - apart from Panzer IV platoons (which consisted of 4 tanks) all german tank platoons of 1940 consisted of five tanks. And armored recon platoons consisted of six vehicles (two of light SdKfz 222 and one of heavy SdKfz 232). |
Wow! Impressive stuff, though sadly hardly visible to pilots. I think the tank crews could do with a little tactical training though...
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They're already 110% better than in Il-2 1946. They can be given the order to "attack area" and spread nicely into a wedge formation. ;)
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Excellent stuff, thanks for the video
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Bloody hell!!!! imagine what this sim has to offer.
All the whining and whinging,why cant they just think a little ahead and wait a bit longer for the sim to be as good as we all hoped it WILL be. Brilliant Vid mate thanks. Cheese |
WOW another great clip...keep em coming :)
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Very nice!
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Nice one. Amazing!
I always like your videos, Biltongbru. Cheers Rick |
Your videos are great,please keep them coming.
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stunning!
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Looking really good. What a difference to IL2 '46.
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Excellent job man! Done this a few times myself, fun to watch. Now we just need some infantry! :)
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that just looks sooo mutch like battleground europe....in the good way :)
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they had a lot of ideas regarding the ground, saddly they had to scale down a bit the project
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Awesome!
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Woooooooooooooow, it would be cool to add cameras to the missions to made prev animmaticas, so you are involved into the ground battle before combat.
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How did you record it? Is it fraps or ingame recorder? Just aking because i cannot record anything the game alway crashes when io try to record track or launch built in video recording tool
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Built-in recording option do not work for me as well. Used registered fraps version |
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Not sure if they can be disabled without being destroyed; have not experienced that:) |
biltongbru, thank you for this wonderful video. It looks very fluid, FPS-wise. What are your system specs, and can you speak to the FPS you were getting (in case I missed that somewhere)?
thanks! Flyby out |
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How cool! And what possibilities are included in the game - just great.
Thanks for the vid! :-D |
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Itel Quad core 3Ghz, GTX 480, Win7 64bit Made the movie before latest patch. 1280x720 70% of the movie was recorded real time; 30% at 1/2 speed and then corrected with video editor. I recorded at 25 fps (normal PAL TV framerate) I get between 25 and 30 fps and it is ok for moviemaking. With lots of smoke and vfx the fps goes down then I record at 1/2 speed. |
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I use Sony Vegas video editor; very easy to speed up or slow down:) |
Very nice video.
Some points I notice regarding the way the game handles certain things. 1. The MGs should not be fired against any other target than humans. 2. The turret damage model is obviously missing some collision hooks that would prevent them from falling through the ground. |
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Still the jump in detail and graphics from 1946 is absolutely fantastic. I only used closed armour for the movie because open armour and artillery without humans do not look good. Realistic looking human figures (like Company of Heroes) with some good AI would be fabulous and also make this a total war sim. |
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