Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Beta Patch – and we mean BETA! (http://forum.fulqrumpublishing.com/showthread.php?t=20795)

luthier 04-07-2011 10:00 AM

Beta Patch – and we mean BETA!
 
It's here! There is no readme yet. The patch addresses a lot of small things, which will all be listed in the readme included with the patch once it goes live.

Main areas of improvement are performance and FPS. We’ve also updated sounds, fixed some minor bugs around aircraft etc.

We’re still optimizing some things as I write this, so the final patch should offer slightly better performance.

Before installing the patch, make sure that your game version is up to date. If you have disabled automatic updates in steam, re-enable it and allow steam to update the game to the most recent version which is 1.00.13820.

The patch will not work with an earlier version of Cliffs of Dover.

Download the patch and manually extract it to your main game directory which by default is
(Program Files)\Steam\steamapps\common\il-2 sturmovik cliffs of dover

Your new game version will be 1.00.13915. This patch will later be overwritten by an automatic update.

Note that while this version will allow you to play online with the older version, they are actually incompatible and you will run into issues. You do not have to report them.

http://www.1cfiles.com/IL2_CliffsofD...2COD_13915.rar

What to look for:
1. Changes in performance – please report whether it’s gotten better, and if so, by how much.
2. Any graphical bugs or glitches, especially with landscape, buildings and trees.
3. Any other unforeseen glitches and bugs.

PLEASE keep this thread ONLY for the discussion of the beta patch. Please do not re-report previously reported issues. Please do not use this as a Q&A thread or a flamewar thread or a feature request thread or a lamentation thread. Please keep it purely utilitarian. That’s what this beta patch is – a quick way to see if it does what it should without doing something it shouldn’t.

Thank you all for your support!

NOTE: This is the international version of the patch. It will not work with the Russian version. If you have purchased a Russian version of the game, download this instead:
http://www.1cfiles.com/IL2_CliffsofD...D_13915_ru.rar


Mirrors:

Eng
http://uploading.com/files/m21m18d1/IL2COD_13915.rar/
http://www.megaupload.com/?d=0B7RW3N5

Rus
http://uploading.com/files/a21736c7/..._13915_ru.rar/
http://www.megaupload.com/?d=O294JUXV


[Quick Note - 1845 Moscow time]

Some additional points:

1. Many of you reported being unable to run the game in full screen now. The issue is actually a WIP feature. Until today, CoD only supported a pseudo full screen mode, i.e. a stretched window with no borders. Post-patch we'll have three modes: window, pseudo full screen, and true full screen. We just don't have a GUI switch for it yet, and it can't set it right.
This will be addressed in the live version of the patch.

2. As the patch mainly addressed graphics, the performance gain should have been most noticeable on older machines. The faster your videocard, the less increase in FPS. Eventually your CPU becomes the limiting factor.

3. We do have some additional optimizations that didn't make the beta, like I said. Trees are now a bit faster, and we've optimized block loading, the periodic load-unload of large terrain swatches as you move across the map.

4. If you cannot launch the game, I don't have a fix at this time. We're trying to figure out why this may be happening. Probably a version mismatch somewhere, or it may be connected to the #1 above.
If you wish, you can downgrade to the earlier version by simply right-clicking the game in steam, selecting Properties, and then going to Local Files - Verify Integrity of Local Cache.

And the most important note. If you notice REDUCED performance, crashes, or any kind of other crippling issues, it is extremely important you post your system specs including your version of Windows. That's the only way we can troubleshoot your problem and make sure it disappears by tomorrow!

Thanks again everyone, please keep at it!

Nike-it 04-07-2011 10:22 AM

Here are two mirrors, hope they will be faster:

Eng
http://uploading.com/files/m21m18d1/IL2COD_13915.rar/

Rus
http://uploading.com/files/a21736c7/..._13915_ru.rar/


If you know any faster place please let me know.

doghous3 04-07-2011 10:53 AM

Patched.

Few points.

1. Current resolution 1900x1200 (something like that), desktop res 2560x1600.. so when the mission loads up the game opens in like a borderless window and i'm at desktop res. EDIT:: alt-tabbed to adjust desk-top res to match, went to options after a fly and discovered my in-game res was changed to 1280x1024!

2. Flew over London, plenty of stutterings as buildings load in. Tree's off btw.

3. Tried cross-country mission (includes take-off) still stutters a bit at begining, but stops very quickly and a considerable improvement in FPS whilst on the ground <-- invalid, res was 1280x1024 and not 1920x1200. - read 1.. will try again with native res. EDIT: at native res, FPS varied between 5 and 20 FPS.. avg 10FPS. Unplayable at native res of 2560x1600.

4. Changed res to playable res: 1920x1200, CoD crashed (always does anyway).. changed desktop res to 1920x1200. Sorted issue of 1, a workaround at least. CTD first attempt to load. Tried channel quick mission, cross-country, London sight-seeing.

5. Loading time from desktop to menu is a lot longer. As in going from the loading screen, that is it finishes and screen goes blank for a good 10secs before you are in the cockpit.

6. Stuttering seemed worse at lower resolutions.

7. Using GPU-Z, the GPU usuage can be as low as 30%.

8. Server browser working, but not always shows server's that are actually online.

9. Spawning a plane in MP is sometimes bugged and you can't start the engine.

10. Turned tree's on, high. I understand this patch didn't optimize the tree's? Well, only a small FPS drain with tree's on. Certainly no increased stutter, which imo is purely down to buildings. Would be nice to be able to turn buildings off and see the difference. Are you sure you optimized the buildings... heh.

11. Stutters are more pronounced flying closer to buildings.

Personally, it seems I have no performance gain. Still stutter's, same FPS. To me, seems the same as before the patch.

Options set to max, except building detail/amount very low and trees off. FPS will vary between 25-60. (tree's now on, just lowers my avg FPS, no increased stuttering).

Yep, I checked version numbers and it's patched.

Hope it is allowing people with a lower spec machine to run it.. it was playable for me anyway.


System specs:

Intel Core i7 980X 3.33GHz (Gulftown) Extreme Edition;
XFX ATI Radeon HD 5970 Black Edition 2048MB;
Patriot Torqx 256GB SSD;
Corsair 12GB 1600MHz 8-8-8-24 Dominator;
Gigabyte GA-X58A-UD7 Intel X58;
Windows 7 Ultimate 64-Bit;
30" Dell Monitor.

I/JG27_Zimmi 04-07-2011 10:55 AM

No matter which settings I use (forrest on/off, building details etc.) I get 30-50 frames with mini freezes all the time. It seems to me even less playable with fast movements than before. Even Photoshop in background with 1 GB file being worked, does not significantly effect the framerate.

Affinitymask set to 0, 15, and 255 btw.

---------------------

2600k, GTX 560 Ti Phantom II 2GiG, 16Gig Ram 1600MHz

Binni 04-07-2011 10:57 AM

Patched, now only sound but no screen. By activating task-manager i will get the screen back, but if I try to start a mission I get the error message that the launcher-exe has stopped working...


And the most important note. If you notice REDUCED performance, crashes, or any kind of other crippling issues, it is extremely important you post your system specs including your version of Windows. That's the only way we can troubleshoot your problem and make sure it disappears by tomorrow!

jibo 04-07-2011 10:58 AM

Mirror EN beta patch
100 Mbs/5 slots
http://dl.free.fr/k57NRTCOg

andmcq 04-07-2011 10:58 AM

Well, so far in 10mins of testing I've seen;

- Substantially smoother framerate + general FPS improved (actually playable in limited testing)

- AI planes don't show up in some of the quick missions?

@.@ 04-07-2011 11:05 AM

Average fps over land: 11

Buildings and trees set to low, screen res: 1360x768.

Specs: ATI HD4850 512mb, Intel C2D E6400 2,13ghz, 3gb RAM.

mangotango 04-07-2011 11:06 AM

After patching the CoD does not even start! I get the "cross hair" logo for 5 sec then nothing more.
Checked the processes and there is no Cod process open - it has auto shutdown.


And the most important note. If you notice REDUCED performance, crashes, or any kind of other crippling issues, it is extremely important you post your system specs including your version of Windows. That's the only way we can troubleshoot your problem and make sure it disappears by tomorrow!

Buzzer 04-07-2011 11:06 AM

Same problem as doghous3:
*If running game in a res lower than desktop it will not fill the whole screen.

*Changing refresh rate to 60Hz, which should be correct, from 59Hz, gave me just a black screen.
By ctrl-alt-delete'ing the screen/menu became visible again.

*fps the 5sec i played seemed almost doubled (with same settings).
Abt 30fps in cockpit in training mission1 before, now it was 60ish...
But need to test more once I can run in fullscreen...

pupo162 04-07-2011 11:09 AM

good but notenough:

London has FPS now, rather than a slidshow every 2 seconds. somehting like 10 fps now, wit hbig stutters.

-still stutters when aproaching cities.
-still stutters when getting close to enemy bombers /fighters
fps gain pof around 5-10 in general.

-still stutters for everything.

running a 5770 quad 2.5 3-ddr2

running low and mediums most of stuff. window mode.

Tonyhippo 04-07-2011 11:17 AM

No useful difference here at all, maybe a little smoother but not much.

Frame rate is generally OK as it was before, its just so jerky, just the same as before.

AA only slows frame rate, no visable quality difference in game, just the same as before.

I7, HD5850, Windows 7 64 SP1.6GB ram

Kankkis 04-07-2011 11:17 AM

My results same as before patch(yes version checked)

Stuttering is here as before, when i play at some time it comes better but those houses is really performance hog to me, couple of houses and game is warping, not trees and nothing else, but houses.

So no difference for me :(

My rig

Ati 5970
6gig DDR3
Win 7 64bit
i7 920 3,6GHz

how this game can be so fast mission loading times, A-10 and RoF first loading takes much much longer. Seems to this game loads after mission is loaded??

addman 04-07-2011 11:18 AM

This is weird, now it stutters both over land AND water. Before it was super-smooth over water and now it's a stutter fest. I'll tinker with some settings but might have to revert to previous versions. Bit of anti-climax this is LOL!

etzi 04-07-2011 11:18 AM

Quote:

Originally Posted by pupo162 (Post 255415)
running a 5770 quad 2.5 3-ddr2

running low and mediums most of stuff. window mode.

Sorry dude, but your 5770 is simply out of date for CoD.

Helrza 04-07-2011 11:19 AM

about the black screen after the crosshairs, quick fix for u guys to try, after you start the executable click anywhere on the desktop. will stop screen going black


And the most important note. If you notice REDUCED performance, crashes, or any kind of other crippling issues, it is extremely important you post your system specs including your version of Windows. That's the only way we can troubleshoot your problem and make sure it disappears by tomorrow!

As requested:

AMD Athlon x64 +6000 3.0Ghz Dual Core
Gygabyte GA-G55SLI-4
6GB Corsair XMS 2 DDR2 800Mhz ram
Nvidia GTS250 1GB GDDR3
Windows 7 32bit

As stated in a later post, major problems are the shadows (any) and the buildings for me :) buildings reduced to low detail do run good, but i havnt had time to post due to work :) Black screen is easy to get round so not a real problem to me :)

jimbop 04-07-2011 11:22 AM

Quote:

Originally Posted by doghous3 (Post 255390)
1. Current resolution 1900x1200 (something like that), desktop res 2560x1600.. so when the mission loads up the game opens in like a borderless window and i'm at desktop res. EDIT:: alt-tabbed to adjust desk-top res to match, went to options after a fly and discovered my in-game res was changed to 1280x1024!

+1 here

SDT_longshot 04-07-2011 11:23 AM

patch
 
well ive downloaded and exstracted the patch to where the instructions told me to in steam i started my game up and i get the black square with a orange crosshair comes up like it should but after that nothink at all happens untill i install the old files back into the game then the game starts successfully

am i missing somethink or is this a error within the patch ?


And the most important note. If you notice REDUCED performance, crashes, or any kind of other crippling issues, it is extremely important you post your system specs including your version of Windows. That's the only way we can troubleshoot your problem and make sure it disappears by tomorrow!

Flanker35M 04-07-2011 11:23 AM

S!

Same bug here as mentioned above, if running other resolution than desktop the game is not going fullscreen. Back to testing.

KG200_Spartan 04-07-2011 11:23 AM

So... no difference and for me !!!:confused:

My rig

Ati 5970
6gig DDR3
Win 7 64bit
i7 950

Wynthorpe 04-07-2011 11:26 AM

A bit better, but still not great to be honest, wild FPS fluctuations over the isle of white between 18 and 34 constantly and still quite a lot of stutters

i7 950 @4.2Ghz
6GB XMS3
GTX460 768mb @906Mhz clock speeds.

Still very bad Aliasing.

FZG_Immel 04-07-2011 11:30 AM

report:

slight FPS improvement over ground, but lots of stuttering still.

Also, for the 1st time, I had a LAUNCHER.exe crash while flying a single mission over france

Bewolf 04-07-2011 11:33 AM

Well, tested it, games runs a bit smoother then before. Still have to disable houses and trees, though.

A major headache here, as described by others, the GUI is screwed up and running the game in anything less then native monitor resolution will result in borderless window mode.

Intel Core Duo E6750
4GB
Geforce 250GTS
Win7 64bit

F16_Petter 04-07-2011 11:35 AM

Another mirror, for English Version.
No limits.
http://www.f16vs.se/fil/IL2COD_13915.rar

justme262 04-07-2011 11:36 AM

having all sorts of trouble with screen changing to windowed mode when it loads up a flight and changing resolution to both higher or lower resolution. So changed my desktop rez to 1280x720 to match game. blanks screen while ubi logo music is playing. alt tab to get to game and I'm flying over doved full screen. 45-55 fps quite smooth from cockpit but freezes from flyby and external view.

before patch was getting 30-50 fps over land
after patch 45-55 fps but still micro stutters is still unpleasant to play

models high
effects medium
damage decals medium
trees low
everything else low of very low
grass off
shadows on

amd dual core 3.3mhz, 4gig ddr3 1600mhz, GTX 460 overclocked, win 7 64

rfxcasey 04-07-2011 11:39 AM

Quote:

Originally Posted by mangotango (Post 255409)
After patching the CoD does not even start! I get the "cross hair" logo for 5 sec then nothing more.
Checked the processes and there is no Cod process open - it has auto shutdown.

You probably downloaded and installed the english patch over the russian install. If you have a russian install your need the russian version of the patch.

As for me, frame rates seem much more stable but have more studder then before when low over land.

Running the game at 1920x1200 med setting though detail level doesn't seem to make much of a difference.
AMD Phenom II 840 3.2Ghz
MSI GTX560ti 1GB @ 900Mhz core
4GB G.Skillz DDR2 1066 @ 800Mhz 5,5,5,15 timing.

Elixx 04-07-2011 11:40 AM

Quick toughts on the patch.

First of all i set my graphics to Full HD, AAx8, epifilter false, all graphics verry high, exept buildings and trees amount.

http://www.youtube.com/watch?v=SD3QE...embedded#at=12


Pthemon II X6 1055T 3.8 ghz
4 gigs of ram
HD 6970 2gb

IvanK 04-07-2011 11:41 AM

More stutter lo level (Tree top height) over land post Beta patch
If I try to run at a Res lower than Full screen the display wont scale to fill entire screen it runs like frameless window.
No discernible increase in FPS
No audible change in sound both content and or quality.
Splash screen with Yellow reticle and aircraft symbol no longer showing on start ... just Black screen

Settings:
Model Detail Hi
Building Detail Low
Land Detail High
Forest Med
Visual Effects Med

Damage Decals hi
Building Amount Low
Land Shading High
Grass OFF
Shadows OFF
Roads On

GTX580
Win 7 64Bit 6Gb RAM
i7 920

andmcq 04-07-2011 11:41 AM

Been playing for a half hour now and so far;

1. Game is much smoother, playable now. It actually feels like a game.

2. Strange, intermittent issues where the game doesn't show any screen on launching (only a black screen).

3. The custom info-boxes are actually usable.

mister_ping 04-07-2011 11:43 AM

Applied the patch, unfortunately don't see a great deal of difference, the stutters are still there. I changed settings from Medium, Med High and tried very lowest. Switched all trees, roads etc off and still getting the stutters however FPS does seem better. My bro has an i7, need to try it on his machine and see what kind of results I will get on that.

Thanks for the patch though, can see you guys are working very hard


My Rig

ATI HD Radeon 4870
Intel 2 Quad Q6600
4 GB DDR 2 Corsair 800MHZ
ASUS Commando
Windows 7 64 Bit

Psycho_Ch!cken 04-07-2011 11:44 AM

Performance in general appears to be significantly better, but the stuttering remains, even over water. It doesn't seem to reduce over time either. Input lag also remains, though it appears slightly reduced.

I've been able to do the Dogfight: Advantage Allies mission and actually shoot planes down, which is nice.

I'm running 1920 x 1200 and have been able to go from Very Low settings pre-patch to a Custom setting half way between High and Very High. The framerate seems to hold up ok now, it's just the stuttering that's killing it.

Core i7 930 @ 3.6GHz, 6GB DDR3 @ 1600MHz, 2 x Radeon 6950 2GB in Crossfire

mearle 04-07-2011 11:46 AM

Stutters still as bad as ever,Trees off builings low.


GTX580
12 gig ram
Sandybridge at 4.8
SSD x2

mcler002 04-07-2011 11:49 AM

In game menu
 
I like how they have fixed the server part of multiplayer...

But every time i try and load... it crashes (yes i did read the first post about MP not working/ Same patch etc)... I think the 'window' open box was easier to use then the interface they have created now... but we'll have to wait till tomo? (damm work in the morning!)

Cheers

Update - tried to load a quick mission to fly over london...... crashed at 4% load...

janpitor 04-07-2011 11:49 AM

Do you have SSDs in IDE or AHCI. Switching to IDE helped a lot (before patch, didn´t have time to test now)

=XIII=Shea 04-07-2011 11:53 AM

Still having bad stutters,all settings on medium.

TPReggie 04-07-2011 11:54 AM

Quote:

Originally Posted by IvanK (Post 255464)
If I try to run at a Res lower than Full screen the display wont scale to fill entire screen it runs like framless window.

I have the same issue as IvanK. Image here:
http://postimage.org/image/wui4r7es/

Other than that no real difference for me.


And the most important note. If you notice REDUCED performance, crashes, or any kind of other crippling issues, it is extremely important you post your system specs including your version of Windows. That's the only way we can troubleshoot your problem and make sure it disappears by tomorrow!


SacaSoh 04-07-2011 11:59 AM

i5-760; 4gb ddr3 1333; HD6870 1Gb - 1920x1080, all medium except both buildings settings to low.

No Fps gain for me, and still having stutters over land.

minus10 04-07-2011 11:59 AM

Game won't launch now. I get the logo for five seconds or so, then it exits.

If it helps track the bug, I have steam installed on a separate drive.

For those in a similar position who want their working version back, go to the Steam library, r-click IL2, Properties, Local Files, Verify Integrity of Game Cache. It should fail and reacquire the old files. It now launches for me with previous version number.

sicotange 04-07-2011 12:02 PM

Beta Patch Report
 
This patch resulted in a significant improvement of the Framerates in my case. The game became totally playable at high settings and smooth at medium settings as enumerated below (video Settings). I can now enjoy the stunning details of IL2 COD :cool: Roughly speaking I think the patch easely doubled the Framerates!

My configuration:
=================

Rig:
----
OS: W7 32 Bits Ultimate (Aero Disabled)
CPU: AMD AthlonII X3 425 (2,7ghz)
GPU: Nvidia GT240
Motherboard: Gigabyte GA-MA78LMT-S2H
Memory: 4BG 1333mhz
HDD: WD 500GB (eco green)
Overclocking: NONE, stock settings

IL2 COD video Settings:
---------------------------
resolution: 1280x800, 59Hz 2x
fullscreen
Object Details: Medium Damage: Low
Buildings Details: Medium Buildings Quantity: Low
Ground Details: High Ground Shadow: Low
Forest: Disabled Grass: Enabled
Visuel Effects: Low Shadows: Disabled
Roads: Disabled

At the moment I'm enjoying the sim to much to give a more pertinent bug report but here is 1 small typo and a little bug I came across 10 minutes ago (a futilities really):

1)

- In the French version of the game when you land and brake (using default B key for example) it says:

"Freinage des routes: Activé" "Freinage des routes: Désactivé"

- The message corrected would be:

"Freinage des roues: Activé" "Freinage des roues: Désactivé" (routes = roads | roues = wheels)

2)

- I crashed with a Spitfire, a wing broke off but there was no sound at all when it happened.

Anyway, in my opinion IL2 COD is a beautifull baby trying to make it's first steps. I'm sure it will grow stronger and become a Greek hero :grin:

Keep up the great work IL2 Devs !

Elixx 04-07-2011 12:03 PM

If you have problems to launch game or get stuck on loading screen, bring up task manager and press il2 cliffs of dover and that solves the problem for me.

touchdown42 04-07-2011 12:05 PM

A little bit smoother for me, but FPS increase only marginal. Over medium sized city up from 12-14 to perhaps 16-18. Maybe better after some flying over the same spot.
'Feels' smoother low over land, even with low fps.
Perhaps even a little bit better if > 600-800 m.

But also first time Launcher.Exe error for me

So i must say my expectation was higher, but it is definitely better than before, not worse ...

2600K
8GB DDR3
6950 2GB
Win7 64

tillobert 04-07-2011 12:07 PM

Well i love the patch. All those micro-stuttering is gone. And I have more FPS over Land (maybe 10+). My Card is gtx 560 ti OC version

jimbop 04-07-2011 12:09 PM

Stuttering seems significantly reduced for me.

ParaB 04-07-2011 12:11 PM

No significant performance gain and still massive stuttering on my core I5 @4GHz, GTX 470, 8GB RAM, Win7 64 bit system

Average FPS at 1920x1080 with high settings (building detail and forest set to medium) over land in the low 20s, with massive stuttering especially near cities. London unplayable.

Buzzer 04-07-2011 12:13 PM

* fps in training mission (in the Camel(?)) was significantly better - from 30ish to 50ish.

* fps in spitI starting on ground - very little difference. Same in air. Maybe +3fps. Dunno if the cockpit itself is so fps-heavy that the gain because of terrain improvement will only be slight...

* turning off mirror worked one time. The next time it gave me a simplified mirror...(?)

* channel intercept: fps still bad. Unplayable! 15ish fps after awhile.

* Very few trees = trees off. ie still no trees when there should be very few...

So....first the improvement seemed good. But after testing a bit more I am a bit disappointed...

mcler002 04-07-2011 12:14 PM

Cant load a single mission...
 
As the title says...

Back to 'normal' version for me :(

jimbop 04-07-2011 12:20 PM

Question: should tracks taken pre-patch have performance change post-patch? If so (and I don't see why not) then there is zero FPS change on my rig on a free flight over Dover. See attached for a reasonably thorough comparison of FPS. Of course, if pre-patch track FPS won't change post-patch then I guess I wasted my time!

http://farm6.static.flickr.com/5225/...88151b58_b.jpg
pre_vs_post_patch on Flickr

doghous3 04-07-2011 12:24 PM

I urge everyone after a flight, to check what the res is in the options. I thought it was spiffing until I realized CoD actually changed my res from 1920x1200 to 1280x1024...

Once I finally got it running as it did before, there is no perceptable improvement.

Interesting reading that others with a very similar system to mine report the same.

I7, 12Gb, HD5970.

Gfx card is working at full capacity, only one GPU though, of course.

Royraiden 04-07-2011 12:28 PM

Well for me things are a bit better,once the textures and objects are loaded the stutters were almost gone.Being on the ground was not a slideshow anymore.I did a succesful landing on a Hurricane and while being on the ground it was a pleasure to look outside.

desastersoft 04-07-2011 12:32 PM

More Bugy than before
 
Hi Ilya!

Unplayable now.

My System:
i7 980 Extreme (6x3,33 GHZ) ASUS REVOLUTION MoBo, 12 GB Kingston DD3 fastest RAM, 2x GF 295 GTX Dual Grafic Cards (Quad System). Sound X-Fi Soundblaster.
Operating System: Win7/64 HE all drivers on newest date.

Following Bugs:
If i use less than 1920x1200 Resolution, i have the Game in the Left Side of Monitor and about 1/3 unused Monitor on the Rigth.

Performance:
Before Beta Patch i had about 20-38 FPS over Land, less enough for such system. Now i have between 5 and 18 FPS.

Also my settings were overwritten... Why? ;).... Thats far away from any point of discussion:cool:

It seems that more bug is increast than decreast... i go on version before patch, because with that framerate no test is possible.

No601_Merlin 04-07-2011 12:36 PM

No difference in frame rate here are pre patch and post patch video same settings and location.
I found that having the mirror on, no longer reduces FPS by 20.
Pre-patch
Post-patch

Average 25 FPS after patch with aero disabled

1680 x 1050
Mirror: off
Model detail: high
Building detail : very low
Land detail: low
Visual effects: medium
Damage decals: medium
Building amount: low
Land shadow: low
Grass: off / Shadows: on / Roads: off

Helrza 04-07-2011 12:37 PM

BLACK SCREEN CAN BE WORKED AROUND BY CLICKING ON THE DESKTOP WHEN YOU SEE THE INITIAL CROSSHAIRS!

I know it shouldnt happen, but it works for now until its sorted, which im sure it will be later. And im guessing its nvidia related.

Found initial rendering of buildings still causing slight stutters (alot less than before patching). When u get closer, rendering of building detail causing stutter.

Im now able to fly with forest on full.

Now able to turn on grass.

Land Shading, detail and Shadows caused a massive loss of performance, ran best at low or off.

Everything else on full.

Fusek 04-07-2011 12:38 PM

I just had two quick test runs with the new patch, 2xHurri against 5 twin bombers. Over all, fps have increased by about 15, with higher fps when flying alone. Stuttering, especially over land, hasn't improved much.

This game finally feels playable for me :)

1440x900
AMD Phenom X4 9500
Sapphire HD4870 vapor x 1GB
3 GB RAM

Model detail: med
Building detail : very low
Land detail: low
Visual effects: medium
Damage decals: medium
Building amount: low
Land shadow: low
Grass: off / Shadows: on / Roads: off

BadAim 04-07-2011 12:44 PM

I don't have time right now for extensive testing, but in the 1/2 hr or so I put in, the game "feels" better, but frames are only up slightly. I still have some stutters, but it seems improved. I like the rest of the improvements a lot, multiplayer is way better.

minus10 04-07-2011 12:48 PM

For those, like me, who can't even run the game post patch (Logo, 5 secs, exit before black screen), I suggest you go to your Steam library and turn off the automatic updates in case a solution is not found before tomorrows patch and you want to play what you have.

A reminder - if you use steam to verify the game cache from local files it will undo the manual patch.

Other things I have tried to fix this issue which have failed:

1) Cloud synch on/off to ensure my conf is good (have original install conf in Cloud)

2) reapplied patch after cache integrity check which resets the install on patched files

Apart from either my Steam install being in the non standard directory (M:/ disk) or some odd hardware mismatch (unlikely as spec if mainstream), I've run out of ideas on this one.

strongbird 04-07-2011 12:48 PM

Still getting about 15-20 over land
My friend got same videocard as me and he runs it at 40-50 on medium settings while i run medium aswell and i get that low

he got a slightly less better CPU

Specs:

Win7 64bit
I7 860 quad core
GTX 275
4gb Ram DDR3

Phazon 04-07-2011 12:50 PM

Quote:

Originally Posted by Razorhead (Post 255532)
Latest catalyst with my 6870 detects the right clock speeds in-game without third party programs like MSI afterburner.

I am using the 11.3 drivers. They are the latest official drivers at this current point in time. Several people have confirmed the issue with HD6xxx series card too so its confusing as to what is happening.

That issue aside, I have noticed no difference in FPS. Did a quick flight at sea and flew inland over the smaller villages. FPS out at sea was relatively smooth as always, as soon as I moved inland the FPS dropped and the game gets that choppy feeling again just as it did before. It is disappointing but that said it is a beta patch so final release might be better.

I also noticed that the sound bug where you hear the undercarriage as if its always rolling even if you are perfectly still on the ground is still present. :(

Sauf 04-07-2011 12:54 PM

Fps seems the same for me in the before and after tests i ran, the game does "feel" smoother than post patch, but maybe thats just wishful thinking.

ps thx for the airfield names in FMB

desastersoft 04-07-2011 12:55 PM

More mini freezes
 
The Beta shows up with much more Minifreezes also. I had steady stutters with one AC in Air. In normal Version no stutters and freezes. and as sayed: Less performance and longer Loading time...

Again System: i7 980 Extreme (HexCore) 12 GB Kingston DDR3 RAM, ASUS REVOLUTION MoBo and 2x GF GTX 295 Dual Cards (Quad System).

Same effects with and without SLI....Solong

Thomas

JG52Uther 04-07-2011 12:55 PM

Running a bit better for me overall. The 'free flight ' mission I saw no change, but in the Manston 018 airfield attack mission that is now playable for me,with 25 + fps in cockpit,with occasional drops down to single figures but better than before.
My resolution is set at 1280 x 800,and tthat did not change when I installed the beta patch.
high plane details
trees off
houses low
4AA
shadows on
everything else at medium.

Meusli 04-07-2011 12:58 PM

Double improvement in the reported average fps but I seem to get less actual fps. While the stuttering is gone the game seems to be less smooth with lots of little pauses at busy times.

I7920 @3.3ghz
ga-udr3-x58
6GB ddr3 Ram
4870x2
X-FI HD

I expect improvement for me will be when crossfire support is introduced and not before hand.

BlackbusheFlyer 04-07-2011 01:05 PM

About same for me.. average of 10 fps on ground on medium settings and about 22fps in the air, plenty of stutters. Using Nvidia driver version 270.51. It does not feel much different to be honest from before. My resolution is: 2560x1440 both in game and desktop on 27" LED LCD.

Win 7 64 i7 930 (@ 4Ghz), 6 Gb DDR3 ram, Gainward GTX 570 Phantom 1280MB, C300 SATA3 SSD

avioni 04-07-2011 01:05 PM

no improvement here, gtx 295 on i7 i do get some flickering now that i wasnt getting before with my custom settings use in nvidia inspector.

Curso 04-07-2011 01:10 PM

Installed the patch, have seen a very slight FPS increase however the little stutter is still there with is major frustrating :(



AMD Pheanom 9650 (4cores) 2.3ghz
ATI Radeon HD 4600 Series
4GB Ram

addman 04-07-2011 01:11 PM

Bug report/graphic anomaly: I just played the bf-109 intercept blenheim mission and whilst I was firing at a bomber a tree popped up mid-air! I giggled a little to myself but I guess I should report it. Tree pops up in mid air whilst firing on a blenheim bomber from a bf-109.

P.S Thanks for putting the airfield markers back in the FMB, +1!

catar 04-07-2011 01:12 PM

FPS improvement about+5 but a lot more stutters then before the beta patch.Low or medium settings still the same performance for me

bongodriver 04-07-2011 01:13 PM

Massive Improvement for me, but I have to live without my beloved shadows, and AA has to be x2, everything else is on max, theres prob some more tweaks I can try.

over london I am averaging 20fps and no sign of too much rubber banding (microstutters) but it will dip to 12 fps, mirror off helps a bit but maxing to about 34 fps

over water with everything on max including shadows and 8X AA, there is no microstuttering at all, and fps counter seems to be fixed at 55 across the boerd i.e. actual, Average, min and max all read 55 fps

resolution set at 1680x1050 60hz

my system is:

core2 quad OC'd to 3.2 ghz, 8Gb DDR3, GTX470 no OC 1280 GDDR5, Win 7 Ultimate 64bit

chappy 04-07-2011 01:21 PM

if anything i feel its running worse than it was previously
im getting more frequent microstutters from what i can tell

I7 930 - OC to 3.8ghz
GTX570 stock
6 gig ram
win7 64bit

FS~Phat 04-07-2011 01:22 PM

Edit: For some reason the graphics settings werent being applied properly and I didnt realise it till after I restarted. Havent gotten used to the graphics yet to know the difference.
In any case the game is defintely better and smoother but still has a way to go.

I have 50 FPS in cockpit with some stutter.. and the usual hitch as more textures are loaded for the landscape but not as bad as before.
No longer turns into a slideshow when firing on planes or bombers.

I have everything maxed out @ 1920x1080 including 4x AA except for unlimited buildings.
In London I get 30 FPS in cockpit and drops occasionally to just above 20 or so but mostly smooth once all the textures have loaded.
I have a 4.6Ghz i7 950 with 6GB DDR3 Ram @ 2000Mhz 9-9-9-24 and 4 x 5870 @ 1000/1300. The games uses less than 30% CPU on a single core and keeps 1GPU core pegged at 99%.

Its actually just playable now at least offline anyway, good job guys!!!!!!!!!!!!

damar 04-07-2011 01:23 PM

Average FPS has a little improvement(from 20 to fps30).Now it's playable:)
But still stutter above city &forrest.
1024*768 with medium setup.No grass, no road, no AA.
my rig:
i5 2500k+GTX 260+DDR3 4G 1600MHZ

rok 04-07-2011 01:37 PM

Definitely an improvement in fps in my mediocre system. In freeflight France mission if I dive to the beach and fly north with cliffs to my right side I get around 20 fps in 1920x1080. But after flying straight a minute or so the framerate starts to jump erratically around 10 fps. All this with every land setting in minimum or disabled.

Anyways with lower resolutions the game is for the first time at least somewhat playable when over sea or very plain terrain.


E4300@3GHz, HD4850, 4 GB DDR2, 80GB X25-M Intel SSD

tf_neuro 04-07-2011 01:38 PM

Installed and quick tested: no difference worth mentioning.
Will try again when I get an nVidia 460 video card with 2GB RAM. Hope that's enough for 3840x1024.

Game is (barely) playable at 2400x600 but looks horrible. Medium-low settings, cockpit looks good, anything else doesnt. Would look much better if at least antialiasing worked. Too bad it doesnt.

After the patch, I tried running at 3840x1024 but the game stuttered as hell, FPS around 8, low settings.

Back to 2400x600 (which was playable before the patch, anyway), maybe it is slightly better compared with pre-patch... or maybe it's a placebo effect. Antialiasing still not working. Not working using the in-game setting, not working if I force it through nVidia control panel (yes, does work on other games, including IL-2 '46)

specs:
i7 970 @3.60
Rampage 3
6GB DDR3 @2000
GTS250 1GB
Triple Head Analog (3840x1024 max)

Oldschool61 04-07-2011 01:41 PM

Quote:

Originally Posted by JG52Uther (Post 255588)
Running a bit better for me overall. The 'free flight ' mission I saw no change, but in the Manston 018 airfield attack mission that is now playable for me,with 25 + fps in cockpit,with occasional drops down to single figures but better than before.
My resolution is set at 1280 x 800,and tthat did not change when I installed the beta patch.
high plane details
trees off
houses low
4AA
shadows on
everything else at medium.

Do some people not realize that the AA is giving them anywhere from a 10% -almost 20% reduction in FPS depending on there settings. I would think that if FPS is that important that they would turn of ALL graphics enhancing features like AA and AF. Your already playing at a high resolution all the AA is doing is giving you an FPS hit which is not what people need now.

baffa 04-07-2011 01:42 PM

The only thing I noticed is the occasional failure to load the game (black screen where the intro video should be) and increased loading times.
The stutters is still there I'm afraid :(

AMD Phenom X4 965 3.4 GHz
8 GB ram
GeForce GTX 275
Windows 7 64bit

Oldschool61 04-07-2011 01:44 PM

Quote:

Originally Posted by FS~Phat (Post 255641)
Not sure why you guys haven't seen any improvement.

I have seen an absolutely massive improvement!

I have 50 FPS in cockpit with very minimal stutter.. just the occasional hitch as more textures are loaded for the landscape.
No longer turns into a slideshow when firing on planes or bombers.

I have everything maxed out @ 1920x1080 including 8x AA except for unlimited buildings.
In London I get 30 FPS in cockpit and drops occasionally to just above 20 or so but its still smooth.
I have a 4.6Ghz i7 950 with 6GB DDR3 Ram @ 2000Mhz 9-9-9-24 and 4 x 5870 @ 1000/1300. The games uses less than 30% CPU on a single core and keeps 1GPU core pegged at 99%.

Its actually really playable now at least offline anyway, magnificent job guys!!!!!!!!!!!!

It seems to be only the unlimited buildings that drops london down to about 10 FPS, outside london I can actually run unlimited buildings and still get 30 FPS!

Why dont you do a test with and without the 8xAA and compare the FPS increase

Skoshi Tiger 04-07-2011 01:48 PM

No patch Joy for me.

I've downloaded the patch from one of the mirrors and extracted the files with stuffit, but it doesnt overwrite the renobj.ddl it makes a renobj_1.dll. If I delete the file before I apply the patch it puts the file there ok. Cod v 820 starts up but when I try to play a mission it loads for a few seconds and then it stops responding and the dialog box comes up to end the task.

Will have to wait for the official update. Too tired to give it another go!

Cheers and good luck to all.

III/JG11_Simmox 04-07-2011 01:49 PM

interestingly enough
i get almost no difference in performance
ranging from high to low settings
patch or pre patch
260,266,270 drivers
tweaks or no tweaks
sli on or off
any resolution

the performance is almost identical in every setting ive tried
6 to 25 fps across the board

only thing i havent tried is sound disabled,might give it a try

Q6600
4gigglys of dd2 1066
2 x 460gtx
audigy2
win7 64

edit
i am using the german campaign 1 for my testing as above
now i thought id try the brit mission 1 in the campaign
now would u believe i get a %50 performance increase here
with all the shelling and extra planes in the screen at the initial stage,i figured the performance would be worse
its seems its not the case
i see more trees and planes etc in the brit mission
im at a loss to explain this atmo
20 to 45 fps across the board
the explosions look magnificient

strange darts indeed

Skoshi Tiger 04-07-2011 01:54 PM

Quote:

Originally Posted by Conte Zero (Post 255687)
going to try tonight... but how do I go back to previous path in case something goes wrong? thank you.

Open up your steam library, right click on COD and choose properties, go to local files tab on the dialogue box that pops up and click on the button "verify the integrity of the game cache"

I've done it a few times tonight!

Cheers!

ARGH 04-07-2011 01:59 PM

quick impressions of the patch;

the stutters are finally gone, as advertised!

there appears to be an fps improvement but i am not sure as this could be a placebo effect from the elimination of stutters.

the game is finally playable over land. i tested this with the quick bomber intercept mission over london. before patch game would stutter violantly over land, regardless of settings. now it is smooth as it should be as long as my frame rate keeps up.

people still complaining about stutters either;

1, did not patch properly.

2, are confusing stuttering with data loading and or low fps.

to test for stuttering load up the quick mission intercept over london. turn off trees and set buildings to low. ensure you are achieving at least 30 fps and allow the game a moment to load the map and objects.

there should not be any stuttering.

on a side note, this is not the ultra optimization patch! this is just to eliminate stuttering with a slight fps boost. the real patch is the one that puts the rendering engine on it's dedicated core instead of cramming everything into one core. this will double your fps to whatever you are getting now!

tested on i7 @ 3.84ghz / gtx 580 stock clocks.
1080p w/ max settings but trees off and buildings to low to check for stuttering.

Derinahon 04-07-2011 02:04 PM

I tested before and after in four different quick missions. My lowest FPS has increased over land, but the stuttering is worse, especially when taking my first looks left and right. After half a minute things do settle down, but overall I have more stutter now, even over the channel.

Before and after FPS:

Free Flight Channel

Min 48 Max 73 Av 52
Min 44 Max 96 Av 58


Free Flight England

10, 70, 48
27, 53, 36


London Sight Seeing

5, 52, 33
13, 78, 26


Dogfight Even

39, 59, 52
19, 58, 46

I'm running slightly optimistic settings: high detail and everything on, except Buildings, building detail and forest which are on medium. AA is 2x. This was previously OK and I like the eye candy so don't mind slightly less FPS. Now though, I think the stutter will be a problem.

i7 930 2.93
HD6970 2GB
128GB Corsair C300 SSD
Windows 7 64

Forgot to say, now I get a black screen on loading. Need to Ctrl+Alt+Del > Task manager to get it going.

242Sqn_Chap 04-07-2011 02:18 PM

No issues here.
(although had to take a bit of time to get all of the beta files into the correct place with a steam install.)

'First impression' here is that its probably slightly smoother. (but I got playable performance anyhow with the original.)

edit:-
'Flickering' is gone with the houses.
Also the Black artifact from what looked to be a 'textbox' before.

i5 2600k 4GB Ram ATI 6850 'Toxic' Win7 64bit (not overclocked in any way.) Medium or High setting 4xAA, Shadows on.

pancake 04-07-2011 02:20 PM

Also an improvement here, nothing groundbreaking but can fly almost smoothly with few planes over sea, and on much reduced settings I can jerkily fly over land now. Putting shadows on wiped this out however, even over sea. Still its a start....

Oh, my modest specs: athlon II x3 440 3GHz, 4G Ram, Geforce 240, Win7 64.

IbanezLaney 04-07-2011 02:27 PM

Thanks for the patch and trying to get everything sorted out.

Good improvement when low over towns when no other planes around- should be fine once the load is spread over all 4 cores. At the moment I just get one CPU maxed out all the time and the other 3 doing nothing at all no matter what affinity settings are in conf.ini.

Having shadows on almost halves the fps. Cockpit is also killing fps a lot.
Disabling the click-able cockpit make no difference at all.

Changing certain display options still crashes to desktop.

No noticeable difference when over water.

When the engine is on fire/smoking fps drops to 10. The smoke effects seem to be overly hard on the computer.

Settings:
1280x1024 fullscreen
Model Detail - High
Visual Effects - Medium
Damage Decals - Medium
Everything else low or off
Average FPS would be 50 on smaller quick missions over water. Lows approx 10 when close up smoke onscreen. Highs of 65-70 if I look at sky and no planes in view. (fps listed are with cockpit off).

i7-870 @ 3.2ghz
9800GT 1GB (upgrading to ????? soon - will post if it make massive difference)
4GB RAM 1333
XP

etzi 04-07-2011 02:27 PM

I have to say, that the performance is a little bit better.

A few more fps and the stuttering is a bit better, but still disapointing, if you compare it with my system.

There are not so many flickering textures as before.

Thank you very much Luthier!

NLS61 04-07-2011 02:28 PM

Strangely enough I exeperienced a serious down grade of the game.
Where I was havinge some but no severe micro stutters and good frame rates at meduim settings, I now have the same microstutters and BIG freezes where the game stalles for multiple second on row and that frequent.
Was the game before playable it now is unbearable.
My system.
ASUS P8P67 EVO 2500k 4Ghz msi gtx560ti 4gb ram 13333 kingston and a wee big Mugen2 cooler.
OS win7 32bit
Niels

Corrvan 04-07-2011 02:33 PM

I went from this
http://img228.imageshack.us/i/helps.jpg/
to the little crosshair popping up for half a second, dissapearing, and nothing happening with the patch.

etzi 04-07-2011 02:37 PM

Quote:

Originally Posted by bongodriver (Post 255756)
perhaps you can politely acknowledge my claims were not as false as you claimed?

Sure some improvements, but not "massive" as you said. But it goes ahead.

Another problem i have is the visible black framework on the ground at the horizon. Hope you can see it on the picture.

http://www.abload.de/thumb/graphicflickeringjnul.jpg

Derinahon 04-07-2011 02:40 PM

Quote:

Originally Posted by etzi (Post 255767)
Sure some some improvements, but not "massive" as you said. But it goes ahead.

Another problem i have is the visible black framework on the ground at the horizon. Hope you can see it on the picture.

I had this with my 6970. If you force AF on in CCC it goes away. I use 8x, seems to do the trick.

Bertram W. Wooster 04-07-2011 02:41 PM

After installing the beta patch, launcher.exe now crashes immediately when I try to start the game. I don't even get to the splash page. When installing the patch, I was prompted to overwrite my existing files so the patch files were installed to the correct path.

Here's the crash info:
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: launcher.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 4d6e3d08
Problem Signature 04: maddox
Problem Signature 05: 1.0.0.0
Problem Signature 06: 4d9db2a0
Problem Signature 07: 48c
Problem Signature 08: 8
Problem Signature 09: System.IO.FileLoadException
OS Version: 6.1.7600.2.0.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789


And my system specs:
Win7 Home Premium 64-bit
E6500 2.93GHz @ 3.85GHz
4GB DDR2-800
ATI Radeon HD 4850 1GB

15JG52_Brauer 04-07-2011 02:44 PM

2 Attachment(s)
I'm getting a small fps increase over London at 1680x1050 I recorded a track of the London intercept mission and played it back as a benchmark, as we used to do with the black death track.

luthier 04-07-2011 02:44 PM

Hi everyone. Thank you so much for helping us test this patch!

Some additional points:

1. The no-full-screen issue is actually a WIP feature. Until today, CoD only supported a pseudo full screen mode, i.e. a stretched window with no borders. Post-patch we'll have three modes: window, pseudo full screen, and true full screen. We just don't have a GUI switch for it yet, and it can't set it right.
This will be addressed in the live version of the patch.

2. As the patch mainly addressed graphics, the performance gain should have been most noticeable on older machines. The faster your videocard, the less increase in FPS. Eventually your CPU becomes the limiting factor.

3. We do have some additional optimizations that didn't make the beta, like I said. Trees are now a bit faster, and we've optimized block loading, the periodic load-unload of large terrain swatches as you move across the map.

4. If you cannot launch the game, I don't have a fix at this time. We're trying to figure out why this may be happening. Probably a version mismatch somewhere, or it may be connected to the #1 above.
If you wish, you can downgrade to the earlier version by simply right-clicking the game in steam, selecting Properties, and then going to Local Files - Verify Integrity of Local Cache.

And the most important note. If you notice REDUCED performance, crashes, or any kind of other crippling issues, it is extremely important you post your system specs including your version of Windows. That's the only way we can troubleshoot your problem and make sure it disappears by tomorrow!

Thanks again everyone, please keep at it!

lothar29 04-07-2011 02:45 PM

Quote:

Originally Posted by JG52Krupi (Post 255723)
L

It will restore it to the current steam version.

I've also set up previous version thanks to steam... to the previous to this BETA patch

ASUS P5Q Deluxe
Intel CORE 2 Quad 9550 Rev:E0 3.60Ghz
4x2Gb = 8Gb RAM KingstoneHiperX 1066
Windows7 Home premium X64
GTX480
Tried also with GTX470
1280x1024
Nox APEX 700W Modular

15JG52_Brauer 04-07-2011 02:50 PM

2 Attachment(s)
I also noticed that forcing it to use NVIDIA Alternaet Frame Rendering1 or 2 does split the load across the GPU's in SLI (Aprox 50% load showing in GPUz on each- as against 1 at 99% on Nvidia Recomended setting) but actually results in loosing about 10 FPS. Nvidia Recomended SLI mode still only uses 1 GPU

mcler002 04-07-2011 02:50 PM

Always crashed on loading a game
 
specs are below!!!

SLI is off atm to run the game better!

Cheers

Eldur 04-07-2011 02:51 PM

It runs a lot better with the old HD3870 card now, but still it's not good enough, probably just because the card is too old.

BigPickle 04-07-2011 03:00 PM

Certainly a worse performace with the patch, I get lower FPS on average and actual than before patch.

More Stutters and more freezes than before patch also.

frame24 04-07-2011 03:04 PM

beta patch test
 
Hi, my system specs:

Athlon II x4 640 @3GHz
HD5770
4GB DDR3 1333
(regular sata2 HDD)
windows 7 64 bit

1920*1080, trees, buildings set to low


The patch makes a little fps boost over water. Small stutters remain.
In London sightseeing, i am actually able to fly over the city(not like before), with an 1-30 fps range, avg. 15, still with serious stutters. Sadly, when switching to external view, the textures on the plane simply vanish or get badly degraded (like when i first click "Plane" settings in options, the textures are building up on the plane in about 2-3 secs).

5770 will be changed to 5870 anyway soon, but i'm not sure this will solve issues greatly.

Furio 04-07-2011 03:05 PM

Quote:

Originally Posted by BigPickle (Post 255808)
Certainly a worse performace with the patch, I get lower FPS on average and actual than before patch.

More Stutters and more freezes than before patch also.

The same for me, unfortunately.

Mac Pro 5.1 with bootcamp and Windows Xp (runs flawlessly with old Il2).
Intel Xeon quad-core 2,8 GHz
6GB RAM
ATI Radeon 5570 with 1024 Mb.

AARPRazorbacks 04-07-2011 03:08 PM

I put in the patch and the game would not start.
took out the patch and the game worked better then it did before the patch.

Intel core Duo E8600 @ 3.33GHz
3.00GB OF RAM.
Video card GTX 470
MOBO- Gigabyte GA-EP45_UD3P
Windows XP Pro 32bit.

I was not able to start the missions in 1280x1024 before I put in and then took out the patch now it will.

I have the 470 set at use my preference emphasizing- Quality.

No forest and grass (sure wish I could in XP) all others set at High but building amount set at low.

flying in Aerial battle-Dover, and flyable. fps up and down.

Dont know why the patch will not work. any Ideas ? UK version of CoD.

Also the sounds work better not fading in and out. So far.

This is flying off line. If that matters.
flyer01

112th_Rossi 04-07-2011 03:14 PM

Quote:

Originally Posted by frame24 (Post 255813)
Hi, my system specs:

Athlon II x4 640 @3GHz
HD5770
4GB DDR3 1333
(regular sata2 HDD)
windows 7 64 bit

trees, buildings set to low


The patch makes a little fps boost over water. Small stutters remain.
In London sightseeing, i am actually able to fly over the city(not like before), with an 1-30 fps range, avg. 15, still with serious stutters. Sadly, when switching to external view, the textures on the plane simply vanish or get badly degraded (like when i first click "Plane" settings in options, the textures are building up on the plane in about 2-3 secs).

5770 will be changed to 5870 anyway soon, but i'm not sure this will solve issues greatly.

Exactly the same spec as me. Although I havent tried yet.


All times are GMT. The time now is 12:02 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.