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-   -   Reflector gunsights - the coolest practical thing ever (http://forum.fulqrumpublishing.com/showthread.php?t=19641)

BobTuck 03-28-2011 10:03 PM

Reflector gunsights - the coolest practical thing ever
 
Hey, I've just found out that in the British fighters, you can use the reflector gunsights as they did in the war!

You can adjust a wingspan dial under the reflector to your desired targets wingspan in feet (e.g. 74ft for a Heinkel 111, 32ft for a Messerschmitt 109)

Then you adjust a second dial for the desired range (in hundreds of yards)

What that does is sets/ moves the horizontal bars on the gunsight, so that they would frame the enemy aircrafts wingspan. When you get the e/a that close enough, then you know that it is at the desired range!

So when hunting emils, you can preset the gunsight to your gun harmonisation range for maximum effect!!

Don't forget as well, that there is a switch off to the right of the gunsight (in the Hurri) that turns on the gunsight reflector bulb for a clearer sight image.

In all my years with RAF flight sims, I have never known attention to detail to this level with the gunsights.

Now going to check the German Revi gunsight, to see if that is adjustable too.


I swear this is the most practical easter egg ever!

BobTuck.

p.s. no such luck with the Revi as yet

fireflyerz 03-28-2011 10:10 PM

DUDE...I is way ahead of you , ive been clickin on everything to see what it dose , including the trees :grin:

123-Wulf-123 03-28-2011 10:16 PM

Damn you Tuck!!! :evil:


Why do have to spoil all the negative waves!!!!!!!!!!!!

Plt Off JRB Meaker 03-28-2011 10:25 PM

Bob is this info from the manual?....sounds great:-)

BobTuck 03-28-2011 10:54 PM

Quote:

Originally Posted by Plt Off JRB Meaker (Post 242961)
Bob is this info from the manual?....sounds great:-)

No Meaker, I've got the Russian version installed. :grin:

BobTuck.

Devastat 03-28-2011 10:57 PM

I am a bit lost with the gunsight in bf-109 as it is "out of range" I mean I have to keep pressing rudder left to get the crosshair to be seen. Is there some trick to this, I mean can I move inside the cockpick so that I will have the crosshair in the center of the glass?

Sorry guys I haven't played IL-2 Sturmovik and am completely a newbie to WWII flight sims :)

BobTuck 03-28-2011 10:57 PM

Quote:

Originally Posted by 123-Wulf-123 (Post 242958)
Damn you Tuck!!! :evil:


Why do have to spoil all the negative waves!!!!!!!!!!!!


Just trying to spread a little CloD love!! :-P

BobTuck.

BobTuck 03-28-2011 10:59 PM

Quote:

Originally Posted by Devastat (Post 242993)
I am a bit lost with the gunsight in bf-109 as it is "out of range" I mean I have to keep pressing rudder left to get the crosshair to be seen. Is there some trick to this, I mean can I move inside the cockpick so that I will have the crosshair in the center of the glass?

Sorry guys I haven't played IL-2 Sturmovik and am completely a newbie to WWII flight sims :)

Devastat, there is a special 'loosen harness' key, that moves you closer to the gunsight, and in bf109s, it also centres you behind the gunsight.

BobTuck.

p.s. I haven't mapped this myself yet, because of the language barrier!

Tree_UK 03-28-2011 11:03 PM

Quote:

Originally Posted by BobTuck (Post 242946)
Hey, I've just found out that in the British fighters, you can use the reflector gunsights as they did in the war!

You can adjust a wingspan dial under the reflector to your desired targets wingspan in feet (e.g. 74ft for a Heinkel 111, 32ft for a Messerschmitt 109)

Then you adjust a second dial for the desired range (in hundreds of yards)

What that does is sets/ moves the horizontal bars on the gunsight, so that they would frame the enemy aircrafts wingspan. When you get the e/a that close enough, then you know that it is at the desired range!

So when hunting emils, you can preset the gunsight to your gun harmonisation range for maximum effect!!

Don't forget as well, that there is a switch off to the right of the gunsight (in the Hurri) that turns on the gunsight reflector bulb for a clearer sight image.

In all my years with RAF flight sims, I have never known attention to detail to this level with the gunsights.

Now going to check the German Revi gunsight, to see if that is adjustable too.


I swear this is the most practical easter egg ever!

BobTuck.

p.s. no such luck with the Revi as yet

That does sound bloody good. :grin:

123-Wulf-123 03-28-2011 11:13 PM

Crikey!......I've come over all faint............my knees have turned to jelly...........:confused:

Lawks a lordy! what is the world coming to????? :eek:

David Hayward 03-28-2011 11:16 PM

Apparently someone hacked Tree's ID. I'll bet the password was "itoldyouso".

123-Wulf-123 03-28-2011 11:28 PM

You is wrong..... its actually "upyerholewithabigjamroll" ;)

Devastat 03-28-2011 11:36 PM

Quote:

Originally Posted by BobTuck (Post 242995)
Devastat, there is a special 'loosen harness' key, that moves you closer to the gunsight, and in bf109s, it also centres you behind the gunsight.

BobTuck.

p.s. I haven't mapped this myself yet, because of the language barrier!

I figured out to do this, as I am moving my head with mouse if you press your right mousebutton while moving mouse (and you have enabled mouse view by pressing f10) you can center the crosshair manually.

Devastat 03-28-2011 11:55 PM

Quote:

Originally Posted by David Hayward (Post 243018)
Apparently someone hacked Tree's ID. I'll bet the password was "itoldyouso".

No it was "Winning"

123-Wulf-123 03-28-2011 11:57 PM

Ha ha ....now thats funny, nearly spewed my Burgundy LOL. :)

BadAim 03-29-2011 12:10 AM

Quote:

Originally Posted by BobTuck (Post 242995)
Devastat, there is a special 'loosen harness' key, that moves you closer to the gunsight, and in bf109s, it also centres you behind the gunsight.

BobTuck.

p.s. I haven't mapped this myself yet, because of the language barrier!

Boy are you guy's gonna be embarrassed! (as was I) Try shift F1. LOL ;)

BadAim 03-29-2011 12:11 AM

Quote:

Originally Posted by Tree_UK (Post 243000)
That does sound bloody good. :grin:

..........Thunk!

Skoshi Tiger 03-29-2011 12:31 AM

Bob!

Do you know if we can map this to an axis? I've got a few left on my BU0836 and it would be cool to have it on a dial!

Cheers!

you do know how envious we all are??????

JG53Frankyboy 03-29-2011 12:32 AM

Quote:

Originally Posted by BadAim (Post 243101)
Boy are you guy's gonna be embarrassed! (as was I) Try shift F1. LOL ;)

classics will never die :D
btw, its in the manual ;)

IceFire 03-29-2011 01:02 AM

Not to detract from the OP but is this the very first Cliffs of Dover Shift-F1 thread? :)

The bit about the gunsights is extremely cool. Can't wait to start playing with the settings!

BigC208 03-29-2011 01:04 AM

Oleg or Luthier told us years ago we were going to get a fully working and adjustable reflector sight. I wonder though if the bulbs can burn out and can be replaced by clicking on the spares. This sim is going to give us a much better insight on the workload of an actual WWII combat pilot. Looked at the detail of the Blenheim bombsight in a video, unbelievable. Another thing I noticed was the pilot of a huricane moving sideways as the plane yawed from left to right. Same with 110 gunner and Blenheim bombardier.

Bouncing someone at full real online, who's in cruise mode to safe fuel, will be a lot more realistic. No more manhandling the engine or you'll walking or swimming home. Getting someone out of the sun is also going to be more realistic. One of the vids showed a spit pilot looking over his shoulder. You could see the radio setup and the inside fuselage construction. Oleg's a bloody genius, no other discription will do. If it takes 6 months of paid beta testing to get the rough edges smooth so be it.

As it is, after 10 years with Il2, I still notice new things. With this sim it's going to be another 10 years before you've seen everything they put in. They basically made a study sim with 6 or 7 aircraft. Insane. One of the Russian guys said that deselecting realistic engine management increased his FPS significantly. A sign for me that there is a lot going on under the cowl. Those that still insist that CoD is a dolled up version of the old IL2 engine have a serious screw loose.

Tiger27 03-29-2011 01:35 AM

Quote:

Originally Posted by Devastat (Post 242993)
I am a bit lost with the gunsight in bf-109 as it is "out of range" I mean I have to keep pressing rudder left to get the crosshair to be seen. Is there some trick to this, I mean can I move inside the cockpick so that I will have the crosshair in the center of the glass?

Sorry guys I haven't played IL-2 Sturmovik and am completely a newbie to WWII flight sims :)

Possibly it needs swinging to the center as was the case in Il2?

Tiger27 03-29-2011 01:37 AM

Quote:

Originally Posted by Devastat (Post 243086)
No it was "Winning"

So hold on is Tree really Charlie Sheen?

David Hayward 03-29-2011 02:18 AM

Quote:

Originally Posted by Tiger27 (Post 243185)
So hold on is Tree really Charlie Sheen?

Charlie after a 3 day bender.

Biggs 03-29-2011 02:21 AM

Hey Tuck ... you figure out how to brighten the crosshairs yet?.. that one stills a mystery to me

TUSA/TX-Gunslinger 03-29-2011 02:52 AM

Quote:

Originally Posted by IceFire (Post 243155)
Not to detract from the OP but is this the very first Cliffs of Dover Shift-F1 thread? :)

The bit about the gunsights is extremely cool. Can't wait to start playing with the settings!

You got it Ice - that's what I did in my first ride - naturally :)

With TIR I've also been shooting alot with just moving my head. This eats the Mod TIR-6DOF for lunch - even excepting the graphics. The TIR interface and it's integration in to the cockpits I've flown is smoooooooooth.

Just to be specific - I've flown the 109, Hurri and G.50.

S!

Gunny

BadAim 03-29-2011 03:12 AM

Quote:

Originally Posted by TUSA/TX-Gunslinger (Post 243251)
Just to be specific - I've flown the 109
S!

Gunny

LOL! Holy crap is the 109 a lot of work or what?! I can see that there will be no more afternoons straight out in the cockpit for me, I fly for 10 minutes with this and I need a nap.

TUSA/TX-Gunslinger 03-29-2011 03:26 AM

Hi BadAim - glad you got it :)

Higher-Fidelity and More-Immersion comes with a penalty!

Imagine if they ever create devices that simulate smells?

S!

Gunny

BobTuck 03-29-2011 07:01 AM

Quote:

Originally Posted by Biggs (Post 243232)
Hey Tuck ... you figure out how to brighten the crosshairs yet?.. that one stills a mystery to me

With the Revi gunsight you do this by clicking the bottom of the gunsight (both dim and brighten control very close together)

With British gunsight, only know how to turn it on/off at the moment.

Haven't yet discovered if you can set up range/wingspan dial on joystick axis.

BobTuck

BobTuck 03-29-2011 07:02 AM

Quote:

Originally Posted by BigC208 (Post 243158)
I wonder though if the bulbs can burn out and can be replaced by clicking on the spares.

In the manual it says they haven't done this as it is sadistic!

LOL!

BobTuck.

DoolittleRaider 05-17-2011 10:03 PM

Quote:

Originally Posted by BobTuck (Post 242946)
Hey, I've just found out that in the British fighters, you can use the reflector gunsights as they did in the war!

You can adjust a wingspan dial under the reflector to your desired targets wingspan in feet (e.g. 74ft for a Heinkel 111, 32ft for a Messerschmitt 109)

Then you adjust a second dial for the desired range (in hundreds of yards)

What that does is sets/ moves the horizontal bars on the gunsight, so that they would frame the enemy aircrafts wingspan. ...


I do not have COD yet.

Question: Am I correct that if you have your gunsight range dial set at 200 (to match your convergence setting of 200 yards), and you set the wingspan dial at 32 feet, a Bf109 directly ahead (no off-angle/deflection) would be 200 yards ahead when its wingspan filled the open space between the two horizontal lines? Or, as is posted in another thread (http://forum.1cpublishing.eu/showthread.php?t=22965), will the Bf109 be at the designated 200 yard distance when the Bf109 wingspan fills only the space between one of the horizontal lines and the center pipper/dot....as seen below:
http://img716.imageshack.us/img716/1...shgunsight.jpg

Jugdriver 05-17-2011 10:32 PM

It fills the space between the lines, if I am not mistaken. I will check tonight.


JD
AKA_MattE

Jugdriver 05-18-2011 03:43 AM

I stand corrected, when you set the wingspan dial to the correct distance and set you range to the distance you want the target will fill the space between one of the horizontal lines and the center pipper/dot.

JD

AKA_MattE

Eklund89 05-18-2011 06:47 AM

Nice. Now there is an other thread spreading the word with my picture so everybody retarded enough to not have noticed and learned the gun-sight already can learn about it. And no credits to me for "figuring it out". A 2 year old could have figured it out and people behave like they discovered the ******* wheel again. sigh.....

Vengeanze 05-18-2011 07:33 AM

Quote:

Originally Posted by Eklund89 (Post 284700)
Nice. Now there is an other thread spreading the word with my picture so everybody retarded enough to not have noticed and learned the gun-sight already can learn about it. And no credits to me for "figuring it out". A 2 year old could have figured it out and people behave like they discovered the ******* wheel again. sigh.....

Buhuu! You didn't get the credit you wanted!?! Guess you never dl:ed something from TPB then. ;-)

Eklund89 05-18-2011 07:41 AM

Quote:

Originally Posted by Vengeanze (Post 284711)
Buhuu! You didn't get the credit you wanted!?! Guess you never dl:ed something from TPB then. ;-)

I guess i have only myself to blame for not putting my big ugly name in the picture.

I'm just cranky because people are supposed to be flight enthusiasts when they decide to play this game but instead behaves like they are mentally retarded.

Sauf 05-18-2011 07:56 AM

Eklund89 did you actually "read" his post? He links the original post asking a question about something he is not sure about. He is NOT saying its his picture ffs.

Eklund89 05-18-2011 08:02 AM

OK i guess a lot of shit is going to come my way now ;)
I'll just duck and cover till its over.

Redroach 05-18-2011 10:51 AM

Quote:

Originally Posted by Eklund89 (Post 284700)
Nice. Now there is an other thread spreading the word with my picture so everybody retarded enough to not have noticed and learned the gun-sight already can learn about it.

I thought that pointing out redundant threads is my evil job :confused:

Quote:

Originally Posted by Eklund89 (Post 284700)
OK i guess a lot of shit is going to come my way now
I'll just duck and cover till its over.

Yeah, you can bet on that. Quick, someone less annoyed by these types of whine give him a (well-deserved(!)) hug!

Melbourne, FL 05-18-2011 11:15 AM

Quote:

Originally Posted by Eklund89 (Post 284700)
Nice. Now there is an other thread spreading the word with my picture so everybody retarded enough to not have noticed and learned the gun-sight already can learn about it. And no credits to me for "figuring it out". A 2 year old could have figured it out and people behave like they discovered the ******* wheel again. sigh.....

Is there anything similar for the German gunsight? Would really help to get those damned cannon shells onto target. Thanks a lot in advance!

Alexander

Eklund89 05-18-2011 11:39 AM

Quote:

Originally Posted by Melbourne, FL (Post 284786)
Is there anything similar for the German gunsight? Would really help to get those damned cannon shells onto target. Thanks a lot in advance!

Alexander

http://img221.imageshack.us/img221/4...fegunsight.jpg

Vengeanze 05-18-2011 12:43 PM

:-D lol@eklund!

raaaid 05-18-2011 12:55 PM

we could have gunsights working as in reality as i explain here :

http://forum.1cpublishing.eu/showthread.php?t=22937

the optical gunsight is an invention the greeks would be proud of :)

PeterPanPan 05-18-2011 12:58 PM

Many of you will know of Dart's excellent instructional videos for IL2-1946. For those who don't, here a link to his video on the reflector gun sight ... http://www.darts-page.com/movies/Ran...onvergence.zip

Well worth a watch.

PPP

Gribbers 05-18-2011 08:43 PM

Quote:

Originally Posted by Jugdriver (Post 284679)
I stand corrected, when you set the wingspan dial to the correct distance and set you range to the distance you want the target will fill the space between one of the horizontal lines and the center pipper/dot.

Haven't yet played so totally believe you, but that seems a bit odd don't you think...you'd have to aim slightly off the left or the right.

I suppose you could half the wingspan so it fills the space between the horizontal lines (i.e Bf109 = 32ft so set to 16ft)???

DoolittleRaider 05-18-2011 10:49 PM

Quote:

Originally Posted by Vengeanze (Post 284819)
:-D lol@eklund!

What's the joke?:???:


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