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Skinners Templates
What are the chances of getting the aircraft templates before release?
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Depend on which release. If russia gets it by the 25th I'd say pretty good for us getting it on the 31st ;)
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It will be interesting to see just how good the vanilla skins are, the only decent one in il2:1946 IMHO was the tempest skin.
Also did I hear somewhere here that the vanilla templates are locked? |
But you guys know that we will not have skins in the usual form?
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I just hope that the servers are able to enforce skins to be used online, vanilla or not.
Would be cool to have authentic skins with swastikas and all, but if it cant be forced to everyone use "real" skins, I'd rather go with vanilla ones so we don't get "unmarked hard to tell the difference" skins. |
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Hopefully they have taken a leaf out of rise of flight and will have a historical and fictional skin pack voted on by the community. This way you will always see a normal skin unless the other players also have the official skin pack installed.. No downloading at the start of the game, only problem is that the skin packs are getting larger and larger. This method is by far the best you will always see a historic skin unless you have the fictional skin pack installed. |
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AFAIK only the pure color layer will be editable. The benefit is that those separated color layers can be much smaller than the others so online traffic can be saved when it comes to spread them via server to all clients. |
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Seriously my skin folder was full if so many large files and aggravating color schemes that I'd delete the whole folder rather than search through it for the one or two decent skins..... |
As already said, the skins will already come with multiple layers.
I can only imagine that the "rivets" layer and some others will be locked (you can't really change the rivets locations on a real plane) with the ability to only change the "paint" layer. This will make the skinning process much easier for novice skinners but imagine how much greater work the experienced skinners will produce. Il2 had 512x512 but I read at one point a couple years back that Oleg was talking about 2048x2048. Is this still the resolution for the new skins? |
Hopefully FlyByShooter will be back, while there were a lot of distinguished skinners on il2 his work just blew me away fantastic detail!!
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The panel lines and rivets etc will be hardcoded for each plane and that all we will be able to edit or create will be a colour layer.
http://forum.1cpublishing.eu/showpos...6&postcount=40 Quote:
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I can understand experienced skinners being a bit annoyed at the inability to strip the 3d model down to nothing and start from scratch.
That being said, it will be easier for new-comers to come to grips with skinning if we don't have to be afraid of erasing the panel lines and rivets. That last part of Luthier's quote leads me to believe that the current system was mainly chosen for purposes of streamlining multiplayer exchange of skins: if the lower layers are still high resolution and we can easily create lower resolution camouflage layers on top of that, it will be easier to see customized skins online with smaller downloads. I'd say i'm ok with it either way but i'm also ok with people feeling strongly about this one way or the other. I guess that for a skinner it's not only the camo scheme that matters, i have a feeling that they are enjoying skinning everything from the rivets up just like a plastic modeler is building a kit. In that sense, i hope they get the option to edit the underlying layers too once the SDK is made available to the community...especially since this is necessary to create 3rd party flyables or even correct the occasional mistake on a stock aircraft without having to wait for an official patch. More options down the road is always a good thing ;) |
But....
one of the first things to try is set weathering to zero and add custom weathering anyway :) It will not be long before all three layers are available ( colour, weathering, panels/rivet ) official or unofficial - modded/new planes will need access to all three.. I want a dirty 109! :cool: . |
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perhaps with "mods on" it will be possible to use totaly new skins , read all layers are made by 3.party skinners.
with "mods off" only the 'color layer' v´can be edited... and sure , over all, the 'skin on/off' have to be selected ;) soon we all will know :D |
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