![]() |
A few navigation screens for hungry eyes
5 Attachment(s)
Just thought I'd share a few navigation screens..
I think we are still on for updates on Friday, so don't panic |
4 Attachment(s)
A few more screenshots
|
Thanks Nearmiss :cool:
I've seen most of these before but at this moment I will take whatever I can get :grin: Quick question, on the first pic what is the highest figure you can select (Value above the aircraft). |
thnx nearmiss but there is a problem...i keep cicking FLY but nothing happens ;)
|
Quote:
It won't be long now. -------------------------- I know these screenshots have been circulated, but I thought they might be some encouragement. It has been awhile. |
Quote:
Two weeks from now... be sure! |
Quote:
|
Quote:
|
Interesting to see how the menus look. I'm admittedly not very keen on the cartoony thumbnails or certain other elements, but interesting nonetheless. Hopefully they have done something a little more expansive for the mission briefings. Provision for pictures, sound and video would be an improvement over Il-2's text-only presentation.
|
Shouldn't the 'Pilot Options' include a moustache selector? ;)
|
Quote:
Choose wisely. :shock: |
Quote:
|
I truly hope these shots are just 'beta' and don't make it to the final game. As a designer, I see so much that needs to be polished.
But alas, they look more usable than the current IL-2 menus - that's not saying much though. |
Quote:
I liked the change to Pacific Fighters with the dark blue screens. They were more upbeat. I think the association with the Blue Pacific as a battleground had something to do with it. As a designer you are probably almost willing to fix them yourself, knowing we may have to look at those screens for several years. Better still, maybe Oleg has opened up the code enough to allow some display customizations. |
Quote:
|
They are indeed very good at what they do, I enjoy their game every day.
I will buy CloD day one, and I am sure I will enjoy it immensely, but no need to sugar coat something that needs improvements. |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
The menu presentation while important is nothing compared to the actual flying part of the game and that's where I hope 99% of the effort has gone. It looks like it is going to be fantastic to me; I can’t wait to fire it up Well done Oleg |
Thanks.
|
great stuff, but what I think the forum needs most today is some confirmation on what is happening about dates - some of the folks here are acting like Christmas is being cancelled!!! Me. well I don't mind hearing good news or bad news - it's no news that is a problem - so I hope the update will explain the situation with dates - that's not too much to ask 1 week from the originally planned release date is it?
|
The Loadout Screen: Now that was my truly first jaw dropping, sense of wonder inducing moment during the last six years of waiting! :cool::cool::cool:
Don't get me wrong, CloDo has been looking very promising for a long while now. But that list of different cartridge types, the convergence settings... Mind... Reeling... = GUN FUN :grin: |
Do convergence settings really need to be precise to 4 decimal places?
Anyone know how accurately the convergence could be set on these aircraft? |
|
|
Would be cool to have our own face used on our pilot avatar. Could have a seperate edit page to personnalize ourselves as far as height and weight. Photo edit for the face would be from photo's supplied by the gamer--L side, L 3/4 , front, R 3/4, R Side-- editer allows scaling the face to fit the body and position it correctly at the neck. In game software would show the proper face photo based on camera position. I've used this technique to insert myself into comic video's.
|
Quote:
|
All times are GMT. The time now is 11:38 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.