![]() |
Consistent Crashing At Beginning Of Chapter 17
Basically I'm at the end of my proverbial rope here folks. This issue has persisted since I purchased the game last year, 1.1 patch notwithstanding. Initially I contacted Aspyr technical support, and they were utterly useless.
Essentially, the game consistently crashes to desktop at the the beginning of Chapter 17 ( Chronos ). It does not behave in this manner at ANY other point during the game. I receive the following error message: Quote:
Here are my system's specs: Quote:
|
I assume you're loading the save game from chapter 16, move to the point where next level loads, and the game crashes while loading? Hmm, did you try to load an earlier save, for example, from chapter 15, and replaying chapter 16? Maybe this error is caused by some internal glitch, not your PC configuration, and you're the first to report such one.
|
Quote:
Quote:
|
If i remember right, there should be a log file called render.txt or render.log in the game directory. Post its contents here, maybe it will help to understand what the problem is.
|
Alright, here are the the "abbreviated" ( originally contained 108,084 characters and the forum only allows 50,000 ) contents of the render.log file:
Quote:
|
Unfortunately, there are no specific errors listed.
Just a thought, maybe the save game you're loading in Chapter 16 was made before the patch? Loading pre-patch save games in the patched versionof the game may fail immediately or cause problems during next load or level transition. Zip your working save from level 16 and upload it here, let's try to load it on another PC. BTW, you do realize that shaders 4.0 (and, consequently, advanced PhysX effects) aren't available on XP, right? They require Dx10. |
1 Attachment(s)
Quote:
|
1 Attachment(s)
Well, i was able to load your save and successfully load the next level after entering the door. Here's the autosave the game made after loading 17th level.
If the game fails to load it, try to update or downgrade your video driver, including PhysX. However, i have an old 7950GT card, 182.08 driver and PhysX 8.09.04 (installed by 1.1 patch?) here at work. In addition, i have patched '505 games' version, not the patched Aspyr version of the game you have (they should be the same, though). |
You're not going to believe this, but your autosaved game dosen't even show up in the main game menu! I unzipped all three files you posted to the Cryostasis Save folder, so there shouldn't be any issues. It's like my version of Cryostasis isn't recognizing yours.
|
Look for a save named 17. Chronos, maybe this save replaced some of yours.
|
Still can't find it. Would it be possible for you to post several saves from Chapter 17, say at the beginning, and perhaps several minutes in? Thanks!
|
1 Attachment(s)
Here is a quicksave from the beginning of chapter 17. Unpack thiz archive into Cryostasis\Data\Save folder overwriting existing files.
|
Alright, found your saved game this time. Attempted to load it, and.... same issue I was having, with the same exact error message regarding "too many script variables".
I really don't understand what the issue is with Chapter 17, and ONLY Chapter 17. I swear I haven't had any problems like this with any other chapter, and other than an intermittent and annoyingly low frame rate due to the game's inefficient use of resources, it generally runs fine. |
Puzzling... I suggest you do the following:
1) Install AMD Dual Core Optimizer from AMD site. 2) Download and install latest video drivers for XP from nVidia site. Make sure PhysX is updated as well in the process. 3) Go to nVidia Control Panel and set PhysX to be calculated on CPU, not your video card (it helped me in one place in Cryostasis where i got a PhysX error). 4) Run the game and temporarily set all options to low or off, then try to load the save. If problem persists, uninstalling the game, deleting its folder and reinstalling it and 1.1 patch may also help. |
Quote:
Now that I've got the game running at least, I wanted to see if you have some suggestions for improving the rather abysmal framerates of this resource-hogging game. Here are the settings I'm running the game at now: Code:
Resolution: 1280 x 1024 Code:
OS: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 |
The biggest performance hit comes from Hardware Physics: Off, since all PhysX is being calculated on your CPU which already has much to do in this game and is kinda old already. Set it to On, also set Shaders to 3.0 if available (in theory it may actually boost performance). However, as i said earlier, if you have an error in Cryostasis, setting HW physics to off may help you to proceed.
You have a good video card, but slow CPU. Consider upgrading to modern CPU and motherboard, you should be able to keep other components (except RAM maybe). And install Win7 to use all features of Dx10&11 (however, you'll run into some problems with Creative drivers to keep EAX in games). |
All times are GMT. The time now is 03:43 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.