Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Landing issues in simulator mode (http://forum.fulqrumpublishing.com/showthread.php?t=13378)

spit73 02-20-2010 05:20 PM

Landing issues in simulator mode
 
Can someone help me. I am trying to complete Inspect Airfields mission on Simulator mode. Every time I try landing the plane rolls down the runway and just when it is about to stop it flips forward and crashes. What am I doing wrong. I have tried everything, coming in slow, Holding the throttle all the way back on landing, Flaps on landing position and then trying with them raised. So frustrating. If anyone can help that would ease a lot of pain, Cheers

stealth finger 02-20-2010 06:47 PM

Yeah the spitfire does that for somereason. if you try and keep level when you touch down (keep your back wheel off the ground) for as long as possible it mostly seems to abate it...mostly.

Zatoichi_Sanjuro 02-20-2010 06:53 PM

Make sure you have a good long line-up on the runway as you slowly come in.

Come in at 30% throttle and once you touch down "brake" until your speed gets to 70-60. Once that happens put your stick in neutral and lay off the brake. Giving a tiny bit of throttle just before the Spit feels like it's going to bury it's nose in the dirt helps. After your speed reduces from 60-50 you should be able to brake with no problem.

spit73 02-20-2010 07:49 PM

Thanks
 
Thanks that helps.
I saw on another thread that it seems to be a bug. It said to brake when landing and rapidly pulling the left stick back and forth and it seems to prevent the plane flippiong. It seemed to work. Thanks so much.

kozzm0 02-20-2010 09:58 PM

It's not really a bug, Spitfires do that in real life.

The trick is not to decelerate too fast, and it works for all planes. Besides not dragging the tail through the flip-speed zone, it helps to increase throttle till you're cruising at 65kph, then reduce as slowly as possible. The slower you go from 65 to 50, the better. Once the speed is below 50 it's safe.

sloppy_clock 02-22-2010 08:04 AM

Spit,

Please see my post which addresses this problem:

http://forum.1cpublishing.eu/showthread.php?t=10754

SC

winny 02-22-2010 12:11 PM

Unfortunately it's just what spits do!

http://www.spitfire.dk/xbremsesvigt.jpg

dkwookie 02-22-2010 01:18 PM

Try firing a few rounds to stabilize it too

kozzm0 02-22-2010 01:41 PM

Quote:

Originally Posted by winny (Post 145525)
Unfortunately it's just what spits do!

http://www.spitfire.dk/xbremsesvigt.jpg

that reminds me of my tribute to the Spitfire:

http://shtabvvsov.getphpbb.com/guest...itfire-t6.html

BRIGGBOY 02-22-2010 01:45 PM

Quote:

Originally Posted by spit73 (Post 145100)
Can someone help me. I am trying to complete Inspect Airfields mission on Simulator mode. Every time I try landing the plane rolls down the runway and just when it is about to stop it flips forward and crashes. What am I doing wrong. I have tried everything, coming in slow, Holding the throttle all the way back on landing, Flaps on landing position and then trying with them raised. So frustrating. If anyone can help that would ease a lot of pain, Cheers

dont worry it just takes a bit of practise I was rubbish at landing in sim and now i find it the easiest

Rosemeyer78 02-24-2010 09:59 AM

Quote:

Originally Posted by kozzm0 (Post 145148)
It's not really a bug, Spitfires do that in real life.

Ok, Spitfire probably is a beast really hard to landing ..

But with Spitfire MkII and a lot of practice, it is possible to land ..
raise the rear wing while you're slowing down is greatly helping to never point the muzzle and keep the back on the ground..

But with MkIX and MkXVI is impossible!
I tried hundreds of times in hundreds of different tactics in "training mode" and when the plane is on the ground.. always ends with his nose. I think it's really a bug ...


(another bug in the landings, for example, is when you land with La-5, La-7 or I153 ... you turn off the engine, and when they drove off, the engine sound disappears :( )

BRIGGBOY 02-24-2010 12:57 PM

Quote:

Originally Posted by Rosemeyer78 (Post 145985)
Ok, Spitfire probably is a beast really hard to landing ..

But with Spitfire MkII and a lot of practice, it is possible to land ..
raise the rear wing while you're slowing down is greatly helping to never point the muzzle and keep the back on the ground..

But with MkIX and MkXVI is impossible!
I tried hundreds of times in hundreds of different tactics in "training mode" and when the plane is on the ground.. always ends with his nose. I think it's really a bug ...


(another bug in the landings, for example, is when you land with La-5, La-7 or I153 ... you turn off the engine, and when they drove off, the engine sound disappears :( )

no it is not i fly mkII and mkIX alll the time.

Zatoichi_Sanjuro 02-24-2010 03:21 PM

If you love Spitfires do not click : http://i48.tinypic.com/mm9yme.gif

BRIGGBOY 02-24-2010 03:28 PM

ouch i bet that hurt

kozzm0 02-25-2010 10:18 AM

Quote:

Originally Posted by Zatoichi_Sanjuro (Post 146029)
If you love Spitfires do not click : http://i48.tinypic.com/mm9yme.gif

that must have been Mirgervin, he dies that way more often than getting shot down

I guess it explains why he hasn't been online in a while

--------

rosemeyer remember when you've got a mk9 to slow down as slowly as possible. The quicker you decelerate through the tip zone, the more likely you are to tip. For spits I think it's somewhere between 45 and 60kph. If you cruise at 60, and then reduce power just a bit so the speed drops slowly to 40, your spit won't tip. If you use aviator layout, try temporarily cutting and restoring power, so you drop from 60 to 56, to 52, etc.

Your spit will still sometimes tip anyway. That's life. Tipping over at 40kph isn't gonna kill you or seriously damage the plane. You just need the ground crew to tip it back again.

Rosemeyer78 02-26-2010 09:02 AM

Quote:

Originally Posted by kozzm0 (Post 146146)
Your spit will still sometimes tip anyway. That's life. Tipping over at 40kph isn't gonna kill you or seriously damage the plane. You just need the ground crew to tip it back again.


:grin: :grin: :grin:

Unfortunately when I tip my spit, there's never anyone in the area willing to get back down my queue ... These slackers are all in the hangars playing poker, smoking Lucky Strikes and read Playboys ... ;)

bobbysocks 03-13-2010 07:01 PM

1 Attachment(s)
[QUOTE=winny;145525]Unfortunately it's just what spits do!

they all do that!!!

KAV 09-21-2010 04:43 PM

Quote:

Originally Posted by BRIGGBOY (Post 145551)
dont worry it just takes a bit of practise I was rubbish at landing in sim and now i find it the easiest

What a load of BS BRIGGBOY.

This is an impossible mission to complete.
Manage to make two landings, then perfectly noses the third one.
:evil::evil::evil::evil::evil::evil::evil::evil::e vil::evil::evil::evil::evil:

vdomini 09-21-2010 05:19 PM

Quote:

Originally Posted by spit73 (Post 145100)
Can someone help me. I am trying to complete Inspect Airfields mission on Simulator mode. Every time I try landing the plane rolls down the runway and just when it is about to stop it flips forward and crashes. What am I doing wrong. I have tried everything, coming in slow, Holding the throttle all the way back on landing, Flaps on landing position and then trying with them raised. So frustrating. If anyone can help that would ease a lot of pain, Cheers


I usually avoid that problem by landing that way, also during CTA games:


Flaps landing position, gears down ( obviously ), approach the runaway at 0% throttle almost at stall speed, pull the nose up while you're touching the ground, almost at stall speed, touching the ground with your wheel tail too, and keep pulling the flight stick like if you would be climbing. If you do this the right way you will keep your plane "sticked" to the ground, it won't try to climb because the speed will be below minimum lift speed. Holds the stick pulled and zero throttle and you won't nose down. 100% ;)

Robotic Pope 09-21-2010 05:30 PM

Quote:

Originally Posted by KAV (Post 183387)
What a load of BS BRIGGBOY.

This is an impossible mission to complete.
Manage to make two landings, then perfectly noses the third one.
:evil::evil::evil::evil::evil::evil::evil::evil::e vil::evil::evil::evil::evil:

Its not imposible, its just very hard until you find a way to land the spitfire with a high percent success rate. Different people seem to find different ways to do that. Evangelous (SEE) can land the spitfire all the time in CTA sim matches without tipping up, he uses a flightstick an uses his guns at the right time to slow down. But if I try to use his technique with the joypad using guns instead of brakes I allways end up facing downwards in flames. My way is to come down gently on all 3 wheels using my trim, not to use too much elevator once you are down, apply brake, then at 31/32mph let off the brakes and pull hard back with the elevtor. This works for the Fw190's aswell.

Another thing about landing these planes on sim is i'm almost convinced that unlimited ammo with bombs does make the MkIX/MkXVI/Fw190F imposible to land. I think the game adds the weight of 30 odd bombs onto your fighter and makes the tip over far stronger so nothing can stop it. I can land almost every time with a spitfire with 1 or 2 bombs on limited ammo but never can I keep it on 3 wheels on unlimited. :confused:

One last thing. Anyone else think this game is obsessed with explosions.
Plane tips over = Explosion.
One landing gear snaps on landing. 90% of the time this = Explosion.
Planes wing bumps 3 times into hanger/house/tree at 0.001mph = Explosion.
Plane ditches into water (water landing), seconds later = Watery Explosion.

KAV 09-21-2010 06:11 PM

Thanks lads, but I am not wiser. My approach is: thr at 32, landing flaps, gear down. Touch down varies around 120-160 km/t. Throttle off, raised flaps and break until 70. Let roll passed 60 and 50. About 54 it tips and 7 of 10 its tips over. Trird this with varations of flaps set at both landing and raised. Firing gins doesnt seem to help. Stick back doesnt seem to help. What have had some effect has been using rudder. This maling the forward force gradually into rotation left and right.

BRIGGBOY 09-21-2010 07:06 PM

i dont know if it will help you guys but what i do is as soon as the tail wheel hits the ground i set the trim and use a little left rudder wwhen its just about to stop

KAV 09-21-2010 07:15 PM

Briggboy
thanks, have forgotten about trim.
Will try that next time airborne.

JOED70 09-21-2010 09:27 PM

Spit is dam hard to land I agree with kav A bit of Rudder left then right as you reach @ 50 knts seems to work best .

SEE 09-22-2010 10:43 AM

It is a bug with BOP, the Spits land perfectly oK in IL1946 with or without flaps and, if the runway is long it will simply come to a stop without brakes. Only time it flips is if the brakes are applied for too long. In BOP, if you hold the stick back it 'flips' but if you leave the stick centred it doesn't - which is nonesense!

Robotic Pope 09-22-2010 04:45 PM

Quote:

Originally Posted by SEE (Post 183605)
It is a bug with BOP, the Spits land perfectly oK in IL1946 with or without flaps and, if the runway is long it will simply come to a stop without brakes. Only time it flips is if the brakes are applied for too long. In BOP, if you hold the stick back it 'flips' but if you leave the stick centred it doesn't - which is nonesense!

Well said angelo. It's nonsense and goes against the laws of physics. In Il-2 1946 the plane rightly tips if you brake to much at too fast a speed. The kinetic energy to tip the plane comes from the forward momentum. Once the forward speed has lowered you can brake harder because the enegy is no longer enough to tip the plane.

In Birds of Prey it is the complete oposite, Crazy. You can brake hard as you like as soon as you land even at high speed without nosing over into a cartwheel. This is like being able to drink a cup of tea while doing an emergence stop in your car without any spillage - Imposible. Then once you should be completely safe at only 30mph with no sudden loss of momentum, the plane gains a mysterious and invisible extra force that tips it up. This is compareable to being thrown though the windscreen of your car after dropping below 30mph to take a corner. Its just wrong physics.

KAV 09-22-2010 05:11 PM

Quote:

Originally Posted by Robotic Pope (Post 183703)
Well said angelo. It's nonsense and goes against the laws of physics. In Il-2 1946 the plane rightly tips if you brake to much at too fast a speed. The kinetic energy to tip the plane comes from the forward momentum. Once the forward speed has lowered you can brake harder because the enegy is no longer enough to tip the plane.

In Birds of Prey it is the complete oposite, Crazy. You can brake hard as you like as soon as you land even at high speed without nosing over into a cartwheel. This is like being able to drink a cup of tea while doing an emergence stop in your car without any spillage - Imposible. Then once you should be completely safe at only 30mph with no sudden loss of momentum, the plane gains a mysterious and invisible extra force that tips it up. This is compareable to being thrown though the windscreen of your car after dropping below 30mph to take a corner. Its just wrong physics.

Well said Pope.
This has to be a bug.
Even when the Spit just rolls from 65 kmph without out any contols touched, it tips over. No brakes, no flaps, no rudder, no throttle no NOTHING.
Just idling straightforward with NO influence, just tips over at 54 kmph :evil:

dkwookie 09-22-2010 06:58 PM

The easiest solution is play in Realistic ;-)

KAV 09-22-2010 07:07 PM

Quote:

Originally Posted by dkwookie (Post 183753)
The easiest solution is play in Realistic ;-)

Done campain and all single missions in both arcade and realistic. I am now working on all in sim.

scottyvt4 09-22-2010 09:44 PM

im doing the same kav done quite a few missons on sim ............ just cant grasp it online :(


All times are GMT. The time now is 06:51 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.