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-   -   Weapons effects not matching hits? (http://forum.fulqrumpublishing.com/showthread.php?t=29423)

Jumoschwanz 01-30-2012 12:44 PM

Weapons effects not matching hits?
 
My main tool for aiming guns and cannons of the fighter aircraft is watching tracers and the hits landing on the opponents aircraft.

With the 4.11 patch I have seen the visual effects of hits not matching the damage to the aircraft receiving them.

I was flying an La5fn and received a hit from a Bf109 with a mk108 cannon and there was no visual effect or effect to the FM of the La5, I kept right on fighting and shot the other guy down, I am sure he was disappointed.

On the same server map another La5fn took more than one hit from an FW190A8 armed with dual mk108s in the wings and the same thing happened, no visual damage or change in the La5s ability to fly.

This is not limited to allied aircraft, as I was flying a Bf109 with the single 20mm nose cannon and did a head-on with an IL2 Sturmovik, which landed a large cannon hit on my aircraft, which again had no effect on the Bf109 visually or with it's flight model, and a P-39 with the 37mm cannon also landed a good visual hit on another Bf109 of mine to no effect.

When you see one or more 30-37mm cannon hits on your opponent you might expect some damage that will change the dynamic of the fight you are engaged in, but this is an assumption I am not going to make too often in the future as apparently seeing is not believing in IL2 land these days.....

I have not noticed this with 20mm or machine-gun visual effects, only the large cannons that some axis and allied aircraft are armed with.

S!

FC99 01-30-2012 12:50 PM

Only reliable tests and reports regarding the damage are those made offline. Online, anything is possible due to lag and packet losses.

Jumoschwanz 01-30-2012 01:36 PM

Okay, that is good enough for me!


S!

Robert 01-30-2012 02:47 PM

Lately, I've been doing a lot of La5 flying off line against 109s. I can assure you there is DM and FM modeled when I'm hit. I see and felt both...... all too often. Way too often.LOL

Luno13 01-30-2012 03:40 PM

You're also less likely to notice this packet loss if you're coming under a hail of hundreds of bullets from 8 machine guns :) From one or two cannon with low firing rates and which only happen to land a single hit, you will notice right away when something's wrong with that hit.

You can also see this effect when one guy collides with you, yet keeps flying, unaffected.

BadAim 01-30-2012 03:47 PM

I wonder if the extra information being transferred with the new patch could be pushing already marginal connections "over the edge" to packet loss. I'm not even sure if there is all that much difference. One thing for sure is I've seen very strange things online plenty of times before. (this is one of the reasons I take "cheating" reports with a grain of salt)

Edit: Damn good point Luno!

T}{OR 01-30-2012 05:27 PM

I should think not. All the above mentioned I have personally witnessed many times online. Offline is the way to test it.

swiss 01-30-2012 05:40 PM

Quote:

Originally Posted by Jumoschwanz (Post 386281)
Okay, that is good enough for me!
S!

This also means the hits displayed on your screen must be confirmed by the server, often this is not going to happen, due to lag.
Have you ever been invisible online? ;)

Jumoschwanz 01-30-2012 08:04 PM

I am sure these axis pilots were pissed. I was flying this La5fn and a 109 hit me well with a mk108, then I proceeded to outmaneuver him and shoot his wing off:
http://img708.imageshack.us/img708/8739/cannonhits2.jpg

This is a FW190A8 landing at least two mk108 hits on La5fn, neither of these aircraft are mine, just two others on the server. After these hits the La5 was fine and went about fighting and shooting etc.. I thought it was extra-unusual to take a beating like this and not have it register:

http://img7.imageshack.us/img7/528/cannonhits1.jpg

For me I could understand because I am in USA playing from around the world on a Russian server. If it is common on this server then maybe the server simply does not have a lot of bandwidth.....

In most cases we all managed to get the job at hand finished.

So I am sure there is no problem here besides what Fatcat is talking about, it is not an issue, but it is still interesting to see the odd things that can happen when playing online....

S!

IceFire 01-31-2012 02:27 AM

I've seen this happening for a long time. I'm not sure if 4.11 makes it worse but maybe it's just a placebo? I honestly don't know. Just the other day I was flying a P-38 in 4.10.1 and got hit with a MK108 shell and absolutely nothing happened. He hit me three more times several seconds later and all of those were devastating but that first hit (in that case) didn't do anything.


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