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Want to send me your save game to see if it is perhaps a corrupt install (mod or stray .lua patch file)? |
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@ckdamascus I took out all my mods (and I only use a few) and it still happens. Used poison cloud level 1 and level 2, still happens. Varied the fights and whatever I do, still happens. Thing is, I'm not sure when it started happen except to say it was after the last patch. I hadn't been playing while I was waiting for it, and I finally started playing again (and that didn't last long with this issue).
Here's a quicksave, cast it on anything and wait for it to inflict poison. I hope I did that right, I haven't upoaded a savegame. I packaged the whole subfolder that appears to represent a save into a zip. Thanks for testing it! |
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Hmm. I tried it with song of alfheim and song of svartalheim. If you saved my game in the exact same spot and reuploaded it for me, do you think it would work?
I have no idea what is causing this for me, I haven't touched spells.lua. Appreciate you taking the time. Maybe I just need to start over. My game had already "jumped the shark" a while ago... with my current setup every fight was either too easy or too annoying(i.e., geyser-happy hero). I do like playing the game just to play it, though. |
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I'll try it for you though! You just want me to re-save the game as is? <shrugs> Ok! Give me a few. |
Dragon Hunter's shield reducing most damage: Build 6249. The item 'Dragons Hunter's Shield' says '-20% damage from enemy dragons', but it reduces damage from all types of damage, except fire. More here.
Fixed in 6250 |
While I was studying the item.txt file, I also checked up on the status of the bugs reported by Fatt_Shade:
- griffon_banner , griffon_feather , wing_wind , exorcist_necklace picture_griffin_king missing griffin spirit unit for bonus. Not fixed. The names used in item.txt are: gryphon_feather, gryphon_banner, wing_wind, exorcist_necklace, picture_griffin_king - knight_boots , knight_armor missing paladin unit for bonus Not fixed. The names used in item.txt are: knightly_boots, knight_armor - banner_true_faith missing lds bonus, now this item is much weaker then ancient_amulet / gladiator_sword Not fixed. The name used in item.txt is: true_belief_banner - telescopic-sight , set_krit no axethrower or slinger unit for bonuses (goblins and catapults, faun are listed) Fixed, maybe. The name used in item.txt is: telescopic_sight. The list is now: archer,bowman,cannoner,catapult,elf,elf2,goblin,sl inger_man. The Slinger is included, but the Faun and Axe Thrower are not. The description says "Affects Shooters who use Projectiles or Devices". The Faun uses "Magical Projectiles" and the Axe Thrower uses "Axes". If "Magical Projectiles" and "Axes" are not Projectiles or Devices, then this bug is fixed. Additional Info: There is an extra invisible character between the "l" and the "i" in slinger_man which probably will cause the Slinger unit to be excluded from the list. That is the character is invisible in Notepad and MS Word, but showed up here on the forum post. I would never have noticed it otherwise. - ogre_club missing jotun for bonus Fixed. The name used in item.txt is: ogre_club. New list is: giant,ogre,troll,ogre_chieftain,yotun. - young_mask doesnt work because bonus is on wrong place : pbonus=health,0,0,7,-100,0,0 should be pbonus=health,0,7,0,-100,0,0 Not fixed. The name used in item.txt is: young_mask - _sling why are goblins here ? Working as intended since the Goblin unit is a ranged unit. The name used in item.txt is: sling_. The list is: catapult,cyclop,goblin,slinger_man Valid note from Fatt Shade: I listed _sling question for goblins, because they already get bonus crit% from crit set and barbarian axe item (because they use axes). I wondered why they get even more crit% from item that give bonus to projectile trowing (for projectile trowing unit). So are they using axes or projectiles ??? - dragon_eye missing emerald green dragons for penalty Not fixed. The name used in item.txt is: dragon_eye - wormgear and worm_gear_fake are this correct ? or should be worm_gear Not a bug. The names used in item.txt are: wormgear, worm_gear_fake. These are quest items. - dragon_armor missing bone dragons. Not fixed. The name used in item.txt is: addon2_armor_dragon_armor |
@ivra
I listed _sling question for goblins, because they already get bonus crit% from crit set and barbarian axe item (because they use axes). I wondered why they get even more crit% from item that give bonus to projectile trowing (for projectile trowing unit). So are they using axes or projectiles ??? Rest of items i fixed in my game, and as you can see they are still bugged in latest patch almost 2 months after i reported them. Dev bug team is steaming of work on fixing this game (steaming - we buy game from steam ... lame joke, but they didnt deserve better). |
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I've also been experiencing some weirdness with multi-cell targeting spells such as fire rain and blizzard. Sometimes I'll cast it, but nothing will happen other than the animation playing; no damage, no mana drain, etc. I'll have to try a different group of cells to get it to work. It seems to happen most frequently on large maps, especially in gremlin tower battles. |
Almost done w/ my 6249/6250 build game. A few odds and ends:
1) "Paper for the Professor" quest has a blank section for "Reward:". 2) The mapping for New Kordar is off. Your icon shows a ways away from where it really is. Not too far, but w/ lots of parallel tunnels, you can appear to be in the wrong place. 3) Thorvald the Penguin is on a little ice floe, but it doesn't actually appear on the map. [EDIT: typo] 4) Re: Thorvald, the text for "magic crystals" is in Russian still (in 1 of 2 places; otherwise it's in English). |
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