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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Official Update, July 27, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=33471)

Ataros 07-27-2012 06:45 PM

Quote:

Originally Posted by furbs (Post 448714)
So Monday? good stuff, though you will understand if i wait untill i see and test the patch before i start getting all giddy.

Monday is for testing. Beta release will be Tuesday only IF no bugs are found during testing as far as I got it from sukhoi.ru. But usually bugs are found. This is what testing is for :)

zakkandrachoff 07-27-2012 06:46 PM

Quote:

Originally Posted by ATAG_MajorBorris (Post 448691)
Good news!

Bombers next please ;-)




.

* BF109F Cockpit
* IAR80 ?
* maybe , bomber, will nice to see JU86 in stalingrad. (diesels engines)
* russian womans antiaircraft gunners:-P
* Yaks-7b & 1 & Bf109G-2 must be nad too the FW189

Toni74 07-27-2012 07:01 PM

Quote:

Originally Posted by zakkandrachoff (Post 448722)
* BF109F Cockpit
* IAR80 ?
* maybe , bomber, will nice to see JU86 in stalingrad. (diesels engines)
* russian womans antiaircraft gunners:-P
* Yaks-7b & 1 & Bf109G-2 must be nad too the FW189

at least woman figurine would be already finished :D

pupo162 07-27-2012 07:02 PM

Quote:

Originally Posted by zakkandrachoff (Post 448722)
* BF109F Cockpit
* IAR80 ?
* maybe , bomber, will nice to see JU86 in stalingrad. (diesels engines)
* russian womans antiaircraft gunners:-P
* Yaks-7b & 1 & Bf109G-2 must be nad too the FW189

he is talking about bomb-sight problems and others who make flyign bombers in this sim similar to making fighter sorties with no ammo.

Baron 07-27-2012 07:25 PM

Quote:

Originally Posted by Ataros (Post 448721)
Monday is for testing. Beta release will be Tuesday only IF no bugs are found during testing as far as I got it from sukhoi.ru. But usually bugs are found. This is what testing is for :)


So, next friday at the earliest.

And im more than willing to take any bets against that at 2for1 odds. :)

vranac 07-27-2012 08:12 PM

Thanks B6!

This screenshots were done in the debugging mode just to show difference between new and old version.

naryv, developer on sukhoi wrote:

Quote:

Optimization of particle effects and - optional, included in your effects. Screens with FPS-th made under debug, so FPS is so low is done to show the difference fps. In this version, flew for 1 hour on Repka 4, with optimization turned on and vsinkom without smoothing (as I usually fly) 60 FPS steady, average - 58, with anti-aliasing 8x - 45, average 40. i7 can not remember at what frequency, 4GB RAM Nvidia 570.
http://translate.googleusercontent.c...2WscbYD0HVrPYg

SiThSpAwN 07-27-2012 08:26 PM

Quote:

Originally Posted by vranac (Post 448747)
Thanks B6!

This screenshots were done in the debugging mode just to show difference between new and old version.

naryv, developer on sukhoi wrote:



http://translate.googleusercontent.c...2WscbYD0HVrPYg

Nice find, thanks!

priller26 07-27-2012 09:04 PM

Quote:

Originally Posted by Force10 (Post 448653)
Ok...what am I missing here? The second post that has the 2 pairs of screenies:

The one with the ground attack on the tanks...

Before? FPS 7 AVG. 16 Max 24

After? FPS 11 AVG. 12 Max 24


Where is the big boost in framerates you guys are seeing?



7 fps is a slideshow....11 fps is still a slideshow...why do so few people see this?

SiThSpAwN 07-27-2012 09:05 PM

Quote:

Originally Posted by priller26 (Post 448764)
7 fps is a slideshow....11 fps is still a slideshow...why do so few people see this?

Cuz we now know more info on the testing environment... I'll let you find that... hint - look up...

Liz Lemon 07-27-2012 09:17 PM

Quote:

Originally Posted by adonys (Post 448743)
the same as the graphic "improvements". Cutting down visual effects for FPS gaining is not engine optimization, and I thought we were at that phase. Any half brain dead programmer can do that.

Actually that is often what optimization is. Cutting down the quality of effects to improve performance, but doing so in a way that has little perceivable visual impact.


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