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-   -   4-12 wish list (Merged) (http://forum.fulqrumpublishing.com/showthread.php?t=29249)

uradme 02-10-2012 02:34 PM

I would like to have an option of adding kill marks on your plane

HundertneunGustav 02-10-2012 02:38 PM

MSpaint... Photoshop... anything.

Pursuivant 02-10-2012 03:29 PM

Quote:

Originally Posted by HundertneunGustav (Post 389494)
MSpaint... Photoshop... anything.

There was a program put out a few years ago which allowed you to edit your skins to add various kill markings. It might still be available on Mission4Today.

But, yeah, if you've got the right clip art, any graphics editor which can handle .bmp files will work.

I'd put in a plea for a tweak to the GUI which changes the kill markings on the "scoreboard" you see at the end of your mission based on the nationality of the plane you shot down and the air force you're flying for.

SPITACE 02-10-2012 04:02 PM

it will be great to see the Beaufighter backseat in the sim with the rear gun.:-P

RPS69 02-10-2012 06:17 PM

1) Better ship AI, (avoid sunken ships, minor evasive maneuvers as in COD)

2) Ship convoys, or task forces.

3) Selectable Explosive cargo for when destroying those ships they blow up, instead of just sinking slowly.

4) An object that generates panicked people when doing low level passes. (there was an AAA mod, that have this implemented, but for some reason it was abandoned) like when strafing vehicles columns.

5) Recover the project of having an observer over enemy targets, so that it triggers artillery fire over enemy positions. This single thing, could add more possibilities to the game experience than 10 new planes! More so if it is also applied to ship artillery.

Lagarto 02-10-2012 06:19 PM

IMHO roads are the ugliest feature of the game’s landscape, made of straight, oddly zigzagging sections. Is there any chance to make them look like real-life roads?

swiss 02-10-2012 09:49 PM

Level Autopilot for Bf110.

nic727 02-11-2012 01:54 AM

Bug in 4.11m with hotfix (just for me?)

- When moving the mouse, it's zoom-in or out automaticly, but I don't want that... When I am the gunner, it's annoying
- Bombs are very strange. When I drop bombs, I know that It need to be arm but how? It's have to hit the ground with the front of the bomb? I tried, but I have to be at about 400 m or higher

K_Freddie 02-11-2012 07:31 AM

Quote:

- Add a rule in multiplayers that you can just takeoff on the runway (more realistic gameplay)
Not realisitic.. as during scramble season some did use the taxiway (or any long enough stretch) to take off.
I think the ability for the game to determine who rammed who, accompanied by a 5 minute death-kick rule would help here - If you crash on taxiway during take off you're outa there.

Shardur 02-11-2012 08:28 AM

Two options for the AI Bombers / Bombdropping Planes:
1) "Stay in Formation / On Flightpass", so that when the leader gets damages they do not all follow him down to the deck or off to who knows where.

2) "Bomb drop only", so that planes that are capable of strafing won't strafe but go home, after they dropped their bombs, instead.


And also a new AI option for Flighters in FMB:
3) "Target Priority" do define if they should rather engage the Bombers or the escort.


and finally:
4) The option to set Formations in FMB (this needs to be bound to the waypoints rather than the squad so that you can make planes change formation in some situations)


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