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but LoBi... we're told FT doesn't have access to NP anymore? Looks like porkies are being told
yes, LoBi, that why FSX FT users pass over the Simconnect in favour of the TIR hack.... because TIR is a crap product, huh? *Edit your second... Why should nyone listen to demands and threats?? has anyone actually made a polite and professional approach, with a supported product that doesn't call in questions of infringement? |
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I'm talking about Freetrack Interface, not SimConnect or TIR. I use Freetrack Interface in ArmAII and works like charm! |
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Games devs should listen the demands of their consumers. It's good for the sales... |
how does it work.. the Ft interface in ArmAII? does it hook into Mouse Look?
*Edit wrong Lobi... people will always listen to requests, demands tend to fall on deaf ears |
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And ArmAII is a "TrackIR Enhanced Game"... The world is strange... Please can you explain me? |
what is the magic bit though?
(I'll bring Julian's post up again later for other's to view) |
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1. Head control in games is under no-ones copyright (ie mouse/POV hat/whatever device moving the in-game head). 2. The method that windows game controllers use to interface with games is a Microsoft thing, nothing to do with NP. I suppose you'll now tell me that the sky is red? |
we're not talking about Windows game controllers, Julian, the subject at hand is the inclusion of alternative headtrackers to the TIR
@Lobi So, on top of the demands, intimidations and what are tantamount to outright lies concerning FT, you also don't understand how it works? |
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2) I know! I want that YOU start to talk about HOW YOU believe Freetrack works, and why it's totally OK into ArmAII! Let´s go... |
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