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As far as I recall, gore only worked on the Russian version of the game. The He-111 had pilots that slumped for a long time, but there was a bug associated with it in which bailed out crewmen would appear like dead ones, or something like that....
I agree that slumping could be a reasonable effect. I don't know how that factors into the rating though. Someone more knowledgeable could answer. |
Slumped pilots/crews shouldn't be a problem for the rating. Rise of Flights has this feature too and it got an ESRB rating of 10+, as long as no blood is shown everything is OK.
Slumping crews would be a big improvement and I think DT should consider adding it. The game already supports this feature, therefore it wouldn't cause too much work. |
mi piacerebbe una campagna corea no mods
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assolutamente d'accordo molto bello missioni di rifornimento o paracadutisti!!!
idea per daidalos |
Two requests that I have:
1. A flyable B-26B with the wing enhancements (extending of the wing by 3 feet so you wouldn't have to land extremely fast relative to other aircraft) 2. Workable catapults like the mod does (I don't know if the mod is good enough for it since I always run my IL-2 games clean) as well as improved ship functions such as below decks on carriers (that was initially planned to be part of pacific fighters but never came through) 3. More surface ships (If someone will teach me how, I'll possibly work on some so we don't just have 3 merchant ships and only a limited number of German and British warships but someone else will have to do the skinning) 4. Skins for ships rather than having several examples of the same kind of ship like the Japanese carriers. |
The early B26s were the better aircraft in combat.
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Ships fall between aircraft and land vehicles and ground objects in terms of modding difficulty. There are tutorials on how to get ships into the game on various modding websites, but nothing official. Quote:
Who knows what the coding would be like to get this feature into the game, though? Again, IL2 is a flight simulator, not a ship simulator. The only reason that ships exist is as landing places, mobile flak batteries and/or targets. Most players probably don't give a rat's hindquarters that the U.S. Mahan class destroyer isn't in the game or that the Fletcher class destroyers all have the same camo scheme and that it never varies from 1941 to 1945. So, potentially a lot of work for little practical improvement to the game. |
Skinning ships would be a good thing.
The Russian Marat BB would make a good stand in for the Fuso or Ise. |
WW2 whit need war ships i not call ww2 but i call stupid game.
yes il-2 is a air simulation but in the object list i loock russian american english and german list of navy where are the italian navy(ROMA)? where is FLOTTIGLIA X MASS? this is not respect for ww2 naval story. in il-2 exist air combat and aereonaval combat i agree if you adding a catapult sistem and elevator to carrier and ship. MISSING the super important WAR SHIP BIG IN THE WORLD ----THE YAMATO--- this is not respect for naval history. ALSO the TANKS WHERE IS THE ITALIAN AND FRANCE TANKS in the object list i noot see this. |
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Fortunately for you, someone built something from your list. |
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